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Results for “visual builder”

69 skills · sorted by relevance

Use when a plan directory (plan.md + phase-*.md) needs a visual review. By DEFAULT this drives the STRUCTURED visual-plan artifact (visual-plan/plan.json) via the mewkit visual-plan CLI — generate if absent, validate, open the local studio (view/edit), and export plan.html from the approved artifact. Pass --static for the legacy prompt-only single-file plan.html template render. Triggers on "render this plan", "visualize the plan", "open the plan studio", "make a shareable plan page", "plan.html". This is the canonical owner of plan-as-visual-review. NOT for plan critique or scope review (see mk:plan-ceo-review / mk:validate-plan), NOT for generic code/diagram/diff visuals (see mk:preview), NOT for live media generation (see mk:multimodal).

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ngocsangyem/MeowKit15Updated Jul 28, 2026

Design and execute DAG-based automation workflows using the NV oOS Pro Workflow Builder — a ReactFlow visual builder for chaining tool calls, agent runs, and actions into repeatable pipelines. Covers the visual builder UI, 9 preset categories, 10 node types, Kahn's algorithm execution engine, scheduling via Pro Schedule Manager, template variable syntax, and best practices. Use when designing workflows, debugging DAG execution failures, choosing between a workflow schedule and raw tool chaining, or building CRM/PM automation pipelines with toolkit_cpt nodes.

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nvdigitalsolutions/mcp-ai-wpoos7Updated Oct 19, 2026

Design and execute DAG-based automation workflows using the NV oOS Pro Workflow Builder — a ReactFlow visual builder for chaining tool calls, agent runs, and actions into repeatable pipelines. Covers the visual builder UI, 10 preset categories (incl. AI Fashion Production, v1.1.92+), 10 node types, Kahn's algorithm execution engine, scheduling via Pro Schedule Manager, template variable syntax, and best practices. Use when designing workflows, debugging DAG execution failures, choosing between a workflow schedule and raw tool chaining, or building CRM/PM automation pipelines with toolkit_cpt nodes.

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nvdigitalsolutions/mcp-ai-wpoos7Updated Oct 19, 2026

autogpt-agents

FreeSummary

Build and operate AutoGPT agents that carry out multi-step workflows. Covers a visual editor for connecting processing blocks, scheduled and webhook triggers, deployment, execution monitoring, and benchmarks for evaluating agent performance.

  • Build an AI workflow in a visual editor
  • Run agents on a schedule or external event
  • Add custom agent abilities with Forge
davila7/claude-code-templates32.7KUpdated Oct 18, 2026

autogpt-agents

FreeSummary

Build AI agents by connecting workflow blocks in AutoGPT's visual editor. This skill covers multi-step automation, scheduled runs, webhooks that start work after external events, execution monitoring, and custom agent development.

  • Build an AI workflow in a visual editor
  • Start an agent when an external event occurs
  • Run a multi-step workflow on a schedule
Orchestra-Research/AI-Research-SKILLs13.7KUpdated Oct 11, 2026

Create effective, publication-ready data visualizations. Use when choosing chart types, designing presentation visuals, building dashboard charts, or applying visual design best practices to data output.

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nimrodfisher/data-analytics-skills480Updated Sep 25, 2026

Specialized visual and multimedia processing tools. Use this skill whenever a task involves complex visual content — UI mockups, dense screenshots, design images, charts, artwork — where precise details like spacing, hex colors, font sizes, and component hierarchy need to be extracted accurately. Also use for: reviewing or auditing existing UI against designs, comparing screenshots for visual regressions, transcribing audio/video, extracting data from PDFs with complex layouts, and generating images. Trigger whenever the user wants to implement from a design, review or compare UI screenshots, analyze visual details precisely, describe artwork or aesthetic content, or process any media file (audio, video, PDF).

