Skip to content
cccskills
FreePublished on GitHub

minecraft-modpack-server

Host modded Minecraft servers (CurseForge, Modrinth).

The English summary is being prepared. Showing the original description.

See how to install

Files included (1)

  • SKILL.md6.6 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

Minecraft Modpack Server Setup

When to use

  • User wants to set up a modded Minecraft server from a server pack zip
  • User needs help with NeoForge/Forge server configuration
  • User asks about Minecraft server performance tuning or backups

Gather User Preferences First

Before starting setup, ask the user for:

  • Server name / MOTD — what should it say in the server list?
  • Seed — specific seed or random?
  • Difficulty — peaceful / easy / normal / hard?
  • Gamemode — survival / creative / adventure?
  • Online mode — true (Mojang auth, legit accounts) or false (LAN/cracked friendly)?
  • Player count — how many players expected? (affects RAM & view distance tuning)
  • RAM allocation — or let agent decide based on mod count & available RAM?
  • View distance / simulation distance — or let agent pick based on player count & hardware?
  • PvP — on or off?
  • Whitelist — open server or whitelist only?
  • Backups — want automated backups? How often?

Use sensible defaults if the user doesn't care, but always ask before generating the config.

Steps

1. Download & Inspect the Pack

mkdir -p ~/minecraft-server
cd ~/minecraft-server
wget -O serverpack.zip "<URL>"
unzip -o serverpack.zip -d server
ls server/

Look for: startserver.sh, installer jar (neoforge/forge), user_jvm_args.txt, mods/ folder. Check the script to determine: mod loader type, version, and required Java version.

2. Install Java

  • Minecraft 1.21+ → Java 21: sudo apt install openjdk-21-jre-headless
  • Minecraft 1.18-1.20 → Java 17: sudo apt install openjdk-17-jre-headless
  • Minecraft 1.16 and below → Java 8: sudo apt install openjdk-8-jre-headless
  • Verify: java -version

3. Install the Mod Loader

Most server packs include an install script. Use the INSTALL_ONLY env var to install without launching:

cd ~/minecraft-server/server
ATM10_INSTALL_ONLY=true bash startserver.sh
# Or for generic Forge packs:
# java -jar forge-*-installer.jar --installServer

This downloads libraries, patches the server jar, etc.

4. Accept EULA

echo "eula=true" > ~/minecraft-server/server/eula.txt

5. Configure server.properties

Key settings for modded/LAN:

motd=\u00a7b\u00a7lServer Name \u00a7r\u00a78| \u00a7aModpack Name
server-port=25565
online-mode=true          # false for LAN without Mojang auth
enforce-secure-profile=true  # match online-mode
difficulty=hard            # most modpacks balance around hard
allow-flight=true          # REQUIRED for modded (flying mounts/items)
spawn-protection=0         # let everyone build at spawn
max-tick-time=180000       # modded needs longer tick timeout
enable-command-block=true

Performance settings (scale to hardware):

# 2 players, beefy machine:
view-distance=16
simulation-distance=10

# 4-6 players, moderate machine:
view-distance=10
simulation-distance=6

# 8+ players or weaker hardware:
view-distance=8
simulation-distance=4

6. Tune JVM Args (user_jvm_args.txt)

Scale RAM to player count and mod count. Rule of thumb for modded:

  • 100-200 mods: 6-12GB
  • 200-350+ mods: 12-24GB
  • Leave at least 8GB free for the OS/other tasks
-Xms12G
-Xmx24G
-XX:+UseG1GC
-XX:+ParallelRefProcEnabled
-XX:MaxGCPauseMillis=200
-XX:+UnlockExperimentalVMOptions
-XX:+DisableExplicitGC
-XX:+AlwaysPreTouch
-XX:G1NewSizePercent=30
-XX:G1MaxNewSizePercent=40
-XX:G1HeapRegionSize=8M
-XX:G1ReservePercent=20
-XX:G1HeapWastePercent=5
-XX:G1MixedGCCountTarget=4
-XX:InitiatingHeapOccupancyPercent=15
-XX:G1MixedGCLiveThresholdPercent=90
-XX:G1RSetUpdatingPauseTimePercent=5
-XX:SurvivorRatio=32
-XX:+PerfDisableSharedMem
-XX:MaxTenuringThreshold=1

7. Open Firewall

sudo ufw allow 25565/tcp comment "Minecraft Server"

Check with: sudo ufw status | grep 25565

8. Create Launch Script

cat > ~/start-minecraft.sh << 'EOF'
#!/bin/bash
cd ~/minecraft-server/server
java @user_jvm_args.txt @libraries/net/neoforged/neoforge/<VERSION>/unix_args.txt nogui
EOF
chmod +x ~/start-minecraft.sh

Note: For Forge (not NeoForge), the args file path differs. Check startserver.sh for the exact path.

