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Results for “gestures”

63 skills · sorted by relevance

motion-advanced

FreeSummaryAI rating 90

Build interactive animations in React or Next.js, including draggable elements, swipe gestures, animated text, SVG line drawing, and loading indicators. Guides API selection and multi-step animation sequences, with touch testing and cleanup practices.

  • Building draggable sheets and reorderable lists
  • Adding word reveals and animated number counters
  • Animating SVG lines and circular progress
affaan-m/ECC283.9KUpdated Oct 16, 2026

Implement, review, or improve SwiftUI gesture handling. Use when adding tap, long press, drag, magnify, or rotate gestures, composing gestures with simultaneously/sequenced/exclusively, managing transient state with @GestureState, resolving parent/child gesture conflicts with highPriorityGesture or simultaneousGesture, building custom Gesture protocol conformances, or migrating from deprecated MagnificationGesture to MagnifyGesture or using the newer RotateGesture.

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dpearson2699/swift-ios-skills1.2KUpdated Aug 1, 2026

Implement, review, or improve SwiftUI gesture handling. Use when adding tap, long press, drag, magnify, or rotate gestures, composing gestures with simultaneously/sequenced/exclusively, managing transient state with @GestureState, resolving parent/child gesture conflicts with highPriorityGesture or simultaneousGesture, building custom Gesture protocol conformances, or migrating from deprecated MagnificationGesture to MagnifyGesture or using the newer RotateGesture.

The English summary is being prepared. Showing the original description.

JordanCoin/ios-skills-collection6Updated Sep 10, 2026

orca-emulator

FreeSummary

Control a running iOS Simulator on macOS from Orca’s live device pane. Perform taps, gestures, typing, button presses, and rotation, and inspect the interface element hierarchy to check app changes in the simulator.

  • Check iOS app changes in the simulator
  • Reproduce gestures and text entry
  • Check the display after rotating the device
stablyai/orca97.9KUpdated Oct 19, 2026

ui-animation

FreeSummary

Design, implement, and review interface animation, from button feedback to drag gestures. When measurement tools are available, analyze recordings to reconstruct timing, easing—how speed changes—and spring motion, then produce code and an implementation specification.

  • Adding motion to buttons, menus, and dialogs
  • Recreating an interface animation from a recording
  • Investigating sluggish or jerky motion
nexu-io/open-design102.5KUpdated Oct 19, 2026

Design and implement interface responses such as button feedback, loading indicators, page transitions, and swipe gestures. Use motion to communicate actions and state changes, with guidance on timing, performance, and support for people who prefer reduced animation.

  • Adding hover and click feedback to buttons
  • Showing loading placeholders and progress indicators
  • Creating transitions for pages and interface components
wshobson/agents41.1KUpdated Oct 19, 2026

Improve or implement purposeful motion systems, micro-interactions, gestures, and transition behavior for production-grade UI. Use when the user mentions animation, motion, transitions, micro-interactions, hover states, drawers, toasts, gestures, or making the UI feel more alive.

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aladicf/better-web-ui43Updated May 22, 2026

React Native Gesture Handler - gesture types, GestureDetector, gesture composition, state machine, platform-specific gestures, swipeable rows, hover gestures

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agents-inc/skills25Updated Oct 17, 2026

Framer Motion React animation library skill — declarative animations, gestures, layout transitions, scroll-triggered animations, variants, AnimatePresence, and performance optimization.

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MustafaKemal0146/fetih5Updated Oct 11, 2026

oil-motion

FreeSummary

Build interactive web motion from videos or image sequences, controlled by scrolling, pointer movement, dragging, or state changes. It covers media preparation, timeline compilation, playback controllers, delivery format selection, and checks on the target page.

  • Linking video playback to page scrolling
  • Switching animated states with drag gestures
  • Preparing existing video or image sequences for the web
nexu-io/open-design102.5KUpdated Oct 19, 2026

locale-images

FreeSummary

Review images, icons, and illustrations for cultural meanings that may confuse international audiences. Suggest neutral alternatives or locale-based replacements with a shared default, and flag embedded text and other visuals that need localization review.

  • Reviewing images for an international launch
  • Checking gestures and culturally specific symbols
  • Switching images by language or region
thedaviddias/Front-End-Checklist74.5KUpdated Oct 6, 2026

Animate characters built from SVG parts using GSAP and CSS transforms. Coordinate gestures and facial expressions, keep joints connected, and control playback by frame in Remotion or validate browser previews with HyperFrames.

  • Coordinate head and arm movements
  • Check blinks, gaze, and mouth shapes
  • Control a GSAP timeline by frame in Remotion
calesthio/OpenMontage69.8KUpdated Oct 17, 2026

appium-skill

FreeSummary

Create Appium tests that automate Android and iOS app interactions in Java, Python, or JavaScript. Configure local devices, emulators, simulators, or TestMu AI cloud devices, with guidance on element selection, waits, and gestures.

