Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".
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fellipeutaka/kanpeki☆ 33Updated Aug 28, 2026
Author, review, or batch-produce SVG icon hover gestures and icon↔icon morphs (Hugeicons/Lucide/Phosphor). Use for animated icon, icon hover, per-icon gesture, icon morph, menu↔cross, stroke-dashoffset draw-on, pathLength, transform-box. Not for page transitions, Lottie, or general UI chrome motion.
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SoraLabsOSS/skills☆ 28Updated Aug 28, 2026
Animate React with Framer Motion (Motion): gestures, layout animations, variants, scroll-linked motion, and exit transitions. Use when adding production-grade UI animation.
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aicodedecode/awesome-muse-skills☆ 25Updated Oct 10, 2026
Motion (formerly Framer Motion) patterns - motion components, variants, AnimatePresence, gestures, layout animations, scroll-linked motion, reduced-motion handling
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agents-inc/skills☆ 25Updated Oct 17, 2026
React Native mobile development patterns - New Architecture (Fabric, TurboModules, JSI), component architecture, React Navigation 7+, FlashList v2 optimization, gestures with Reanimated 4, platform-specific code, React 19 features
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agents-inc/skills☆ 25Updated Oct 17, 2026
Reviews YUP audio plugin code for YUP-specific correctness issues: AudioProcessor lifecycle, AudioParameterBuilder and AudioParameterHandle usage, editor gestures, AudioBusLayout handling, CLAP/VST3 wrapper contracts, state recall, and MIDI safety. Use when the user asks to review a YUP plugin, check a processBlock, audit parameter smoothing, or asks "is this YUP code safe?". Trigger when you see yup::AudioProcessor, yup_audio_plugin, AudioParameterBuilder, AudioParameterHandle, AudioProcessorEditor, or createPluginProcessor in the code.
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kunitoki/sonic-skills☆ 22Updated May 21, 2026
Live stream as an AI VTuber on Lobster.fun. Control your Live2D avatar with emotions, gestures, GIFs, and YouTube videos while interacting with chat in real-time.
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modbender/skill-library-mcp☆ 17Updated Sep 28, 2026
Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".
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fellipeutaka/website☆ 12Updated Mar 11, 2026
Load this skill whenever the project contains interactive UI elements that users touch, tap, click, drag, swipe, or gesture with — buttons, links, drag-and-drop interfaces, sliders, carousels, or custom touch interactions. Under no circumstances create touch targets smaller than 44×44 CSS pixels. Absolutely always provide pointer cancellation, single-pointer alternatives to gestures, and load alongside keyboard/SKILL.md since pointer and keyboard requirements are complementary.
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LazyCats-dev/ao3-podfic-posting-helper☆ 11Updated Oct 5, 2026
Use when designing interface states, feedback, hover/focus/press, gestures, direct manipulation, navigation transitions, loading/error/empty behavior, or deciding where interaction should carry the design concept.
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Lrinvl1203/world-class-web-design-os☆ 8Updated Oct 2, 2026
Builds React Native and Expo apps in TypeScript — navigation with React Navigation or Expo Router, lists, forms, styling, gestures and animations with Reanimated, safe areas, accessibility and localization; networking with TanStack Query, response validation, persistence with MMKV, AsyncStorage, SQLite and secure storage; permissions, push notifications, deep links, background tasks, native modules and config plugins; performance with Hermes and the React profiler; and release with EAS Build, EAS Submit and EAS Update or bare Gradle and Xcode builds. Use when writing or changing React Native code, adding a native capability, configuring Expo, preparing a store build or an over-the-air update, or when the user asks how to do something in React Native, even if they do not name the library.
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wrsilva/reis-mobile☆ 7Updated Oct 14, 2026
Mobile touch patterns: production-level tap gestures, safe area, viewport, IME. Use when implementing, reviewing or testing mobile touch patterns for React, Vite, Next.js or Perfect_AI projects.
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Realjustawall/Perfect-AI☆ 6Updated Oct 10, 2026
Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".
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fellipeutaka/denji☆ 6Updated Aug 3, 2026
Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.
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JordanCoin/ios-skills-collection☆ 6Updated Sep 10, 2026
Implement or refine UI motion, gestures, and transitions. Use when the user asks for animation, hover or press motion, drag or swipe behavior, transition timing, or reduced-motion alternatives. Mentioning a drawer, toast, or hover state alone does not request animation.
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aladicf/better-react-web-ui☆ 4Updated Sep 8, 2026
Motion (旧 Framer Motion) アニメーションライブラリ リファレンス。motion/react, vanilla JS, Vue 版 motion-v (v-motion ディレクティブ)。 AnimatePresence, AnimateView, LayoutGroup, LazyMotion, MotionConfig, Reorder, useAnimate, useScroll, useSpring, useTransform, useMotionValue, useInView, motionValue。 animate, animateView, scroll, inView, hover, press, stagger, spring, timeline, transitions, styleEffect, threeEffect。Motion+ Carousel, Cursor, Ticker, Typewriter, AnimateNumber。 layout, drag, gestures, SVG, Tailwind, Lenis 連携。accessibility, performance, bundle 最適化, troubleshooting。
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Fandhe-AI/agent-reference-skills☆ 4Updated Oct 20, 2026
Wear OS (Kotlin) の androidx.wear API・Watch Face Format (WFF) リファレンス。 Wear Compose の CurvedLayout, rotary input, ambient mode, one-handed gestures, ScalingLazyColumn。 Tiles / Material3TileService / ProtoLayout, ComplicationDataSourceService と ComplicationData 型, Health Services (MeasureClient, ExerciseClient, PassiveMonitoringClient), Data Layer (ChannelClient), WFF の XML 要素・式・コンプリケーションスロット・ユーザー設定・Watch Face Designer。
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Fandhe-AI/agent-reference-skills☆ 4Updated Oct 20, 2026
Derive and implement first-principles audio-coupled haptic and kinetic UI feedback. Use when designing, reviewing, or coding haptics/audio for mobile apps, native iOS/Android, React Native/Expo, SwiftUI, games, detent pickers, toggles, sliders, page curls, scroll gestures, wallet/signature flows, Solana transactions, backend/realtime state changes, confirmations, settlements, and semantic UI events where feedback should follow signal math instead of ad hoc vibration calls.
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heyAyushh/stacc☆ 3Updated Sep 21, 2026
Creates smooth animations and micro-interactions using Framer Motion including page transitions, gestures, scroll-based animations, and orchestrated sequences. Use when users request "add animation", "framer motion", "page transition", "animate component", or "micro-interactions".
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sathishssj3/Stereix-Engine☆ 2Updated Oct 4, 2026
Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.
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sathishssj3/Stereix-Engine☆ 2Updated Oct 4, 2026