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avibebuilder/claude-prime119Updated May 17, 2026

Use when planning, sequencing, or troubleshooting an org-wide migration from Salesforce Classic to Lightning Experience. Covers the LEX Transition Assistant Readiness Check, asset triage matrix (Visualforce, JavaScript buttons, page layouts, Knowledge, email templates, list views, AppExchange), pilot/wave rollout sequencing, end-user adoption telemetry, and cutover criteria. Triggers: 'lightning experience transition', 'classic to lightning migration plan', 'LEX readiness check', 'why are some users still on Classic', 'turning on Lightning for everyone'. NOT for individual asset migrations like a single VF page (use lwc/visualforce-to-lwc-migration), a single JavaScript button (use admin/custom-button-to-action-migration), or Knowledge article migration (use admin/knowledge-classic-to-lightning) — this skill orchestrates the program. NOT for Lightning App Builder page design (use admin/lightning-app-builder-advanced).

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 4, 2026

Migrating Classic email templates (Text, HTML with Letterhead, Custom HTML, Visualforce email) to Lightning Email Templates (LET) and the Email Template Builder. Covers merge-field translation, Letterhead-to-Enhanced-Letterhead conversion, Visualforce email retention strategy, folder reorganization, sender-context (OrgWideEmailAddress) preservation, and downstream Email Alert / Process Builder / Flow rewiring. NOT for transactional Apex email sending (use apex/apex-outbound-email-patterns) or marketing email broadcasts (use Marketing Cloud / Account Engagement).

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 4, 2026

ui-styling

FreeSummary

Build accessible interfaces with shadcn/ui components and Tailwind CSS styling. Create forms, tables, and layouts that adapt to screen size, then coordinate colors, spacing, and dark mode across the application.

  • Build forms with keyboard navigation
  • Adapt layouts for phones and desktops
  • Unify colors and dark mode
nextlevelbuilder/ui-ux-pro-max-skill137.4KUpdated Oct 15, 2026

banner-design

FreeSummary

Create banners for social media, ads, website heroes, and print formats. Compare multiple visual directions built in HTML/CSS using supplied assets, CSS graphics, or optional generated imagery, with PNG exports when browser capture is available.

  • Creating social media headers and covers
  • Comparing display ad banner designs
  • Designing a website hero visual
nextlevelbuilder/ui-ux-pro-max-skill137.4KUpdated Oct 15, 2026

