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276 skills ・ Works with: Blender · sorted by popularity

Generates Blender Python scripts for infrastructure visualization and ffmpeg commands for video production and social media export.

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Tibsfox/gsd-skill-creator71Updated Jul 20, 2026

Generates Blender Python (bpy) scripts that programmatically create Geometry Nodes modifier trees, using the node_groups API and GeometryNodeTree interface for parametric 3D asset generation.

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agentskillexchange/skills54Updated Oct 21, 2026

Blender MCP expert for scene inspection, Python scripting, GLTF export, and material/animation extraction. Activate when: (1) using Blender MCP tools (get_scene_info, execute_python, screenshot, etc.), (2) writing Blender Python scripts for extraction or manipulation, (3) exporting scenes to GLTF/GLB for web (Three.js, R3F), (4) debugging material or texture export losses, (5) optimizing GLB files with gltf-transform, (6) using asset integrations (PolyHaven, Sketchfab, Hyper3D Rodin, Hunyuan3D). Covers critical export gotchas, material mapping survival, texture optimization pipeline, headless CLI patterns, and known failure modes.

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oneshot-repo/OneShot47Updated May 15, 2026

ALIGN-video for Claude Code with independent Codex adversarial review. Create or revise a video through agent-authored code, rendering, editing and fresh-context audiovisual review, without image, video or music generation models. Use for reference-led animation, procedural films, motion design, explainers, construction replays, and continuing an existing coded-video project. Carries the work from reference study and animatic through a finished, reproducible film; supports explicitly requested self-review when appropriate.

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wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN46Updated Oct 17, 2026

ALIGN-video for Codex. Create or revise a video through agent-authored code, rendering, editing and fresh-context audiovisual review, without image, video or music generation models. Use for reference-led animation, procedural films, motion design, explainers, construction replays, and continuing an existing coded-video project. Carries the work from reference study and animatic through a finished, reproducible film; supports explicitly requested self-review when appropriate.

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wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN46Updated Oct 17, 2026

Export and optimize 3D models for FDM/SLA printing including STL/3MF export, mesh integrity verification, wall thickness checking, support generation, and slicing. Use when exporting from CAD or modeling software for 3D printing, verifying STL/3MF files are printable before slicing, troubleshooting models that fail to slice correctly, optimizing part orientation for strength or surface finish, or converting between model formats while preserving printability.

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pjt222/agent-almanac42Updated Oct 21, 2026

Configure render settings, compositing nodes, output formats, and execute renders via Cycles or EEVEE engines using Python API or command-line interface. Use when automating render execution for batch processing, configuring quality and performance trade-offs, setting up compositing pipelines for post-processing, generating multiple output formats from a single render, or producing final output for publication or presentation.

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pjt222/agent-almanac42Updated Oct 21, 2026

Set up a Blender scene programmatically via Python (bpy) with objects, materials, lighting, camera, and environment configuration. Use when creating reproducible 3D visualization scenes, automating product or architectural rendering setup, generating multiple scene variations programmatically, building template scenes for batch rendering workflows, or integrating 3D visualization into data pipelines.

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pjt222/agent-almanac42Updated Oct 21, 2026

Game art principles. Visual style selection, asset pipeline, animation workflow.

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VoDaiLocz/kilo-kit-mcp28Updated Sep 13, 2026

Use when a task needs the judgment of a Character/Motion Animator — triaging which shots in a batch get full 12-principles polish versus blocking-only under a tight schedule, choosing pose-to-pose vs. straight-ahead for a shot, writing a rig-limitation workaround memo, or reading a director's revision note as a pose fix vs. a timing fix.

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wonsukchoi/domain-experts22Updated Oct 19, 2026

ออกแบบ 3D model — Blender workflow, topology, UV unwrap, texturing, render brief สำหรับ game/product/character

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aiunlocked1412/claude-skill-unlock20Updated Apr 17, 2026

Game art principles. Visual style selection, asset pipeline, animation workflow.

