生成横向翻页网页 PPT(单 HTML 文件),含 WebGL 背景、章节幕封、数据大字报、图片网格等模板。提供两种风格:① "电子杂志 × 电子墨水"(衬线 + 流体背景 + 暖色) ② "瑞士国际主义"(无衬线 + 网格点阵 + IKB/柠檬黄/柠檬绿/安全橙高亮)。当用户需要制作分享 / 演讲 / 发布会风格的网页 PPT,或提到"杂志风 PPT"、"瑞士风 PPT"、"Swiss Style"、"horizontal swipe deck"时使用。
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Dirtytrii/codex-skills☆ 11Updated Oct 9, 2026
Use when the design concept calls for Three.js or React Three Fiber 3D, WebGL/WebGPU, Rive, Spline, Theatre.js, SVG, canvas, shaders, particle systems, or other immersive creative-web techniques.
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Lrinvl1203/world-class-web-design-os☆ 8Updated Oct 2, 2026
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing ...
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netbarros/psique☆ 6Updated Apr 22, 2026
How to run and test the docs/index.html AGSL shader web gallery locally (static server, WebGL2-capable Chrome flags, CDP verification hooks).
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dantech0xff/dreams☆ 6Updated Sep 21, 2026
Expert en 3D web avancé (Three.js, React Three Fiber, WebXR, shaders, performance)
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ziri22/agency-roster☆ 6Updated Jul 1, 2026
Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.
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hybridlabor-api/aos☆ 6Updated Oct 16, 2026
Build, audit, and refactor premium Persian/English responsive websites and interactive 3D experiences with Anime.js v4, Three.js, motion choreography, color theory, RTL design systems, accessible UI/UX and VibeFarsi registry. Use for website design, animations, motion, landing pages, 3D/WebGL, responsive interfaces, visual quality, or Perfect_AI projects in Codex.
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Realjustawall/Perfect-AI☆ 5Updated Oct 10, 2026
Check whether a Playwright, Puppeteer, Selenium or CDP-driven browser presents a coherent fingerprint, using liarjs as a library against a Page you already have - navigator.webdriver, HeadlessChrome tokens, worker versus main-thread identity, patched-API integrity, WebGL versus WebGPU GPU identity. Use when asked whether an automated browser looks like a normal one, when a headless setup or a stealth plugin's effect needs measuring rather than assuming, or when an assertion on fingerprint quality belongs in a test suite.
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liarjsdev/liarjs-skills☆ 4Updated Aug 6, 2026
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences.
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phoroth/AGENTIC☆ 3Updated Aug 8, 2026
生成"电子杂志 × 电子墨水"风格的横向翻页网页 PPT(单 HTML 文件),含 WebGL 流体背景、衬线标题 + 非衬线正文、章节幕封、数据大字报、图片网格等模板。当用户需要制作分享 / 演讲 / 发布会风格的网页 PPT,或提到"杂志风 PPT"、"horizontal swipe deck"、"editorial magazine"、"e-ink presentation"时使用。
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing ...
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MikeCheng1208/BattleTree☆ 2Updated Jul 22, 2026
Expert in Three.js, 3D graphics, and interactive 3D visualizations
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MikeCheng1208/BattleTree☆ 2Updated Jul 22, 2026
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences.
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MMEHDI0606/ai-agent-foundation-template☆ 2Updated May 21, 2026
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
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jcasnellie69/homelab-config☆ 2Updated Oct 16, 2026
p5.js sketches: gen art, shaders, interactive, 3D.
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Lord1Egypt/awesome-skill-forge☆ 2Updated Jun 10, 2026
Build GLSL/WebGL/ShaderToy shaders and procedural visual effects such as SDF, ray marching, particles, and fluids.
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Rosetears520/aili-workflows☆ 2Updated Sep 27, 2026