Skip to content
cccskills

Results for “polygon”

44 skills · sorted by relevance

agentic-wallet

FreeSummary

Manage a crypto wallet with the awal CLI, including sign-in, balance checks, transfers, swaps, and funding. Also find and pay for APIs through x402, a payment protocol, set up paid endpoints, and query blockchain data on Base.

  • Check wallet balances across supported networks
  • Send tokens to an address or ENS name
  • Swap tokens or add wallet funds
internet-court/internet-court-skill6.8KUpdated Aug 20, 2026

ux-map

Free

Symfony UX Map for interactive maps with Leaflet or Google Maps in Symfony. Covers markers, polygons, polylines, circles, info windows, and LiveComponent integration. Use when displaying maps, placing markers, drawing shapes or routes, handling map events, building store locators, using custom tile layers, or making maps reactive with LiveComponent. Code triggers: <twig:ux:map />, Map(), Point(), Marker(), Polygon(), Polyline(), Circle(), InfoWindow(), MapOptionsInterface, ComponentWithMapTrait, fitBoundsToMarkers, ux:map:marker:before-create, ux:map:connect, SYMFONY_UX_MAP_DSN. Also trigger when the user asks "how to display a map", "how to add markers", "how to draw a polygon on a map", "how to handle map click events", "how to make a reactive map", "how to use Leaflet in Symfony", "how to use Google Maps in Symfony", "map not showing", "map has zero height". Do NOT trigger for SVG icons (use ux-icons) or general frontend interactivity (use stimulus).

The English summary is being prepared. Showing the original description.

smnandre/symfony-ux-skills180Updated Jun 15, 2026

shapely-compute

FreeSummary

Use Shapely to create points, lines, and polygons from coordinates or text descriptions of shapes. Calculate areas and distances, test spatial relationships, combine or transform shapes, and check or repair invalid geometry, with results returned as JSON.

  • Check whether a point lies inside a polygon
  • Calculate shape areas, perimeters, and distances
  • Combine shapes or extract overlapping regions
parcadei/Continuous-Claude-v33.9KUpdated Jan 27, 2026

Use this skill to configure Field Service Lightning service territories — including territory types, operating hours, time slots, territory hierarchy, member types, and polygon boundaries. NOT for Enterprise Territory Management (Territory2) in Sales Cloud — use admin/enterprise-territory-management. NOT for bulk-loading territory polygons or members — use data/fsl-territory-data-setup.

The English summary is being prepared. Showing the original description.

PranavNagrecha/AwesomeSalesforceSkills20Updated Oct 21, 2026

aomi-transact

FreeSummary

Use natural-language requests with Aomi CLI to check crypto prices and balances or prepare swaps, staking, and transfers between chains. Review queued transactions and simulate multi-step batches before separately authorizing wallet signing.

  • Check crypto prices and wallet balances
  • Prepare and simulate a Uniswap swap
  • Prepare an ETH stake with Lido
sickn33/agentic-awesome-skills48.3KUpdated Oct 21, 2026

corner-diagonals

FreeSummary

Create buttons, cards, and panels with diagonally cut corners. It provides CSS shapes, border treatments, and sizing guidance to keep the geometry consistent while preserving readable labels, usable touch targets, and visible keyboard focus.

  • Creating sci-fi-style controls
  • Unifying diagonal corners across cards and panels
  • Adding gradient borders to clipped shapes
MengTo/Skills6.9KUpdated Oct 18, 2026

globe-gl

FreeSummary

Build interactive 3D globe visualizations with globe.gl, displaying locations, connections, regions, and labels. The skill guides setup in HTML or React, explains data fields for each layer, and addresses sizing and mobile performance.

  • Plot locations on a 3D globe
  • Show connections between locations
  • Overlay regional data and labels
MengTo/Skills6.9KUpdated Oct 18, 2026

Create or integrate detailed 3D models with smooth outlines and believable edges for close-up views. Prepare lower-detail versions for distant viewing, prioritize loading, and measure rendering costs in the actual scene.

  • Creating a detailed 3D model for close-up views
  • Replacing visibly faceted curves with smoother geometry
  • Preparing detailed architectural assets for rendering
MengTo/Skills6.9KUpdated Oct 18, 2026

web3-data

FreeSummary

Use Chainbase CLI to investigate blockchain records, including token holders, prices, wallet activity, and DeFi positions. Use Tops to discover trending crypto topics, inspect related posts, and track recent Twitter/X mentions of projects or keywords.

  • Check major token holders and transfer history
  • Review wallet balances and DeFi positions
  • Run custom SQL queries on blockchain records
internet-court/internet-court-skill6.8KUpdated Aug 20, 2026

Browse Polymarket prediction markets with the Nansen CLI. Find active events and markets by trading volume, search by keyword, inspect prices and liquidity, or review closed markets and categories to understand where trading activity is concentrated.

  • Finding events and markets with high 24-hour trading volume
  • Searching for markets on a specific topic
  • Reviewing closed or resolved markets
internet-court/internet-court-skill6.8KUpdated Aug 20, 2026

lifi

FreeSummary

Build token swaps and transfers within or across blockchains using the LI.FI REST API. Compare routes, prepare transactions, track transfer status, discover decentralized finance yields, and connect swaps or transfers with deposits into supported protocols.

