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Results for “unit”

3.5K skills · sorted by relevance

You launched an ambassador program. 3 applications. One ghosted after week 2. Should you lower the bar? Offer more perks? Spam influencers? This gives you the complete community & ambassador operations SOP — from pre-launch checklist to recruitment to tiered management to retention to governance. Built from Notion (20M users, real ambassador interviews), AFFiNE (60K stars), Asana, and ClickUp programs. By @WeiYipei. What's inside: • Pre-launch readiness checklist (6 conditions that must be true before starting) • 6-step community setup SOP (platform selection → rules → admin standards → monitoring → wiki → metrics) • Ambassador recruitment system (A+B qualification, application form design, scoring rubric) • 4-tier progression system (Bronze → Silver → Gold → Platinum with point thresholds) • 5-pillar incentive framework (Product quality → Beta access → Founder access → KOL path → Full engagement) • Churn early-warning system + retention playbook • Event operations SOP (6 event types × full lifecycle) • Health metrics dashboard (6 core KPIs + 5 ambassador-specific indicators) • Governance & risk control (behavior code, escalation matrix) • Real templates: recruitment post, welcome email, annual calendar 🇨🇳 你搞了个大使计划。来了3个申请。一个第二周就消失了。该降门槛?加福利?群发KOL?这份SOP给你从启动前置条件到招募到留存到治理的完整社区/大使运营方法论。基于 Notion(2000万用户,大使真实访谈)、AFFiNE(60K stars)、Asana、ClickUp 实战案例。 🇯🇵 アンバサダープログラムを立ち上げた。応募3件。1人は2週間で消えた。基準を下げる?特典を増やす?このSOPは、事前チェックリストから採用、段階管理、リテンション、ガバナンスまでの完全なコミュニティ&アンバサダー運営フレームワークを提供します。Notion(2000万ユーザー)、AFFiNE(60K stars)の実例から構築。 🇰🇷 앰배서더 프로그램을 시작했습니다. 지원 3건. 하나는 2주 만에 사라졌습니다. 기준을 낮출까요? 이 SOP는 사전 체크리스트부터 모집, 단계별 관리, 리텐션, 거버넌스까지 완전한 커뮤니티 & 앰배서더 운영 프레임워크를 제공합니다. Notion(2000만 사용자), AFFiNE(60K stars) 실전 사례에서 구축. Triggers: "ambassador program" | "community building" | "community management" | "DevRel" | "developer relations" | "community growth" | "大使计划" | "社区运营" | "社区搭建" | "コミュニティ運営" | "アンバサダー" | "커뮤니티 운영" | "앰배서더" | "open source community" | "user retention"

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Gingiris-1031/gingiris-skills86Updated Oct 15, 2026

csharp-testing

FreeSummaryAI rating 90

Write and review C# and .NET tests using xUnit examples. Covers unit tests, mocks that replace dependencies, API and database integration tests, reusable test data, and project organization to check behavior and outcomes.

  • Adding tests for C# services
  • Testing ASP.NET Core APIs
  • Checking database persistence
affaan-m/ECC284.3KUpdated Oct 20, 2026

Design and improve Unity games that process large numbers of entities. Learn ECS, an approach that separates data from behavior, and apply Jobs and Burst patterns to organize parallel processing and address CPU performance bottlenecks.

  • Designing Unity games with thousands of entities
  • Converting object-oriented game logic to ECS
  • Addressing CPU performance bottlenecks
wshobson/agents41.2KUpdated Oct 20, 2026

Integrate the Google Mobile Ads SDK into an Android, iOS, or Unity app for AdMob or Ad Manager. Follow platform-specific steps to add dependencies, set the application identifier, initialize the SDK, and verify the integration.

  • Add the SDK to an Android app
  • Configure the SDK for an iOS app
  • Integrate mobile ads into a Unity project
google/skills21.4KUpdated Oct 20, 2026

game-developer

FreeSummary

Build game systems in Unity or Unreal Engine, including physics, AI, and multiplayer networking. The skill guides architecture, implementation, profiling, and testing to work toward frame rate targets and reduce memory use.

  • Implementing game mechanics in Unity or Unreal Engine
  • Reducing frame drops and memory use
  • Building multiplayer networking with lag compensation
Jeffallan/claude-skills11.9KUpdated Oct 17, 2026

Audits arithmetic code for mixed units, decimal precision mistakes, and scaling errors. Adds comments identifying each value’s units and produces a summary of findings, unit definitions, and files reviewed.

  • Reviewing token amounts and price conversions in DeFi code
  • Checking WAD/RAY scaling errors
  • Documenting units and precision in existing formulas
trailofbits/skills7.7KUpdated Oct 20, 2026

Install PuerTS in a Unity project by selecting a version, identifying required packages and dependencies, and choosing downloads or Git URLs. The guide also covers Editor Assistant installation, verification, and Windows troubleshooting.

