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cccskills

Results for “adaptive”

295 skills · sorted by relevance

Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.

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gamedev-skills/awesome-gamedev-agent-skills1.7KUpdated Oct 9, 2026

Tests genotype-environment associations and identifies adaptive loci while correcting for the four-confound landscape (structure, demography, background selection, sampling design) using LFMM2 with mandatory K via sNMF cross-entropy elbow (LEA 3), BayPass Core/AUX/C2/IS with Omega covariance matrix, RDA / pRDA for polygenic adaptation (Forester 2018; requires imputed genotypes), OutFLANK with trimmed FST null, pcadapt, gradient forests (Ellis-Smith-Pitcher 2012, NOT mis-cited Ellis-Manel), Capblancq & Forester 2021 RDA Swiss-army-knife, genomic-offset prediction with Lind & Lotterhos 2025 three-regime caveat, Lotterhos-Whitlock sampling optima, Wang & Bradburd 2014 IBD vs IBE, and Circuitscape + ResistanceGA. Use when identifying adaptive loci across gradients, choosing K for LFMM2, deciding among GEA methods, predicting maladaptation with the novel-environment caveat, distinguishing IBD vs IBE, or optimizing sampling design.

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GPTomics/bioSkills1.2KUpdated Aug 15, 2026

Design an adaptive assessment loop where each student response triggers the next instructional move. Use when building technology-enhanced formative assessment cycles.

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GarethManning/education-agent-skills880Updated Aug 29, 2026

Map knowledge components and skill hierarchies for a cognitive tutoring system or adaptive learning platform. Use when designing intelligent tutoring software or skill-based mastery systems.

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GarethManning/education-agent-skills880Updated Aug 29, 2026

Generate a cascading hint sequence for a problem type, revealing progressively without giving answers. Use when designing tutoring dialogues or scaffolded worksheets.

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GarethManning/education-agent-skills880Updated Aug 29, 2026

Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate), spaced repetition, curriculum trees (prerequisite system), and visual feedback (confetti, XP bars). Use for learning apps, training simulations, or edutainment. Trigger keywords: educational_game, gamification, adaptive_difficulty, spaced_repetition, student_profile, curriculum_tree, mastery_tracking.

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thedivergentai/Game-Dev-Agentic-Skills869Updated Oct 17, 2026

Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate), spaced repetition, curriculum trees (prerequisite system), and visual feedback (confetti, XP bars). Use for learning apps, training simulations, or edutainment. Trigger keywords: educational_game, gamification, adaptive_difficulty, spaced_repetition, student_profile, curriculum_tree, mastery_tracking.

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thedivergentai/Game-Design-Agentic-Skills850Updated Oct 13, 2026

Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design" mentioned.

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omer-metin/skills-for-antigravity168Updated Jan 22, 2026

Expert in applying AI to education - AI tutors, personalized learning paths, content generation, automated assessments, and adaptive learning systems. Covers practical implementation of AI to enhance (not replace) human instruction. Use when "ai tutor, ai for learning, personalized learning, adaptive learning, ai assessment, generate course content, ai education, " mentioned.

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omer-metin/skills-for-antigravity168Updated Jan 22, 2026

Design an adaptive assessment loop where each student response triggers the next instructional move. Use when building technology-enhanced formative assessment cycles.

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nota-america/forgecat-agent-profiles92Updated Sep 24, 2026

Generate a cascading hint sequence for a problem type, revealing progressively without giving answers. Use when designing tutoring dialogues or scaffolded worksheets.

The English summary is being prepared. Showing the original description.

nota-america/forgecat-agent-profiles92Updated Sep 24, 2026

Map knowledge components and skill hierarchies for a cognitive tutoring system or adaptive learning platform. Use when designing intelligent tutoring software or skill-based mastery systems.