9. Set Up Automated Backups

Create backup script:

cat > ~/minecraft-server/backup.sh << 'SCRIPT'
#!/bin/bash
SERVER_DIR="$HOME/minecraft-server/server"
BACKUP_DIR="$HOME/minecraft-server/backups"
WORLD_DIR="$SERVER_DIR/world"
MAX_BACKUPS=24
mkdir -p "$BACKUP_DIR"
[ ! -d "$WORLD_DIR" ] && echo "[BACKUP] No world folder" && exit 0
TIMESTAMP=$(date +%Y-%m-%d_%H-%M-%S)
BACKUP_FILE="$BACKUP_DIR/world_${TIMESTAMP}.tar.gz"
echo "[BACKUP] Starting at $(date)"
tar -czf "$BACKUP_FILE" -C "$SERVER_DIR" world
SIZE=$(du -h "$BACKUP_FILE" | cut -f1)
echo "[BACKUP] Saved: $BACKUP_FILE ($SIZE)"
BACKUP_COUNT=$(ls -1t "$BACKUP_DIR"/world_*.tar.gz 2>/dev/null | wc -l)
if [ "$BACKUP_COUNT" -gt "$MAX_BACKUPS" ]; then
    REMOVE=$((BACKUP_COUNT - MAX_BACKUPS))
    ls -1t "$BACKUP_DIR"/world_*.tar.gz | tail -n "$REMOVE" | xargs rm -f
    echo "[BACKUP] Pruned $REMOVE old backup(s)"
fi
echo "[BACKUP] Done at $(date)"
SCRIPT
chmod +x ~/minecraft-server/backup.sh

Add hourly cron:

(crontab -l 2>/dev/null | grep -v "minecraft/backup.sh"; echo "0 * * * * $HOME/minecraft-server/backup.sh >> $HOME/minecraft-server/backups/backup.log 2>&1") | crontab -

Pitfalls

  • ALWAYS set allow-flight=true for modded — mods with jetpacks/flight will kick players otherwise
  • max-tick-time=180000 or higher — modded servers often have long ticks during worldgen
  • First startup is SLOW (several minutes for big packs) — don't panic
  • "Can't keep up!" warnings on first launch are normal, settles after initial chunk gen
  • If online-mode=false, set enforce-secure-profile=false too or clients get rejected
  • The pack's startserver.sh often has an auto-restart loop — make a clean launch script without it
  • Delete the world/ folder to regenerate with a new seed
  • Some packs have env vars to control behavior (e.g., ATM10 uses ATM10_JAVA, ATM10_RESTART, ATM10_INSTALL_ONLY)

Verification

  • pgrep -fa neoforge or pgrep -fa minecraft to check if running
  • Check logs: tail -f ~/minecraft-server/server/logs/latest.log
  • Look for "Done (Xs)!" in the log = server is ready
  • Test connection: player adds server IP in Multiplayer

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

Agents can sign plugins, rotate credentials without losing identity, and publicly attest to behavior.

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

专为追求倍速增长的初建学校设计的教师选、育、用、留四环节体系。基于科德高中融合部真实管理经验,结合十部AI Agent架构,将人才管理从校长个人经验升级为可继承、可协同、可沉淀的组织能力。

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

115 网盘智能管理:扫码登录、文件浏览、搜索、转存、离线下载、智能整理。适用于"登录 115"、"查看文件"、"搜索 xxx"、"转存链接"、"磁力链接"、"整理文件"等场景。

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

12306-specific knowledge for booking train tickets via the Android app. Covers UC WebView virtual list behavior, proven booking flow, and common pitfalls. Uses appium-android-adb bridge OR direct uiautomator2 for all interaction.

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

Connect to 163/126/yeah.net (Coremail) email via IMAP, read inbox, search emails, and send emails via SMTP. Activate when user asks to check email, read mail, send email, or monitor inbox on 163/126/yeah.net accounts. Handles the Coremail-specific IMAP ID command requirement that causes "Unsafe Login" errors in standard clients.

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

Set up and use 1Password CLI (op). Use when installing the CLI, enabling desktop app integration, signing in, and reading/injecting secrets for commands.

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

See all skills by Lord1Egypt

Report a problem with this skill