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Results for “polygon”

44 skills · sorted by relevance

Build natural-language crypto/DeFi agents and EVM MCP plugins (Claude Code, Cursor, Codex, Gemini). Aomi turns prompts into wallet-signed txs on Ethereum, Base, Arbitrum, Optimism, Polygon, Linea — non-custodial, fork-simulated. 40+ apps: Uniswap, Aave, Lido, Morpho, GMX, Hyperliquid, Polymarket.

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lingxling/awesome-skills-cn317Updated Oct 7, 2026

Produce 3D assets with Meshy (meshy.ai) through its REST API and web platform — text-to-3D, image-to-3D, multi-image-to-3D, AI texturing/PBR, remesh/topology control, UV, and auto-rigging/animation. Use this skill when an agent must generate a mesh from a prompt or reference image, control polygon count and topology, apply or restyle textures, rig a humanoid for animation, export to GLB/FBX/OBJ/USDZ/STL for Unity/Unreal/Blender, drive Meshy's asynchronous job API (auth, polling, streaming, webhooks, credits, rate limits), review generated meshes for game/film/print readiness, or decide whether Meshy is the right tool at all. Not for editing an existing hand-modeled asset's geometry, hard-surface CAD with exact dimensions, or guaranteed-watertight manufacturing parts.

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calesthio/generative-media-skills210Updated Jul 14, 2026

CesiumJS entities and data sources - Entity, EntityCollection, DataSource, GeoJsonDataSource, KmlDataSource, CzmlDataSource, Graphics types, PathGraphics, PathMode, Visualizers. Use when adding points, labels, models, polygons, polylines, or time-segmented paths, loading GeoJSON/KML/CZML/GPX data, or working with the high-level Entity API.

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CesiumGS/cesiumjs-skills191Updated Sep 14, 2026

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

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omer-metin/skills-for-antigravity169Updated Jan 22, 2026

Export Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D printing). Includes Unreal collision hulls and Multires normal-map baking for low-poly export, per-format settings, embed/unpack textures, axis conversion, polygon optimization (Decimate), and target-platform validation. Use whenever the user asks to "export this", "save as glTF / FBX / OBJ / STL / USD", "package for Unity / Unreal / Three.js / web / AR / 3D print", or any output format conversion. Make sure to use this skill even if the user does not say "export" — also covers "package this for the web", "make it work in Unity", "send to Unreal", "save for 3D printing".

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RobLe3/cc-blender-skill112Updated Oct 13, 2026

Create original pixel-art "Clawd" crab emotes as pure SVG + CSS keyframe animations (no frame-by-frame GIFs, no raster sprites), and optionally export them to looping GIFs. Each emote is a tiny pixel crab doing an activity — holding a prop, wearing a hat, reacting — built from <rect>/<polygon>/<circle> and animated with @keyframes. Use this skill whenever the user wants to make, add, fix, or extend Clawd / pixel-crab / desk-pet emotes, mascot animations, "表情/图鉴" cards of an animated character, festival or daily-life crab stickers, or asks to turn such SVG animations into GIFs — even if they don't say the word "SVG". Also use it when fixing visual bugs in these emotes ("帽子悬空/hat floating", "脚断开/feet detached", a prop that looks disconnected from the hand), since the fixes follow specific structural rules documented here.

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xixicc186/clawd-emotes-skill72Updated Jul 20, 2026

Perform a ruler-and-compass construction with step-by-step justification for each operation, producing a constructible geometric figure from given elements. Covers classical Euclidean constructions including perpendicular bisectors, angle bisectors, parallel lines, regular polygons, and tangent lines. Use when given geometric elements (points, segments, angles) and asked to produce a Euclidean construction, verify constructibility, or generate ordered construction steps for educational or documentation purposes.

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pjt222/agent-almanac42Updated Oct 21, 2026

A high-performance validation layer for autonomous agent consistency on Polygon PoS.

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modbender/skill-library-mcp17Updated Sep 28, 2026

Framework-agnostic agent-to-agent payment system with SHIB on Polygon. Provides trustless escrow, price negotiation, and reputation system. 9,416x cheaper than traditional escrow (~$0.003 gas).

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modbender/skill-library-mcp17Updated Sep 28, 2026

Proactive monitoring of Aave V3 borrow positions with liquidation alerts. Queries user collateral, debt, and health factor across chains (Ethereum, Polygon, Arbitrum, etc.). Sends urgent alerts to Telegram/Discord/Slack when health factor drops below configurable thresholds (critical at 1.05, warning at 1.2). Use when you need continuous monitoring of Aave positions, want alerts before liquidation risk occurs, or need periodic summaries of your borrowing health.