  • Install PuerTS packages in a Unity project
  • Set up the PuerTS Editor Assistant
  • Identify dependencies for agent or mcp
Tencent/puerts6.2KUpdated Oct 15, 2026

Expert in community-led growth (CLG) - leveraging user communities to drive acquisition, retention, and expansion. Covers building developer communities, user groups, ambassador programs, and turning customers into advocates. Knows the difference between community as a feature vs community as a growth engine, and how to measure community ROI. Use when "community-led, CLG, ambassador program, champion program, user community, developer community, word of mouth, user group, " mentioned.

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MaxMiksa/Autonomous-Company3.2KUpdated Oct 18, 2026

Expert in community-led growth (CLG) - leveraging user communities to drive acquisition, retention, and expansion. Covers building developer communities, user groups, ambassador programs, and turning customers into advocates. Knows the difference between community as a feature vs community as a growth engine, and how to measure community ROI. Use when "community-led, CLG, ambassador program, champion program, user community, developer community, word of mouth, user group, " mentioned.

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omer-metin/skills-for-antigravity168Updated Jan 22, 2026

Expert community-led growth and community management guidance. Use when building developer communities, Discord/Slack communities, online communities, managing community platforms, designing member onboarding, creating engagement programs, running ambassador programs, measuring community health, setting up moderation systems, or implementing DevRel strategies. Use for community-led growth, member activation, user-generated content programs, and community governance.

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ncklrs/startup-os-skills52Updated Feb 27, 2026

Use whenever writing, reviewing, or debugging .NET/C# code that uses the BallisticCalculator NuGet package (namespace BallisticCalculator) or its Gehtsoft.Measurements unit types — even when the user doesn't name the package explicitly but is clearly doing external/interior ballistics in .NET (bullet drop, velocity, energy, windage, spin drift, time of flight, zeroing a scope) for rifles, air rifles, bows, or artillery. Covers the full public API (Ammunition, Rifle, Atmosphere, Wind, ShotParameters, TrajectoryCalculator, TrajectoryPoint); standard, custom, .drg, and multi-BC drag tables; saving/loading data and building your own file format around it (BXml and System.Text.Json serialization); and building or rendering scope reticles (e.g. to SVG). Also use it for this library's Gehtsoft.Measurements Measurement<T> unit types (DistanceUnit, VelocityUnit, AngularUnit, WeightUnit, PressureUnit, …). Skip for: generic physics or projectile-motion exercises, a different ballistics library (e.g. GNU/JBM), game-engine or Unity projectile motion, plain unit conversions, and non-code ballistics questions (load-data or forensics advice). Self-contained: no access to the library source or binaries is required — prefer this over scanning the package to rediscover the API. Describes 1.1.13+, including the named ZeroRangeCantBeReachedException / TrajectoryCannotBeCalculatedException failures.

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nikolaygekht/ballistic.calculator.app.avalonia45Updated Aug 26, 2026

Complete guide for upgrading xUnit 2.9.x to 3.x. Use when upgrading xUnit v2 to v3 or understanding xUnit v3 new features and breaking changes. Covers package updates, async void fixes, IAsyncLifetime adjustments. Includes new features: Assert.Skip, Explicit Tests, Matrix Theory, Assembly Fixtures. Keywords: xunit upgrade, xunit v3, xunit 3.x, xunit migration, xunit upgrade, xunit.v3, OutputType Exe, IAsyncLifetime v3, Assert.Skip, SkipUnless, SkipWhen, Explicit attribute, MatrixTheoryData, AssemblyFixture, breaking changes

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rudironsoni/Synaxis2Updated Mar 17, 2026

laravel-tdd

FreeSummaryAI rating 100

Build Laravel features test first with PHPUnit or Pest. Create tests for models, HTTP endpoints, authentication, and permissions, simulate external services, and measure coverage to see which code your tests exercise.

  • Building Laravel features test first
  • Testing API authentication and permissions
  • Simulating payments, mail, and queues in tests
affaan-m/ECC284.3KUpdated Oct 20, 2026

Check physical units, propagate measurement uncertainty through calculations, and format results with meaningful precision. Local tools also inspect Python code for unit and uncertainty mistakes and assess whether calculated magnitudes are physically plausible.

  • Convert units while carrying measurement uncertainty
  • Build an uncertainty budget from calibration data
  • Audit Python calculations for unit and uncertainty errors
K-Dense-AI/scientific-agent-skills53.1KUpdated Oct 19, 2026

Write and update Handsontable unit tests with Jest and type tests with TypeScript. Explains file placement, focused test runs, boundary cases, and checks for public types, while helping choose between isolated logic tests and browser tests.

  • Adding unit tests for calculations and data transformations
  • Covering bug fixes and internal refactoring
  • Checking TypeScript declarations and public exports
handsontable/handsontable22.1KUpdated Oct 20, 2026

Implement full-screen ads at natural transitions in mobile apps using the Google Mobile Ads SDK. Follow platform-specific guidance for Android, iOS, or Unity, covering ad loading, event handling, display, and implementation verification.