个人投资理财 (个人投资理财 (Personal Investing & Financial Planning) (从业者/自主投资者视角) — 个人与家庭自主管理投资组合、做长期财务规划的认知操作系统。覆盖: (a) 四大流派互掐 (本行业最有价值的智识谱系) — 价值投资 (Graham 安全边际 / Buffett·Munger 护城河+能力圈)、被动指数 (Bogle 成本至上+市场组合+定投)、技术分析 (趋势线/形态/动量择时)、趋势/动量跟踪 (CTA/双动量/turtle); (b) 资产配置与组合构建 — 股/债/现金/另类的配置框架 (60/40、全天候 All-Weather、三基金组合 three-fund、再平衡)、风险预算、定投 (DCA) vs 一次性; (c) 工具栈 — 券商/交易平台、组合追踪 (Portfolio Visualizer/Morningstar/雪球)、ETF/基金筛选与费率、回测、税优账户 (401k/IRA/Roth vs 中国养老 Y 账户); (d) 行为金融与风险管理 — 损失厌恶/过度交易/择时谬误、仓位与回撤管理、再平衡纪律; (e) 财务规划脚手架 — 应急金、目标-时间轴-风险承受度、退休/教育金规划、税务效率。主战场 = 美股/全球指数 (canon 母语区) + A 股/港股/公募基金 (zh-CN 散户层)。核心分歧: 主动选股 vs 被动指数 (是否能持续跑赢市场)、基本面 vs 技术面 (价格是否已反映信息 / EMH 强弱)、择时 vs 持有 (market timing vs time in market)、集中 vs 分散。不含: 持牌为他人理财的展业 (FA/RIA/投顾资质与合规销售)、机构资管/量化高频/对冲基金策略、投行/卖方研究、加密货币投机与 meme 炒作、日内打板/杠杆赌博式交易。) Master OS — automated mastery of 个人投资理财 (Personal Investing & Financial Planning) (从业者/自主投资者视角) — 个人与家庭自主管理投资组合、做长期财务规划的认知操作系统。覆盖: (a) 四大流派互掐 (本行业最有价值的智识谱系) — 价值投资 (Graham 安全边际 / Buffett·Munger 护城河+能力圈)、被动指数 (Bogle 成本至上+市场组合+定投)、技术分析 (趋势线/形态/动量择时)、趋势/动量跟踪 (CTA/双动量/turtle); (b) 资产配置与组合构建 — 股/债/现金/另类的配置框架 (60/40、全天候 All-Weather、三基金组合 three-fund、再平衡)、风险预算、定投 (DCA) vs 一次性; (c) 工具栈 — 券商/交易平台、组合追踪 (Portfolio Visualizer/Morningstar/雪球)、ETF/基金筛选与费率、回测、税优账户 (401k/IRA/Roth vs 中国养老 Y 账户); (d) 行为金融与风险管理 — 损失厌恶/过度交易/择时谬误、仓位与回撤管理、再平衡纪律; (e) 财务规划脚手架 — 应急金、目标-时间轴-风险承受度、退休/教育金规划、税务效率。主战场 = 美股/全球指数 (canon 母语区) + A 股/港股/公募基金 (zh-CN 散户层)。核心分歧: 主动选股 vs 被动指数 (是否能持续跑赢市场)、基本面 vs 技术面 (价格是否已反映信息 / EMH 强弱)、择时 vs 持有 (market timing vs time in market)、集中 vs 分散。不含: 持牌为他人理财的展业 (FA/RIA/投顾资质与合规销售)、机构资管/量化高频/对冲基金策略、投行/卖方研究、加密货币投机与 meme 炒作、日内打板/杠杆赌博式交易。: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on 个人投资理财 (Personal Investing & Financial Planning) (从业者/自主投资者视角) — 个人与家庭自主管理投资组合、做长期财务规划的认知操作系统。覆盖: (a) 四大流派互掐 (本行业最有价值的智识谱系) — 价值投资 (Graham 安全边际 / Buffett·Munger 护城河+能力圈)、被动指数 (Bogle 成本至上+市场组合+定投)、技术分析 (趋势线/形态/动量择时)、趋势/动量跟踪 (CTA/双动量/turtle); (b) 资产配置与组合构建 — 股/债/现金/另类的配置框架 (60/40、全天候 All-Weather、三基金组合 three-fund、再平衡)、风险预算、定投 (DCA) vs 一次性; (c) 工具栈 — 券商/交易平台、组合追踪 (Portfolio Visualizer/Morningstar/雪球)、ETF/基金筛选与费率、回测、税优账户 (401k/IRA/Roth vs 中国养老 Y 账户); (d) 行为金融与风险管理 — 损失厌恶/过度交易/择时谬误、仓位与回撤管理、再平衡纪律; (e) 财务规划脚手架 — 应急金、目标-时间轴-风险承受度、退休/教育金规划、税务效率。主战场 = 美股/全球指数 (canon 母语区) + A 股/港股/公募基金 (zh-CN 散户层)。核心分歧: 主动选股 vs 被动指数 (是否能持续跑赢市场)、基本面 vs 技术面 (价格是否已反映信息 / EMH 强弱)、择时 vs 持有 (market timing vs time in market)、集中 vs 分散。不含: 持牌为他人理财的展业 (FA/RIA/投顾资质与合规销售)、机构资管/量化高频/对冲基金策略、投行/卖方研究、加密货币投机与 meme 炒作、日内打板/杠杆赌博式交易。 problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「个人投资理财」「个人投资」「理财」「personal investing」「资产配置」

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swaylq/master-skill161Updated Sep 6, 2026

Build a HyperFrames video composition from a brief/script autonomously. Uses separated builder and critic subagents — builders never review their own work. Quality decisions are grounded in project context (identity, audience, goals) and established visual/motion design principles. Measurable criteria (text size, contrast, overflow) are verified with tooling, not visual judgment. Use when the user says "make this video", "implement this brief", "build this composition", or provides a video script/brief to implement.

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av/skills20Updated Oct 12, 2026

brand

FreeSummary

Define a brand’s tone, visual standards, and messaging, then review content and assets for consistency. Includes tools to check asset names and formats, compare colors, and convert brand guidelines into reusable design settings.