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modbender/skill-library-mcp17Updated Sep 28, 2026

Defines cell populations in flow and spectral cytometry through manual gates (rectangle, polygon, quadrant, boolean) and reproducible automated gating (openCyto gating templates, flowDensity data-driven thresholds, flowClust model-based gates), organized as a hierarchical GatingSet (flowWorkspace) and round-tripped with FlowJo via CytoML. Covers the canonical gate order (time -> debris -> singlets -> live -> lineage), FMO-vs-isotype boundary setting, gate-order dependence and recompute semantics, rare-event/MRD gating, and per-population statistics. Use when building a gating strategy, automating a manual FlowJo scheme across samples, choosing manual vs data-driven gates, or extracting population frequencies.

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lilinji/GeneTind-Life-Skills15Updated Aug 21, 2026

Build natural-language crypto/DeFi agents and EVM MCP plugins (Claude Code, Cursor, Codex, Gemini). Aomi turns prompts into wallet-signed txs on Ethereum, Base, Arbitrum, Optimism, Polygon, Linea — non-custodial, fork-simulated. 40+ apps: Uniswap, Aave, Lido, Morpho, GMX, Hyperliquid, Polymarket.

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sinhoneyy/master-skills14Updated Sep 5, 2026

Build natural-language crypto/DeFi agents and EVM MCP plugins (Claude Code, Cursor, Codex, Gemini). Aomi turns prompts into wallet-signed txs on Ethereum, Base, Arbitrum, Optimism, Polygon, Linea — non-custodial, fork-simulated. 40+ apps: Uniswap, Aave, Lido, Morpho, GMX, Hyperliquid, Polymarket.

The English summary is being prepared. Showing the original description.

JantonioFC/skillsbank9Updated Aug 4, 2026

Build natural-language crypto/DeFi agents and EVM MCP plugins (Claude Code, Cursor, Codex, Gemini). Aomi turns prompts into wallet-signed txs on Ethereum, Base, Arbitrum, Optimism, Polygon, Linea —

The English summary is being prepared. Showing the original description.

ranbot-ai/awesome-skills7Updated Oct 20, 2026

Defines cell populations in flow and spectral cytometry through manual gates (rectangle, polygon, quadrant, boolean) and reproducible automated gating (openCyto gating templates, flowDensity data-driven thresholds, flowClust model-based gates), organized as a hierarchical GatingSet (flowWorkspace) and round-tripped with FlowJo via CytoML. Covers the canonical gate order (time -> debris -> singlets -> live -> lineage), FMO-vs-isotype boundary setting, gate-order dependence and recompute semantics, rare-event/MRD gating, and per-population statistics. Use when building a gating strategy, automating a manual FlowJo scheme across samples, choosing manual vs data-driven gates, or extracting population frequencies.

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peacezha/TRACE3Updated Oct 20, 2026

Build natural-language crypto/DeFi agents and EVM MCP plugins (Claude Code, Cursor, Codex, Gemini). Aomi turns prompts into wallet-signed txs on Ethereum, Base, Arbitrum, Optimism, Polygon, Linea — non-custodial, fork-simulated. 40+ apps: Uniswap, Aave, Lido, Morpho, GMX, Hyperliquid, Polymarket.

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phoroth/AGENTIC3Updated Aug 8, 2026

Defines cell populations in flow and spectral cytometry through manual gates (rectangle, polygon, quadrant, boolean) and reproducible automated gating (openCyto gating templates, flowDensity data-driven thresholds, flowClust model-based gates), organized as a hierarchical GatingSet (flowWorkspace) and round-tripped with FlowJo via CytoML. Covers the canonical gate order (time -> debris -> singlets -> live -> lineage), FMO-vs-isotype boundary setting, gate-order dependence and recompute semantics, rare-event/MRD gating, and per-population statistics. Use when building a gating strategy, automating a manual FlowJo scheme across samples, choosing manual vs data-driven gates, or extracting population frequencies.

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peacezha/HPClaw3Updated Oct 11, 2026

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Proactive monitoring of Aave V3 borrow positions with liquidation alerts. Queries user collateral, debt, and health factor across chains (Ethereum, Polygon, Arbitrum, etc.). Sends urgent alerts to Telegram/Discord/Slack when health factor drops below configurable thresholds (critical at 1.05, warning at 1.2). Use when you need continuous monitoring of Aave positions, want alerts before liquidation risk occurs, or need periodic summaries of your borrowing health.

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Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

evm

Free

Read-only EVM client: wallets, tokens, gas across 8 chains.

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Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026