  • Automate login tests for Android and iOS apps
  • Create tests for local emulators and simulators
  • Configure real-device tests on TestMu AI cloud
sickn33/agentic-awesome-skills47.9KUpdated Oct 19, 2026

Build React Native mobile interfaces for iOS and Android, covering styling, screen navigation, gesture interactions, and animations. The skill guides React Navigation and Reanimated usage, responsive layouts, and performance improvements for mobile components.

  • Building React Native screens for iOS and Android
  • Implementing screen navigation with React Navigation
  • Adding touch gestures and Reanimated animations
wshobson/agents41.1KUpdated Oct 19, 2026

Build and improve mobile apps with React Native and Expo using prioritized implementation rules. Covers faster lists, animations, images, navigation, state management, and native dependencies, with explanations and code examples for reviewing common implementation choices.

  • Improving long lists and scrolling performance
  • Reviewing Reanimated animations and gestures
  • Choosing image, navigation, and modal implementations
vercel-labs/agent-skills32.6KUpdated Oct 15, 2026

Design gesture interactions for touch and pointer — swipe, drag, long-press, and their discoverability. Use when input is gestural. For OS-standard gestures on iOS and Android, use `platform-conventions` (ui-design).

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Owl-Listener/designer-skills3KUpdated Sep 6, 2026

Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.

The English summary is being prepared. Showing the original description.

expo/skills2.9KUpdated Oct 18, 2026

Author SVG figures for Grida docs — diff-able, version-controlled vector diagrams embedded in doc pages instead of screenshots. Provides reusable primitives (selection chrome, size badges, anchor pins, resize cursors, click ripples), color/typography tokens, a starter template, and finished examples to crib from. Canvas user docs (docs/editor/) are the first consumer; the kit is meant to generalize to any product's docs. Use when drawing diagrams that explain UI behaviour — gestures, alignment, before/after states — that a screenshot alone can't capture. Trigger phrases: "svg diagram", "draw a figure", "visual for docs", "explain this gesture visually", "before/after diagram".

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gridaco/grida2.7KUpdated Oct 15, 2026

Web testing with Playwright, Vitest, k6. E2E/unit/integration/load/security/visual/a11y testing. Use for test automation, flakiness, Core Web Vitals, mobile gestures, cross-browser.

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mrgoonie/claudekit-skills2.2KUpdated Apr 3, 2026

Scene and sequence craft (场景/段落/细节/道具/悬念/情趣) — merged from Robert McKee's scene design and five-step scene analysis (value turn, beats, text/subtext, turning points, pacing, image systems), McKee's Dialogue scene types (balanced, comic, asymmetric, indirect, reflexive, minimal), Syd Field's sequence and scene elements, Neill Hicks (less is more, enter late leave early, energy), Richard Walter (action over talk, small gestures, avoid phones/cars/restaurants, list twelve alternative locations), Wendy Henson (action paragraphs, transitions, story-doing), Julian Hoxter (scene beats, objectives and tactics), Mei Feng's value test, and Lu Jun's chapters 意趣要足 (suspense, delay, wit), 细节要妙, 道具要精, 场景要当. Use when writing or fixing a single scene, choosing a location, building a sequence, planting a prop or detail, designing suspense and delay, cutting a scene that "nothing happens" in, or turning talk into action.

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jtydhr88/screenwriting-skills1.7KUpdated Oct 3, 2026

Compose screen and interaction traps: navigation, adaptive layout, window insets, pagers, toolbars, sheets, list drag and selection, sliders, text fields, settings UI, one-shot effects. Use when layout, gestures or navigation misbehave.

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maxrave-dev/kotlin-footguns1.5KUpdated Oct 18, 2026

Use when building, fixing, or improving ANY SwiftUI UI — views, navigation, layout, animations, gestures, debugging, iOS 26 features, iPhone Duo, view-level performance, feature architecture.

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CharlesWiltgen/Axiom1.2KUpdated Oct 19, 2026

Build iOS augmented reality and 3D experiences with RealityKit and ARKit. Use when adding RealityView content, loading entities or USDZ models, anchoring objects to planes or world positions, distinguishing entity hit tests from ARKit real-world raycasts, handling AR camera availability, world tracking, scene updates, or RealityKit entity gestures and interactions.

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dpearson2699/swift-ios-skills1.2KUpdated Aug 1, 2026

Generate and structure MATLAB unit tests using matlab.unittest and matlab.uitest features, including class-based tests, parameterized testing, fixtures, mocking, and app testing with gestures. Use when writing, generating, or adding tests, creating test classes, adding test methods, parameterizing tests, setting up fixtures, mocking dependencies, or testing App Designer apps. Do NOT use for running tests, collecting coverage, or CI/CD configuration.

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matlab/matlab-agentic-toolkit1.2KUpdated Oct 14, 2026