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cccskills

Results for “curriculum”

100 skills · sorted by relevance

Design and build an OpenMAIC lesson series using a spiral curriculum: core ideas return with deeper explanations, new representations, and unfamiliar applications. It maps conceptual growth across lessons and checks that revisits add understanding.

  • Designing a Bruner-style spiral curriculum
  • Moving from concrete examples to general models across lessons
  • Revisiting concepts through unfamiliar applications and counterexamples
THU-MAIC/OpenMAIC41KUpdated Oct 18, 2026

find-your-level

FreeSummary

Take a ten-question interactive quiz across five AI and machine learning areas. Use the results to find a starting point in a 523-lesson curriculum, identify topics to review, and estimate the time for your learning path.

  • Find where to begin studying AI and machine learning
  • Skip familiar material in the curriculum
  • Identify areas that need review
rohitg00/ai-engineering-from-scratch71.2KUpdated Oct 18, 2026

start-learning

FreeSummary

Start AI Engineering from Scratch with a brief interview and placement quiz. Create a persistent LEARNING.md study plan recording your goals, starting phase, pace, and learning path for later sessions with the learn skill.

  • Creating a study plan when starting the curriculum
  • Choosing a starting phase based on current knowledge
  • Recording learning goals, available time, and a build goal
rohitg00/ai-engineering-from-scratch71.2KUpdated Oct 18, 2026

Present pathway options and orchestrate place-based curriculum design from a local place, curriculum requirement, or community issue. Use when place should become a primary text for learning.

The English summary is being prepared. Showing the original description.

GarethManning/education-agent-skills878Updated Aug 29, 2026

Present pathway options and orchestrate place-based curriculum design from a local place, curriculum requirement, or community issue. Use when place should become a primary text for learning.

The English summary is being prepared. Showing the original description.

nota-america/forgecat-agent-profiles91Updated Sep 24, 2026

[omh] Team training or course that needs a syllabus: turn a learning goal into a teachable curriculum, assessment plan, and learner-ready sequence. Use when the user says: curriculum design, learning objectives, assessment plan, 커리큘럼 설계, 학습 목표, 평가 계획.

The English summary is being prepared. Showing the original description.

rlaope/oh-my-hermes3.4KUpdated Oct 17, 2026

Design a scope and sequence showing vertical and horizontal curriculum coherence across a programme or year. Use when building new programmes, restructuring subjects, or ensuring progression.

The English summary is being prepared. Showing the original description.

GarethManning/education-agent-skills878Updated Aug 29, 2026

Map the epistemic structure of a subject to determine knowledge types and inform curriculum sequencing. Use when designing courses, restructuring programmes, or analysing knowledge architecture.

The English summary is being prepared. Showing the original description.

GarethManning/education-agent-skills878Updated Aug 29, 2026

Design a scope and sequence showing vertical and horizontal curriculum coherence across a programme or year. Use when building new programmes, restructuring subjects, or ensuring progression.

The English summary is being prepared. Showing the original description.

nota-america/forgecat-agent-profiles91Updated Sep 24, 2026

Map the epistemic structure of a subject to determine knowledge types and inform curriculum sequencing. Use when designing courses, restructuring programmes, or analysing knowledge architecture.

The English summary is being prepared. Showing the original description.

nota-america/forgecat-agent-profiles91Updated Sep 24, 2026

learn

FreeSummary

Study AI engineering through interactive terminal lessons with explanations, coding exercises, and quizzes. The tutor follows your recorded progress, revisits previous material, adapts to your answers, and logs results and topics that need review.

  • Resuming lessons from recorded progress
  • Learning concepts through coding exercises
  • Checking understanding with lesson quizzes
rohitg00/ai-engineering-from-scratch71.2KUpdated Oct 18, 2026

course-guide

FreeSummary

Find relevant lessons in AI Engineering from Scratch from a topic, question, or bug. Get a short selection of lessons, necessary prerequisites, and the next learning command, with dedicated routes for specialized subjects.

  • Finding lessons on a topic you want to learn
  • Locating lessons that explain a bug's underlying cause
  • Choosing what to study next based on your progress
rohitg00/ai-engineering-from-scratch71.2KUpdated Oct 18, 2026

Plan and build a connected series of lessons around learners’ experience and goals. After the user approves the complete lesson list, it creates lessons in order, checks continuity, and organizes them in one folder.

  • Building a seven-day introductory Python course
  • Creating a four-week onboarding program
  • Turning book chapters into separate lessons
THU-MAIC/OpenMAIC41KUpdated Oct 18, 2026

Design Thinking learning curriculum covering nine progressive modules across the full Problem, Solution, and Implementation Space methods plus a shared manufacturing reference scenario for teaching and practice

The English summary is being prepared. Showing the original description.

microsoft/hve-core1.5KUpdated Oct 18, 2026

Identify and navigate genuine dilemmas in curriculum, school, or community contexts — tensions between competing goods that cannot be solved, only navigated. Produces a structured dilemma map with both poles named and both/and possibilities.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Design a developmental band system mapping student growth from early childhood through upper secondary. Use when building competency-based curriculum architecture for a school or programme.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Tags harness-decomposed curriculum items (KUDs, LTs, criteria) with a school's developmental band metadata while preserving source voice and labels. Supply the band schema; the skill derives mapping rules from it.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Unpack a broad standard or competency descriptor into specific, assessable success criteria and sub-skills. Use when interpreting curriculum standards or writing learning objectives.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Authors or reviews Know/Understand/Do charts for competency-based learning targets across developmental bands. Handles seven input types from raw curriculum documents to existing LT sets. Routes to upstream skills when stronger inputs are available.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Takes a curriculum framework and a statutory or accreditation requirement list; produces a coverage table, gap summary, and CSV showing which framework content covers each requirement and where gaps exist.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Classify curriculum content into Know, Understand, and Do categories to align teaching and assessment approaches. Use when planning units, writing objectives, or selecting assessment methods.

The English summary is being prepared. Showing the original description.

GarethManning/education-agent-skills878Updated Aug 29, 2026

Map curriculum connections across multiple subjects for a real-world problem or authentic context. Use when planning cross-curricular projects or connecting content to real issues.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Compares two or more band-tagged frameworks and produces a framework-neutral topic matrix showing coverage and gaps across all inputs, plus an optional reference-centric PLC crosswalk document when a reference framework is supplied.

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GarethManning/education-agent-skills878Updated Aug 29, 2026

Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate), spaced repetition, curriculum trees (prerequisite system), and visual feedback (confetti, XP bars). Use for learning apps, training simulations, or edutainment. Trigger keywords: educational_game, gamification, adaptive_difficulty, spaced_repetition, student_profile, curriculum_tree, mastery_tracking.

The English summary is being prepared. Showing the original description.

thedivergentai/Game-Dev-Agentic-Skills868Updated Oct 17, 2026