story-mine
FreeMine a real story like a client win into 3-5 content angles with draft openings. "is there a post in this"
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Fiction, scripts, blogs, editing, and proofreading (1.8K skills)
Mine a real story like a client win into 3-5 content angles with draft openings. "is there a post in this"
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Build a PR pitch package: core pitch, outlet variations, media list, release. "pitch this story to journalists"
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Publish a blog post to WordPress or Webflow with SEO metadata, approval-gated. "publish this post to WordPress"
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Draft content in brand voice through a gated pipeline: blogs, ads, emails. Brief only → content-brief. "write a blog post about X"
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Repurpose one content piece into 10+ channel formats with drafts and a calendar. "repurpose this blog post"
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Search an Agent Relay workspace's shared coding-agent sessions for prior work, decisions, fixes, or the context behind a task or pull request. Use when team history could answer the user's question or prevent repeating an investigation.
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Critically assess and improve a legal scholarly thesis, article idea, student note, seminar-paper claim, or research agenda using Eugene Volokh's novelty, nonobviousness, utility, and soundness framework, connector-aware research, claim-specific tests, and a sustainable adversarial pass. Produces a self-contained green-, yellow-, or red-light report. Use when a law professor or law student asks whether a claim is viable, novel, publishable, preempted, useful, worth pursuing, or better than competing topics; or wants a thesis stress-tested, narrowed, repaired, or compared. No connector is required: use connected legal and scholarly research when available, public sources otherwise, and disclose any no-research fallback.
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Optimizes Claude for proofreading French texts, whether literary, technical, or professional. Grammar and spelling checks, detection of barbarisms, and stylistic suggestions.
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Complete prep for all three scored components of the California Bar Exam: the five written ESSAYS (13 subjects — Business Associations, Civil Procedure, Community Property, Constitutional Law, Contracts, Criminal Law & Procedure, Evidence, Professional Responsibility, Real Property, Remedies, Torts, Trusts, Wills & Succession), the PERFORMANCE TEST, and the multiple-choice MBE (7 subjects). Trigger whenever someone is studying for the California bar (or the MBE) and says things like: "give me the rule for [issue]", "big issues in [subject]", "drill/quiz me on [topic]", "MBE questions on [subject]", "teach me [doctrine]", "build an attack outline", "grade my essay", "memorizable paragraph for [issue]", "performance test approach", or "make a study plan" — or names any tested essay/MBE subject in a study, memorization, drilling, or practice-question context. Also trigger when a student uploads a practice essay, PT, or question set to be graded or turned into rule blocks. When in doubt during bar prep, trigger.
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Produces detailed law-school case briefs of United States judicial opinions in a fixed nine-section structure: memory jogger, facts, procedural history, judicial votes, holding, opinion-by-opinion analysis, five future-application hypotheticals, critique, and verified key quotations. Also builds vote tables, cross-case consistency tables, perspective-based critiques, and LaTeX in article, Beamer and casebook-chapter formats. Use whenever someone asks to brief a case, analyse or explain an opinion, summarise a decision for students, generate hypotheticals from a holding, critique a judgment, tabulate how justices voted, or convert case analysis to LaTeX. Triggers on "brief this case", "case brief", "explain the holding", "what did the court hold", "hypotheticals based on", "critique this opinion", "vote table", "Beamer presentation", "chapter brief", and on any reference to a judicial opinion or Supreme Court decision in a teaching context. Requires web search to verify quotations, votes and holdings.
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Create a writing scaffold teaching the genre conventions specific to an academic discipline. Use when students write lab reports, historical essays, or other discipline-specific text types.
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Full-history Godot version migration hub. Use when upgrading any Godot project toward the library target (currently 4.7)—from 1.x/2.x legacy eras through 3→4 and hop-by-hop 4.x minors—or finding Domain Skill-scoped migration notes. Trigger keywords: upgrade Godot, migrate Godot version, Godot 3 to 4, Godot 2 to 3, upgrading_to_godot, version migration, breaking changes, convert-3to4, TileMapLayer, AnimationMixer, engine.cfg, project.godot.
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Expert blueprint for visual novels (Doki Doki Literature Club, Phoenix Wright, Steins;Gate) focusing on branching narratives, dialogue systems, choice consequences, rollback mechanics, and persistent flags. Use when building story-driven, choice-based, or dating sim games. Keywords visual novel, dialogue system, branching narrative, typewriter effect, rollback, bbcode, RichTextLabel.