  • Comparing token swap and cross-chain transfer routes
  • Implementing decentralized finance deposits and withdrawals
  • Finding yield opportunities and reviewing holdings
internet-court/internet-court-skill6.8KUpdated Aug 20, 2026

View and update TRES Finance settings for an organization, blockchain or exchange, or individual wallet. Compare current and proposed values before approval, covering cost basis calculations, sync dates, and whether platform data collection is enabled.

  • Review the current cost basis method
  • Enable or disable collection for a blockchain or exchange
  • Change a wallet’s sync start date
anthropics/claude-plugins-community4.7KUpdated Oct 21, 2026

Record a blockchain transaction in the TRES Finance ledger from a supported explorer URL or transaction hash. The skill identifies registered wallets, separates asset movements and network fees, and presents the proposed entry for approval.

  • Record a transaction from an Etherscan URL
  • Record both sides of an internal wallet transfer
  • Review swap token movements before ledger entry
anthropics/claude-plugins-community4.7KUpdated Oct 21, 2026

antv-l7

FreeSummary

Build interactive maps with AntV L7, a library for displaying geographic data. The skill guides data loading, points, routes, areas, heatmaps, map interactions, animations, and performance tuning for large datasets.

  • Display locations from GeoJSON or CSV
  • Animate routes on a map
  • Show geographic density with a heatmap
antvis/L74.1KUpdated Oct 20, 2026

Manual and automated gating for defining cell populations in flow cytometry. Covers rectangular, polygon, and data-driven gates. Use when identifying cell populations through hierarchical gating strategies.

The English summary is being prepared. Showing the original description.

FreedomIntelligence/OpenClaw-Medical-Skills3.1KUpdated Jul 21, 2026

Defines cell populations in flow and spectral cytometry through manual gates (rectangle, polygon, quadrant, boolean) and reproducible automated gating (openCyto gating templates, flowDensity data-driven thresholds, flowClust model-based gates), organized as a hierarchical GatingSet (flowWorkspace) and round-tripped with FlowJo via CytoML. Covers the canonical gate order (time -> debris -> singlets -> live -> lineage), FMO-vs-isotype boundary setting, gate-order dependence and recompute semantics, rare-event/MRD gating, and per-population statistics. Use when building a gating strategy, automating a manual FlowJo scheme across samples, choosing manual vs data-driven gates, or extracting population frequencies.

The English summary is being prepared. Showing the original description.

GPTomics/bioSkills1.2KUpdated Aug 15, 2026

Build custom PCB structures with pcbComponent, shapes, Boolean ops, feeds, and multi-layer stackups for non-catalog geometries. TRIGGER: user asks to build, modify, or customize a pcbComponent — add/remove shapes, edit polygons, place feeds, add metal layers, cut slots, or create non-catalog RF structures. Also when modifying geometry of an existing catalog-designed component (e.g., adding pads, removing elements, editing vertices). Invoke BEFORE writing pcbComponent code — layer/shape/feed API is non-obvious. SKIP: designing catalog components like filters/couplers/txlines (use the specific matlab-design-pcb-* skill), material/stackup definition only (use matlab-manage-pcb-material), EM analysis (use matlab-analyze-em), importing PCB files (use matlab-read-pcb-layout).

The English summary is being prepared. Showing the original description.

matlab/matlab-agentic-toolkit1.2KUpdated Oct 14, 2026

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collision_layer, collision_mask, set_collision_layer_value, set_collision_mask_value, Area2D, body_entered, body_exited, RayCast2D, force_raycast_update, PhysicsPointQueryParameters2D, PhysicsShapeQueryParameters2D, direct_space_state, move_and_collide, move_and_slide.

The English summary is being prepared. Showing the original description.

thedivergentai/Game-Dev-Agentic-Skills877Updated Oct 17, 2026

Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders. Use when building 3D levels, modular tilesets, or BSP-style geometry. For sky/fog/Environment recipes, route to godot-3d-lighting. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, OccluderInstance3D, bake CSG.

The English summary is being prepared. Showing the original description.

thedivergentai/Game-Dev-Agentic-Skills877Updated Oct 17, 2026

Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders. Use when building 3D levels, modular tilesets, or BSP-style geometry. For sky/fog/Environment recipes, route to godot-3d-lighting. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, OccluderInstance3D, bake CSG.

The English summary is being prepared. Showing the original description.

thedivergentai/Game-Design-Agentic-Skills850Updated Oct 13, 2026

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collision_layer, collision_mask, set_collision_layer_value, set_collision_mask_value, Area2D, body_entered, body_exited, RayCast2D, force_raycast_update, PhysicsPointQueryParameters2D, PhysicsShapeQueryParameters2D, direct_space_state, move_and_collide, move_and_slide.

The English summary is being prepared. Showing the original description.

thedivergentai/Game-Design-Agentic-Skills850Updated Oct 13, 2026

Polymarket exchange mechanics — on-chain Polygon CTF, Gamma/CLOB/Data APIs, EIP-712 auth, identifier model, WebSocket, settlement, and geo/KYC constraint

The English summary is being prepared. Showing the original description.

agiprolabs/claude-trading-skills431Updated Sep 3, 2026

Low-poly art direction for Blender inspired by PS1/PS2, Lethal Company, Mouthwashing, and Fear to Fathom. Use for readable silhouettes, minimal polygons, simple materials, and strong atmosphere.

The English summary is being prepared. Showing the original description.

arjun988/blender-skills373Updated Jul 11, 2026

Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow. Use after sculpting or high-poly modeling before rigging and UV work in Blender via MCP.

The English summary is being prepared. Showing the original description.

arjun988/blender-skills373Updated Jul 11, 2026