Build and maintain BMad skills, agents, and modules through a guided conversation. Turn prompts or session logs into reusable skills, review existing tools, and prepare modules for distribution, with approval before files are written.
- Create a skill from a prompt or session logs
- Build an agent with a defined persona
- Fix or review an existing skill
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
Review code changes with several independent reviewers working in parallel, then receive organized findings. Request a quick or thorough review, choose to hand off fixes, or run without interaction when another workflow or CI job initiates the review.
- Review code changes from multiple independent perspectives
- Choose a quick or thorough review
- Receive findings with fixes handed off
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
This metadata entry records the Toolsmith module. It is not run directly; use the separate bmad skill to set up the module on first use or report its current state afterward.
- Set up the Toolsmith module for the first time
- Check the current state of the Toolsmith module
- Identify the entry point for Toolsmith setup
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
Add end-to-end tests, which check complete usage flows, and API tests for features that already work. Follow the project's existing test setup to extend automated coverage without introducing a separate testing approach.
- Adding automated tests to an existing feature
- Testing complete usage flows with E2E tests
- Adding API tests using the existing test setup
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
Work with John, a product manager persona, to clarify requirements through user interviews and stakeholder alignment. Turn a product vision into a PRD, a product requirements document, and small, validated increments for development.
- Turning a product idea into a PRD
- Discovering requirements through user interviews
- Aligning stakeholders on product requirements
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
Create and maintain repository instructions for AI agents in AGENTS.md. Check rules against project evidence, preserve existing requirements during revisions, and record observed mistakes so future agents receive concise, relevant guidance for working in the codebase.
- Creating or consolidating repository instructions for AI agents
- Updating and auditing rules after project changes
- Recording recurring or costly agent mistakes
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
Guide a person through reviewing a commit, pull request, file, or directory. The skill generates and follows a BMad workflow to lead the review of the selected target.
- Reviewing a commit with guidance
- Walking through a pull request
- Reviewing a file or directory
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
This entry stores the BMad Method module’s metadata rather than providing an executable workflow. Use the separate bmad skill with setup method to initialize the module or report its existing setup state.
- Identifying the module's metadata entry
- Finding how to initialize BMad Method
- Finding how to check the module's setup state
bmad-code-org/BMAD-METHOD☆ 54.5KUpdated Oct 20, 2026
Post-epic review to extract lessons and assess success. Use when the user says "run a retrospective" or "lets retro the epic [epic]"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Facilitate game brainstorming sessions with game-specific techniques. Use when the user says "brainstorm game" or "game ideas"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Forensic case investigation with evidence-graded findings, calibrated to the input. Use when the user asks to investigate a bug, trace what caused an incident, walk through unfamiliar code, or build a mental model of a code area before working on it.
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Review code changes adversarially using parallel review layers (Blind Hunter, Edge Case Hunter, Acceptance Auditor) with structured triage into actionable categories. Use when the user says "run code review" or "review this code"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Technical documentation specialist and knowledge curator for game projects. Use when the user asks to talk to Paige or requests the Technical Writer.
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Design scale-adaptive game architecture with engine systems and networking. Use when the user says "game architecture" or "design architecture"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Verify GDD, UX, Architecture, and Epics alignment before production. Use when the user says "check readiness" or "implementation readiness"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Review test quality and coverage. Use when the user says "test review" or "review tests"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Initialize game test framework for Unity, Unreal, or Godot. Use when the user says "test framework" or "set up testing"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Plan game UX, UI, and HUD design specifications. Use when the user says "lets create game UX", "design the HUD", "create UI specifications", or "help me plan the game UX"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Create comprehensive game test scenarios. Use when the user says "test design" or "design tests"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Generate automated game tests for gameplay systems. Use when the user says "automate tests" or "generate tests"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Create, update, or validate a game brief. Use when the user wants help producing, editing, or validating a game brief before detailed design.
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Consolidated game developer for story execution, code implementation, code review, QA/test authorship, and sprint orchestration. Use when the user asks to talk to Link Freeman, the Game Developer, the Game QA, or the Game Scrum Master.
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Create, update, or validate a game's Game Design Document. Use when the user wants help producing, editing, or validating a GDD — the primary design artifact covering pillars, mechanics, progression, levels, art, audio, and development epics.
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026
Create structured playtesting plans for user feedback. Use when the user says "playtest plan" or "playtesting"
The English summary is being prepared. Showing the original description.
bmad-code-org/bmad-module-game-dev-studio☆ 257Updated Sep 25, 2026