Derive a full UI palette from one or two brand colours — state variants, brand-tinted greys, semantic colours. Use when building or expanding a colour system.
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Extract Design Systems Instantly From Any Url
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Derive a full UI palette from one or two brand colours — state variants, brand-tinted greys, semantic colours. Use when building or expanding a colour system.
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Top bar, sidebar rail, app launcher, tenant and environment cue, status bar. Use when designing the persistent shell, a collapsible sidebar, or navigation between apps behind one login.
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Extract colours, typography, spacing, components and W3C design tokens from a live website with Dembrandt. Use when you need a site's real tokens or want to seed a design system from it.
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Cards, drawers, carousels and other patterns borrowed from the physical world. Use when designing layout patterns, gestures or navigation paradigms.
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Product visuals must show the real product with real data. Use when building landing pages, hero sections, screenshots or demo panels.
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Orchestrator that routes a UI/UX task through brand, tokens, layout, components, polish and accessibility. Use for multi-concern work such as a design review, UI build or interface audit.
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Pipeline from a URL or DESIGN.md to tokens, decisions and a UI spec. Use when building UI for an existing brand, auditing a design system or fixing visual inconsistency.
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Guided multi-step paths and wizards. Use when designing onboarding, checkout, setup sequences or any multi-step journey.
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Shape language across type, radius and icons carries brand personality. Use when starting a design system, picking icons or radius tokens, or reviewing visual consistency.
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Rest, hover, active, focus, disabled and loading states, derived from the base colour. Use when designing buttons, links, inputs or any clickable component.
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Rebuild a live web page 1:1 from measurement into Figma, Penpot or code, then verify it. Use when reproducing a page or checking a rebuild against the original.
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Light, dark or both, and when a theme selector is worth it. Use when defining a base palette or deciding on dark mode support.
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Show a table and its map, diagram, timeline or chart together, with selection synced both ways. Use when data appears in two representations at once.
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Settings for experts who are not developers — domain language, sane defaults, grouping by professional concept. Use when designing settings panels, solver configuration or constraint editors.
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Naming, navigation, a UI that mirrors the data model, confirms for irreversible changes. Use when structuring a large application or naming its entities.
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Choose a layout paradigm (feed, board, table, canvas, master-detail, dashboard) and reuse it across screens. Includes a landing page narrative framework. Use when structuring a screen, page template or landing page.
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Spinners, skeletons and staggered reveals that manage wait times. Use when designing loading states, async data or the feel of a slow interface.
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A marketing site and its product may differ in density and scale but share one token layer. Use when the two drift apart, share components or need a single token owner.
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Small purposeful animations — toggles, animated icons, success moments. Use when designing interactive feedback, success states or loaders.
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Modals, drawers, bottom sheets and popovers, each with its scope and blocking level. Use when designing dialogs, confirmations, side panels or action sheets.
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Ratio-based type scale where every size relates to the others. Use when defining font sizes or type tokens, or when typography feels arbitrary.
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Disney's animation principles and cinematic technique applied to UI motion. Use when designing transitions, scroll animations or onboarding motion.
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Nielsen's 10 usability heuristics. Use when auditing an interface, designing interaction flows, writing error messages or reviewing usability.
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Toasts, inline errors, banners and recovery paths. Use when designing error states, success confirmations, async feedback or in-place editing.
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