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Expert patterns for branching dialogue systems including dialogue graphs (Resource-based), character portraits, player choices, conditional dialogue (flags/quests), typewriter effects, localization support, and voice acting integration. Use for narrative games, RPGs, or visual novels. Trigger keywords: DialogueLine, DialogueChoice, DialogueGraph, dialogue_manager, typewriter_effect, branching_dialogue, dialogue_flags, localization, voice_acting.
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Thin Bevy genre router for Visual novel. Keywords: Bevy, Visual novel, genre, ECS, router.
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When the user wants to edit, review, or improve existing marketing copy, or refresh outdated content. Also use when the user mentions 'edit this copy,' 'review my copy,' 'copy feedback,' 'proofread,' 'polish this,' 'make this better,' 'copy sweep,' 'tighten this up,' 'this reads awkwardly,' 'clean up this text,' 'too wordy,' 'sharpen the messaging,' 'refresh this content,' 'update this page,' 'this content is outdated,' or 'content audit.' Use this when the user already has copy and wants it improved or refreshed rather than rewritten from scratch. For writing new copy, see copywriting.
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Audit a project's infrastructure and SaaS stack, then produce a cost report showing what the user currently pays and what they would save by consolidating onto Temps (self-hosted or Temps Cloud). Detects hosting platforms (Vercel, Netlify, Railway, Render, Heroku, Fly.io), analytics (PostHog, Plausible, Mixpanel, Amplitude, Fathom), error tracking (Sentry, Bugsnag, Rollbar, Honeybadger), session replay (LogRocket, FullStory, Hotjar, Highlight), uptime monitoring (Pingdom, UptimeRobot, Better Stack, Checkly), managed databases (Supabase, Neon, PlanetScale, MongoDB Atlas, Upstash, RDS), and transactional email (SendGrid, Postmark, Resend, Mailgun) from dependencies, config files, and env var names. Use when the user wants to: (1) Know how much they would save by switching to Temps, (2) Audit their SaaS/infrastructure spend, (3) Compare their current stack's cost against self-hosting, (4) Decide whether Temps is worth it, (5) Build a business case for consolidating tools. Triggers: "how much would I save", "temps savings", "cost comparison", "audit my stack", "am I overpaying", "saas spend", "calculate savings", "is temps cheaper".
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Use Nara/PNU Korean spell-check surfaces conservatively to proofread Korean text, chunk long input, and return change-focused correction suggestions.
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Full production pipeline covering story to scenes, Z-Image start frames, Qwen Edit end frames, WAN FLF video clips, ffmpeg concatenation
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Full-history Godot version migration hub. Use when upgrading any Godot project toward the library target (currently 4.7)—from 1.x/2.x legacy eras through 3→4 and hop-by-hop 4.x minors—or finding Domain Skill-scoped migration notes. Trigger keywords: upgrade Godot, migrate Godot version, Godot 3 to 4, Godot 2 to 3, upgrading_to_godot, version migration, breaking changes, convert-3to4, TileMapLayer, AnimationMixer, engine.cfg, project.godot.
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Expert patterns for branching dialogue systems including dialogue graphs (Resource-based), character portraits, player choices, conditional dialogue (flags/quests), typewriter effects, localization support, and voice acting integration. Use for narrative games, RPGs, or visual novels. Trigger keywords: DialogueLine, DialogueChoice, DialogueGraph, dialogue_manager, typewriter_effect, branching_dialogue, dialogue_flags, localization, voice_acting.
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Expert blueprint for visual novels (Doki Doki Literature Club, Phoenix Wright, Steins;Gate) focusing on branching narratives, dialogue systems, choice consequences, rollback mechanics, and persistent flags. Use when building story-driven, choice-based, or dating sim games. Keywords visual novel, dialogue system, branching narrative, typewriter effect, rollback, bbcode, RichTextLabel.
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Thin Bevy genre router for Visual novel. Keywords: Bevy, Visual novel, genre, ECS, router.
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和 AI 协作写小说的工作流系统。9 个 agent 协作完成从设定到归档的完整写作流程。入口检测 → 初始化/迁移 → 交 novel-agent 调度。适用场景:从零写新小说、导入已有小说。
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