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umairinayat/Specter-AI19Updated Sep 29, 2026

Use this skill when inspecting Blender characters, rigs, poses, animation retargeting, ground contact, facing direction, or model-vs-motion alignment where screenshots alone are not enough.

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tensology/decisionsai17Updated Oct 21, 2026

Design and build cohesive web pages with custom visual identity — landing pages and portfolios get rich anatomy + section archetypes; any other page type (blog, about, pricing, contact, coming-soon, dashboard, admin, e-commerce, custom) is supported through generic anatomy + skeleton. Use this skill whenever the user mentions: landing page, portfolio, personal site, hero section, marketing page, product page, sales page, splash page, blog page, about page, pricing page, contact page, coming-soon, waitlist, dashboard, admin panel, e-commerce store, redesign my site, design my portfolio, build a portfolio, work showcase, hire-me page, perfect-ui, perfect landing, or asks to create any web page surface. Two tiers: special (landing | portfolio — rich treatment) and generic (everything else — universal craft toolkit). Self-contained 8-phase pipeline: vibe discovery → visual direction (color/typography/mood) → custom icon set (NO emoji, NO icon library) → AI-generated visuals → optional shader effects layer → inline plan + implement on Next.js + Tailwind + shadcn. Always proposes effect layer as optional. No refusals; outputs distinctive sites, not AI slop.

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tensology/decisionsai17Updated Oct 21, 2026

Expert in script-to-video production pipelines for Apple Silicon Macs. Specializes in hybrid local/cloud workflows, LoRA training for character consistency, motion graphics generation, and artist commissioning. Activate on 'AI video production', 'script to video', 'video generation pipeline', 'character consistency', 'LoRA training', 'cloud GPU', 'motion graphics', 'Wan I2V', 'InVideo alternative'. NOT for real-time video editing, video compositing (use DaVinci/Premiere), audio production, or 3D modeling (use Blender/Maya).

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curiositech/windags-skills16Updated Oct 19, 2026

Use when inspecting or editing Blender scenes through the official Blender Lab MCP server. Check the add-on connection, read the scene first, and verify edits.

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NousResearch/hermes-plugin-blender10Updated Oct 11, 2026

Reconstruct an evidenced indoor space from local Realsee scan exports, point clouds, CAD, and panoramas as a separately editable native Blender scene. Use for scan-to-Blender space modeling, source-based geometry/material/light refinement, and requested walkthrough or physics exports. Argus panorama-to-depth inference is a separate capability.

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realsee-developer/skills10Updated Oct 20, 2026

Drive Blender via the catalog blender MCP, with bpy recipes.

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openamer/openamer8Updated Oct 21, 2026

General Blender workflow skill for AI agents working with .blend, .fbx, .obj, .glb, glTF, materials, scene inspection, bpy automation, headless Blender batch runs, export/reimport validation, previews, and optional Blender MCP control. Use when a task asks to open, inspect, create, automate, convert, optimize, render, or verify Blender or 3D asset files in a user-agnostic way.

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ellmos-ai/skills8Updated Oct 19, 2026

Build and review evidence tagged Blender architectural candidates, preserve unrelated scene content, and produce requested photographic materials, stills and portable model deliveries.

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obra/scan-to-model7Updated Sep 27, 2026

Coordinate evidence based reconstruction from scans, photos, plans, and measurements into a reviewable Blender architectural model, with photographic appearance, renders and portable browser delivery when requested.

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obra/scan-to-model7Updated Sep 27, 2026

Use the local MCP gateway and the per-app MCP picks. Use when the human asks to check, start, enable or disable the gateway, adopt other MCP servers behind it, wonder why an MCP server is direct or shared, or hit an After Effects MCP that will not start (Node >= 24).

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hybridlabor-api/aos6Updated Oct 16, 2026

Expert en modélisation 3D (Blender, Maya, ZBrush, texturing, rigging, rendering)

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ziri22/agency-roster6Updated Jul 1, 2026

3D modeler v2 — Blender, Maya, ZBrush, texturing, rigging, animation, game assets, rendering

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ziri22/agency-roster6Updated Jul 1, 2026