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nota-america/forgecat-agent-profiles92Updated Sep 24, 2026

ai_plc_construction - AI-PLC Stage 3。Agent 定義が要るタスク(RUL_plc_adaptive §6)に対して実行可能なスキル定義と実行計画を生成する。

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miyatti777/ai-plc49Updated Oct 2, 2026

AI-PLC Stage 3 Construction。Agent 定義が要るタスク(RUL_plc_adaptive §6: complex・platform_builder・慎重モード・委譲・長い実装)に対して実行可能なAgent定義と実行計画を生成する。

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miyatti777/ai-plc49Updated Oct 2, 2026

Use this skill when designing, generating an MVP blueprint for, auditing, troubleshooting, refactoring, or explaining an agentic harness for any domain. Covers provider-neutral agent architecture for OpenAI, Anthropic, and OpenAI-compatible APIs: agent loops, tool design, record provenance, interactive presentation, user-memory lifecycles, environment-adaptive tools, speculative tool execution, late-bound capabilities, permissions, system prompts, planning, goals, always-on agents and durable runtime, adaptive agent teams, context compaction, memory, skills, MCP/external connectors, public-board communications, realtime voice agents, hardware agents and board deployment, self-refining recursive harnesses, programmable context, continual refinement, observability, evals, prompt caching, agent-legible environments, feedback loops, and safety.

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gabrielmoreira/agent-skills-mirror19Updated Oct 19, 2026

Adaptive testing engine with IRT/CAT, AI question generation, and personalized learning recommendations

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modbender/skill-library-mcp17Updated Sep 28, 2026

A continuously adaptive skill suite that empowers Clawdbot to act as a versatile coder, business analyst, project manager, web developer, data analyst, and NAS metadata scraper. It intelligently discovers free resources, adapts to user context, and ensures reliable, proven guidance across multiple domains.

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modbender/skill-library-mcp17Updated Sep 28, 2026

Tests genotype-environment associations and identifies adaptive loci while correcting for the four-confound landscape (structure, demography, background selection, sampling design) using LFMM2 with mandatory K via sNMF cross-entropy elbow (LEA 3), BayPass Core/AUX/C2/IS with Omega covariance matrix, RDA / pRDA for polygenic adaptation (Forester 2018; requires imputed genotypes), OutFLANK with trimmed FST null, pcadapt, gradient forests (Ellis-Smith-Pitcher 2012, NOT mis-cited Ellis-Manel), Capblancq & Forester 2021 RDA Swiss-army-knife, genomic-offset prediction with Lind & Lotterhos 2025 three-regime caveat, Lotterhos-Whitlock sampling optima, Wang & Bradburd 2014 IBD vs IBE, and Circuitscape + ResistanceGA. Use when identifying adaptive loci across gradients, choosing K for LFMM2, deciding among GEA methods, predicting maladaptation with the novel-environment caveat, distinguishing IBD vs IBE, or optimizing sampling design.

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lilinji/GeneTind-Life-Skills15Updated Aug 21, 2026

Use when running an autonomous multi-hour build of a green-field product — orchestrates planner → contract → generator ⇄ evaluator loop with adaptive scaffolding density per model tier. Triggers on /mk:autobuild, "build me a kanban app", "build a retro game maker", "autonomous build", or any green-field product spec. NOT for scoped single-task work (see mk:cook); NOT for initial project scaffolding only (see mk:bootstrap).

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ngocsangyem/MeowKit15Updated Jul 28, 2026

Latest research insight: Adaptive LLM routing under budget constraints

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openamer/openamer8Updated Oct 20, 2026

Expert en technologies éducatives avancées (LMS, MOOC, adaptive learning, gamification, analytics, accessibilité)

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ziri22/agency-roster6Updated Jul 1, 2026

EdTech Specialist IA — Expert en technologies éducatives (LMS, SCORM, adaptive learning, gamification, assessment)

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ziri22/agency-roster6Updated Jul 1, 2026

Expert en technologies éducatives avancées (LMS, MOOC, adaptive learning, AI tutoring, assessment, DZ context)

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ziri22/agency-roster6Updated Jul 1, 2026

Build and verify Adaptive navbar for Marketing landing with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.

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Realjustawall/Perfect-AI5Updated Oct 10, 2026