Integrate Switchboard into Solana apps to access price feeds, custom external data, and verifiable random values. The guide includes TypeScript and Rust examples, plus Surge streaming for interfaces that need live price updates.
- Reading and updating asset prices in a Solana app
- Streaming live prices to a trading interface
- Using verifiable randomness in an on-chain game
internet-court/internet-court-skill☆ 6.8KUpdated Aug 20, 2026
Guides you through connecting external services to Claude Code plugins using MCP, a protocol for exposing services as tools. Covers connection types, configuration files, authentication, tool permissions, and testing.
- Connecting a database to a Claude Code plugin
- Configuring OAuth or token authentication
- Building workflows across multiple MCP servers
Galaxy-Dawn/claude-scholar☆ 5.9KUpdated Oct 19, 2026
Find test inputs and filter bypass examples for web security checks, organized by vulnerability type. Includes URL classification patterns, discovery wordlists, and examples of combining findings to demonstrate concrete security impact.
- Choosing test inputs for injection vulnerabilities
- Reviewing authentication and MFA bypass patterns
- Classifying URLs and selecting discovery wordlists
elementalsouls/Claude-BugHunter☆ 5.2KUpdated Oct 19, 2026
Guides you through connecting external services to Claude Code plugins using MCP, a protocol for exposing services as tools. Covers connection types, configuration files, authentication, tool permissions, and testing.
- Connecting a database to a Claude Code plugin
- Configuring OAuth or token authentication
- Building workflows across multiple MCP servers
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4.7KUpdated Oct 19, 2026
Azure Web PubSub Service SDK for Python. Use for real-time messaging, WebSocket connections, and pub/sub patterns. Triggers: "azure-messaging-webpubsubservice", "WebPubSubServiceClient", "real-time", "WebSocket", "pub/sub".
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microsoft/skills☆ 3.1KUpdated Oct 18, 2026
Generate AI-powered podcast-style audio narratives using Azure OpenAI's GPT Realtime Mini model via WebSocket. Use when building text-to-speech features, audio narrative generation, podcast creation from content, or integrating with Azure OpenAI Realtime API for real audio output. Covers full-stack implementation from React frontend to Python FastAPI backend with WebSocket streaming.
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microsoft/skills☆ 3.1KUpdated Oct 18, 2026
Real-time communication patterns with WebSocket, Socket.io, Server-Sent Events, and scaling strategies
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rohitg00/awesome-claude-code-toolkit☆ 2.7KUpdated May 12, 2026
WebSocket handshake, CSWSH, tooling (wsrepl, ws-harness, Burp), and common flaws. Use when apps use real-time channels, chat, notifications, or WS-backed APIs.
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yaklang/hack-skills☆ 2.5KUpdated Sep 13, 2026
Configure WebSocket transport for bidirectional MCP communication with connection management and reconnection handling.
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a5c-ai/babysitter☆ 1.9KUpdated Sep 17, 2026
Diagnoses Windows App (Remote Desktop / AVD / W365 / direct PC) connection problems on macOS: transport selection (UDP Shortpath vs WebSocket), VPN/proxy interference, and stuck "Configuring remote PC..." dialogs. Use when a VDI connection is slow/stuck, transport shows WebSocket not UDP, or Windows App freezes at a progress dialog. Not for general network diagnosis (use debugging-network-issues or tunnel-doctor).
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daymade/claude-code-skills☆ 1.5KUpdated Oct 20, 2026
Builds real-time communication systems with WebSockets or Socket.IO including bidirectional messaging, horizontal scaling with Redis, presence tracking, and room management.
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paperclipai/companies☆ 928Updated Mar 24, 2026
Implement WebSocket gateways with Socket.io and Server-Sent Events endpoints in NestJS. Use when building chat features, live feeds, or choosing between WebSocket and SSE for real-time communication.
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HoangNguyen0403/agent-skills-standard☆ 579Updated Oct 18, 2026
Owns repositories, data sources and mapping for Compose and Compose Multiplatform apps: DTO to domain to UiModel boundaries, Ktor clients and bearer auth, WebSocket and SSE, Room, DataStore, Paging 3, offline-first and data-layer tests. Use when writing or reviewing a repository, data source, DTO, mapper, HttpClient, bearer token, WebSocket, SSE, Room DAO, migration, DataStore, PagingSource, RemoteMediator, offline cache or MockEngine test. Do NOT use for ViewModel or UI wiring (compose-feature), composables (compose-ui), the MVI contract or error tiers (compose-architecture), Gradle modules (compose-project), or commonMain vs platform splits (compose-platform).