  • Define a consistent brand tone
  • Create guidelines for colors and typography
  • Review marketing assets for brand consistency
nextlevelbuilder/ui-ux-pro-max-skill137.4KUpdated Oct 15, 2026

Plan a website's pages, hierarchy, navigation, URLs, and internal links. Produce page trees, visual sitemaps, URL tables, and navigation specifications to guide a new site or reorganize an existing one around visitor needs and business goals.

  • Plan the page structure for a new website
  • Reorganize navigation on an existing site
  • Design URLs and internal links for a blog section
coreyhaines31/marketingskills55.4KUpdated Oct 16, 2026

team-level

FreeSummary

Coordinate game area design from story, world context, and visual direction through layout, enemies, rewards, accessibility, and test planning. Compile the results into a level design document, with specialist participation determined by the configured team size.

  • Designing a tutorial village or dungeon
  • Aligning area layouts with story and visual direction
  • Planning enemy encounters and reward placement
Donchitos/Claude-Code-Game-Studios26.9KUpdated Oct 8, 2026

build-dashboard

FreeSummary

Build the user interface for a holaOS app whose data resources are already connected through the SDK. Choose a feed, table, kanban board, form, or calendar layout using shared components and workspace styling.

  • Display scheduled items in a chronological feed
  • Show CRM contacts or tickets in a table
  • Organize issues by status on a kanban board
holaboss-ai/holaOS11.5KUpdated Aug 21, 2026

Create websites, dashboards, games, and app interfaces from image-generated design concepts. The skill turns the accepted concept into reusable UI components, implements working controls, and checks browser rendering, interactions, and responsive layouts against the design.

  • Build a new website from visual concepts
  • Create a dashboard or management interface
  • Redesign the appearance of an existing site
openai/plugins7.5KUpdated Oct 8, 2026

unicorn-studio

FreeSummary

Embed interactive Unicorn Studio scenes in websites and adjust their sizing, layering, and rendering settings. Use it to integrate animated visuals with page content, manage performance, and troubleshoot scenes that fail to appear.

  • Embed an interactive scene in a website
  • Layer animated visuals with text and images
  • Adjust rendering settings for mobile devices
MengTo/Skills6.8KUpdated Oct 18, 2026

Generate beautiful interactive timeline HTML pages from JSON data, with vertical, horizontal, or dual-side layouts, collapsible details, and custom colors. Ideal for project milestones, company histories, or resumes. Triggered when a user mentions 'timeline', 'history of events', 'project milestones', 'release log', or asks to visualize a chronological sequence of data.

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zebbern/claude-code-guide4.7KUpdated Oct 19, 2026

Turn a PR, branch, commit, or git diff into an interactive visual recap with diagrams, file maps, API/schema summaries, annotated diffs, and focused review notes.

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BuilderIO/skills4.6KUpdated Oct 15, 2026

Turn ordinary text plans into rich interactive visual plans with diagrams, file maps, annotated code, open questions, and UI/prototype review when useful.

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BuilderIO/skills4.6KUpdated Oct 15, 2026

Upgrade Three.js games from prototype visuals to premium browser graphics: art-direction critique, procedural model building, material and texture libraries, world prop kits, shaders, VFX, lighting and render pipeline, LOD and instancing, render budgets, and a 10-category visual scorecard. Use when screenshots still look basic or the user asks for premium, AAA, high-fidelity, showcase, or less-basic graphics.

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majidmanzarpour/threejs-game-skills2.5KUpdated Sep 28, 2026

Expert blueprint for digital card games (CCG/Deckbuilders) including card data structures (Resource-based), deck management (draw/discard/reshuffle), turn logic, hand layout (arcing), drag-and-drop UI, effect resolution (Command pattern), and visual polish (godot-tweening, shaders). Use for CCG, deckbuilders, or tactical card games. Trigger keywords: card_game, deck_manager, card_data, hand_layout, drag_drop_cards, effect_resolution, command_pattern, draw_pile, discard_pile.

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thedivergentai/Game-Dev-Agentic-Skills868Updated Oct 17, 2026