  • Add full-screen ads between app screens
  • Implement interstitial ads on Android or iOS
  • Integrate interstitial ads into a Unity app
google/skills21.4KUpdated Oct 20, 2026

Implement rewarded ads with the Google Mobile Ads SDK on Android, iOS, or Unity. Add a user interface for choosing to view an ad for a reward, and follow steps for loading, event handling, display, and verification.

  • Add ads users choose to view for in-app rewards
  • Implement rewarded ads on Android or iOS
  • Integrate rewarded ads into a Unity app
google/skills21.4KUpdated Oct 20, 2026

Build AI agents in Unity with PuerTsAgent by organizing role instructions, skills loaded when needed, and executable helper modules. The guide covers resource folders, module design, and TypeScript or JavaScript implementation.

  • Build an AI assistant for the Unity Editor
  • Define a maze exploration agent's behavior
  • Separate occasional knowledge into skills
Tencent/puerts6.2KUpdated Oct 15, 2026

Create English and Chinese changelogs for PuerTS releases on Unity or Unreal. Review platform-specific Git commits, investigate unclear changes, and summarize their impact on users using each platform’s required format.

  • Preparing a Unity release changelog
  • Preparing an Unreal release changelog
  • Updating English and Chinese changelogs together
Tencent/puerts6.2KUpdated Oct 15, 2026

run-tests

FreeSummary

Choose and optionally run .NET test commands that match the project's SDK, test platform, and framework. Target specific tests, collect reports or diagnostics, and report execution results using syntax appropriate to the repository.

  • Getting an exact test command for a repository
  • Running a specific class, category, or target framework
  • Collecting TRX reports, coverage, or diagnostic logs
dotnet/skills5.7KUpdated Oct 20, 2026

Convert .NET tests from NUnit 3/4 to MSTest v4 while preserving VSTest or MTP. Use for replacing NUnit/NUnit3TestAdapter packages, Test/TestCase/ TestCaseSource/Values attributes, constraint assertions, SetUp/TearDown, OneTimeSetUp, SetUpFixture, FixtureLifeCycle, TestContext, categories, retries, timeouts, and NUnit parallelization. Also use when a "convert NUnit to MSTest" request may already be migrated: inspect and report the no-op. Do not use for NUnit version upgrades, xUnit/TUnit conversion, MSTest upgrades, or runner-only VSTest-to-MTP migration.

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managedcode/dotnet-skills490Updated Oct 17, 2026

Migrate .NET test projects from xUnit.net v2 to xunit.v3 and fix v3 breaks. Use for package/CPM conversion, OutputType=Exe, preserving the VSTest or MTP runner (including projects currently using YTest.MTP.XUnit2), incompatible TFMs, async void tests, string-to-Type attributes, custom Fact/Theory/BeforeAfterTest attributes, Xunit.SkippableFact, xunit.abstractions/extensibility consolidation, and Xunit.Combinatorial/StaFact compatibility. Do not use for framework conversion or a runner-only migration. For xUnit v3 MTP filter syntax, also use migrate-vstest-to-mtp.

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managedcode/dotnet-skills490Updated Oct 17, 2026

Use when you need to write unit tests for Spring Boot applications — including pure unit tests with @ExtendWith(MockitoExtension.class) for @Service/@Component, slice tests with @WebMvcTest and @MockitoBean for controllers, @JsonTest for JSON serialization, parameterized tests with @CsvSource/@MethodSource, test profiles, and @TestConfiguration. For framework-agnostic Java use @131-java-testing-unit-testing. For integration tests use @322-frameworks-spring-boot-testing-integration-tests. This should trigger for requests such as Review Java code for Spring Boot unit tests; Apply best practices for Spring Boot unit tests in Java code; Write Mockito-first unit tests for Spring Boot services; Avoid unnecessary @SpringBootTest in Spring unit tests; Review Spring Boot slice-free unit test design. Part of Plinth Toolkit

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jabrena/plinth454Updated Oct 19, 2026

Use when you need to review, improve, or write Java unit tests — including migrating from JUnit 4 to JUnit 5, adopting AssertJ for fluent assertions, structuring tests with Given-When-Then, ensuring test independence, applying parameterized tests, mocking dependencies with Mockito, verifying boundary conditions (RIGHT-BICEP, CORRECT, A-TRIP), leveraging JSpecify null-safety annotations, or eliminating testing anti-patterns such as reflection-based tests or shared mutable state. This should trigger for requests such as Review Java code for unit tests; Apply best practices for unit tests in Java code; Write fast JUnit unit tests for Java code; Improve Mockito-based Java unit tests; Refactor Java tests to isolate collaborators. Part of Plinth Toolkit

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jabrena/plinth454Updated Oct 19, 2026