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Meet-Miyani/compose-skill☆ 305Updated Oct 19, 2026
Implements real-time WebSocket communication with connection management, room-based messaging, and horizontal scaling. Use when building chat systems, live notifications, collaborative tools, or real-time dashboards.
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secondsky/claude-skills☆ 231Updated Oct 20, 2026
When the user wants to perform load testing or performance testing using Artillery with YAML-based scenario definitions. Also use when the user mentions "artillery," "YAML load test," "WebSocket testing," "Socket.io load test," "scenario-based load testing," or "artillery run." For JavaScript-based load testing, see k6.
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TerminalSkills/skills☆ 172Updated Oct 14, 2026
Ably is a hosted realtime messaging service: clients publish and subscribe to named channels over WebSockets, see who is present, replay message history, and resume after a dropped connection. Use when a user asks to "add realtime updates", "push live notifications to the browser", "show who is online", "add a chat room with typing indicators", "publish from a serverless function", or "authenticate Ably clients without exposing the API key". Covers the ably 2.x JavaScript SDK (Realtime and REST), JWT token authentication, presence, history and rewind, batch publishing, and the @ably/chat 1.x SDK.
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TerminalSkills/skills☆ 172Updated Oct 14, 2026
Subscribe to live Hyperliquid data over WebSocket from the desk computer - mids, order book, trades, candles, best bid/offer, and per-account fills, order updates and events - with raw JSON, Python SDK and TypeScript examples, plus how to run a supervised watch that logs to a file and alerts. Read-only. Use for monitoring, fill notifications and any watch that polling would make expensive.
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galleonlabs/hypergrok-trading-desk☆ 130Updated Oct 19, 2026
Code Apps などのブラウザ アプリで、Azure AI Speech のストリーミング文字起こしと録音を実装する。ブラウザから Speech へ WebSocket で直結し、短期トークンは Managed Identity の Function からカスタム コネクタ経由で受け取る。Code Apps の CSP・iframe・メインスレッドの制約に合わせた音声経路(同一オリジン AudioWorklet、Push ストリーム、Worker タイマー無効)と、端末・ホスト再現・実機の 3 段階の検証を提供する。
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geekfujiwara/CodeAppsDevelopmentStandard☆ 74Updated Oct 20, 2026
Native WebSocket API patterns, connection lifecycle, reconnection strategies, heartbeat, message typing, binary data, custom hooks
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agents-inc/skills☆ 25Updated Oct 17, 2026
Use when building Python async HTTP services or clients with aiohttp - web server routing, middleware, WebSocket, SSE, streaming, client sessions, pytest-aiohttp testing, or troubleshooting SSL and timeout issues
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CodeAtCode/oss-ai-skills☆ 24Updated Oct 9, 2026
Guidance for Tauri v2 websocket plugin with Rust-managed connections and lifecycle handling.
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full-stack-skills/tauri-skills☆ 22Updated Oct 4, 2026
用于设计、实现或审查前后端 API 集成、类型化 API client、REST/tRPC/OpenAPI 客户端选型、认证刷新、API 错误映射、上传流程、SSE/WebSocket/轮询选择、CORS 相关前端行为或跨边界 loading/error 状态。不要用于纯后端服务架构或仅 TanStack Query 缓存策略;中文触发词包括 API 集成、前后端联调、typed API client、接口错误处理、SSE、WebSocket。
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bovinphang/frontend-craft☆ 22Updated Sep 26, 2026
Use when designing, implementing, or reviewing frontend-to-backend API integration, typed API clients, REST/tRPC/OpenAPI client choices, auth refresh, API error mapping, upload flows, SSE/WebSocket/polling choices, CORS-facing frontend behavior, or cross-boundary loading/error states. Do not use for backend-only service architecture or TanStack Query cache policy alone; Chinese triggers include API integration, front-end and back-end joint debugging, typed API client, Interface error handling, SSE, WebSocket.
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bovinphang/frontend-craft☆ 22Updated Sep 26, 2026
Use when building games or interactive software in Godot 4 with C# — designing scenes and nodes, writing gameplay code, handling input, physics, animation, UI, rendering, save systems, performance work, WebSocket-based multiplayer, or exporting to platforms. Triggers on "Godot", "GDScript", "C# Godot", "scene tree", Godot node types (Node2D, Node3D, Control, CharacterBody), "_Process", "_PhysicsProcess", "signal", "autoload", "RPC", "WebSocketMultiplayerPeer", "shader", "export preset", or any Godot 4 project files. For game design see game-systems-designer; for balance see game-balancer; for game-specific intake see game-design-shaper.
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LazyIsEfficient/agentic-os☆ 17Updated Oct 20, 2026