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cccskills

Results for “modpack”

15 skills · sorted by relevance

Set up a modded Minecraft server from a server pack, including Java and Forge or NeoForge configuration. Adjust memory and viewing distances for the expected players, schedule world backups, and verify startup and connectivity.

  • Set up a server from a modpack server ZIP
  • Configure difficulty, PvP, and player access
  • Tune memory and viewing distances
NousResearch/hermes-agent255KUpdated Oct 18, 2026

Use when proactively verifying an installed BGS modpack batch before declaring it good. Triggers - "test the pack", "verification", "post-install check", "is it stable", "what should I test", "测试整合包", "验证安装". NOT for reactive crash/performance diagnosis after failure (use diagnosing-bgs-problems), pre-install mod evaluation (evaluating-bgs-mods), or defining batch boundaries/style (curating-bgs-modpack).

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Use when planning or building the whole Bethesda modpack incrementally — batch strategy, rollback point, naming convention, separator discipline, attribution, and declaring 风格 before adding mods. Triggers - "build a modpack", "plan the pack", "batch strategy", "rollback point", "naming convention", "declare 风格", "策展整合包", "整合包规划". NOT for deciding whether one mod belongs (evaluating-bgs-mods), installing one mod from author instructions (interpreting-mod-author-instructions), load order mechanics (writing-bgs-load-order), or record conflicts (xedit-conflict-audit).

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Use when starting or appending to a modpack project dev-log. Creates <project>/docs/dev-log.md if absent; appends a dated entry on subsequent calls. Triggers - 'log this', 'add to dev log', 'record what I did', 'note this change', 'devlog'.

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Use when cutting a modpack release. Creates <project>/docs/release-changelog.md if absent; appends a new version section with grouped changes. Triggers - 'cut a release', 'release notes', 'changelog', 'v1.2.3 changes', 'what changed since last version'.

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Host modded Minecraft servers (CurseForge, Modrinth).

The English summary is being prepared. Showing the original description.

kevinnft/ai-agent-skills14Updated Aug 1, 2026

Host modded Minecraft servers (CurseForge, Modrinth).

The English summary is being prepared. Showing the original description.

openamer/openamer7Updated Oct 19, 2026

Host modded Minecraft servers (CurseForge, Modrinth).

The English summary is being prepared. Showing the original description.

MustafaKemal0146/fetih5Updated Oct 11, 2026

Set up a modded Minecraft server from a CurseForge/Modrinth server pack zip. Covers NeoForge/Forge install, Java version, JVM tuning, firewall, LAN config, backups, and launch scripts.

The English summary is being prepared. Showing the original description.

ibragimov-oasis/vibe-coder3Updated Jun 24, 2026

Host modded Minecraft servers (CurseForge, Modrinth).

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

Use on first install of this plugin, when MO2 or xEdit is not yet detected, when starting a new modpack project, or when the user says 'set up', 'install', 'bootstrap', 'configure', or 'initialize' the BGS modding environment. Orchestrates: MO2 detection and control-plane install, MO2 visible launch, optional xEdit download from BB-84C/TES5Edit, optional bgs-translator/xtl PyPI install, dev-log and release-changelog initialization, and end-to-end semantic smoke verification.

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Use when deciding whether a mod belongs in a modpack — judging mod quality, fit, risk, and pack-value BEFORE download/install. Triggers - "should I add this mod", "is this mod good", "评估这个mod", "这个mod值得装吗", "is this mod worth it", "this mod looks too good to be true", "compare these mods", "does this mod fit my pack". NOT for how to install a mod (use interpreting-mod-author-instructions), load order (writing-bgs-load-order), or conflict resolution (xedit-conflict-audit).

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Use after first-run for ongoing modpack maintenance: update/install KB packs, author or register custom/mod KB packs, maintain localization glossary KBs for translator use, prune KB cache, health-check the environment, version-pin KB/tooling, or handle recurring BGS modding environment care.

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Use when starting ANY conversation involving Bethesda Game Studio modding, MO2, xEdit, or modpack curation. Bootstrap that loads the toolkit overview, lists available task skills, and enforces the hard rules of this plugin. Auto-injected by the OpenCode plugin's chat.messages.transform hook and by the hooks/ session-start chain in Claude Code and Codex.

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026

Use when a BGS modded game has CTD, crash log, FPS drop, stuttering, freeze, performance, won't start, 崩溃, 掉帧, 卡顿 symptoms and the user needs a symptom-first diagnostic ladder. NOT for proactive post-install testing; use testing-bgs-modpack.

The English summary is being prepared. Showing the original description.

hashgraph-online/awesome-codex-plugins1.3KUpdated Oct 18, 2026