This project is an iOS port of Cheat Engine's ceserver for memory inspection and manipulation on mobile apps.
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This project is a GUI-based patching tool for modifying .NET assemblies. It is written in C# and uses libraries such as dnlib and Harmony to map patch methods to target methods across many method type
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Author: BataBo Source: mcp-gamehacking/skills/ags-ace-patcher
This project is a GUI-based patching tool for modifying .NET assemblies. It is written in C# and uses libraries such as dnlib and Harmony to map patch methods to target methods across many method types. The application supports importing/exporting patch sets, optional password protection for patch files, and workflows for packed or obfuscated managed binaries. The primary use case is reverse-engineering research and repeatable .NET patch automation.
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This project is an iOS port of Cheat Engine's ceserver for memory inspection and manipulation on mobile apps.
The English summary is being prepared. Showing the original description.
This project is a Counter-Strike 1.6 cheat written in C++ that demonstrates classic GoldSource engine game hacking techniques. It implements ESP, aimbot, and movement hacks through the HL1 client DLL
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This project is a terminal-based implementation of the 2048 puzzle game written in C++. It renders the game board in the console with color support, handles keyboard input for tile sliding, implements
The English summary is being prepared. Showing the original description.
This project is a large C++ cheat framework targeting Counter-Strike: Global Offensive. The codebase contains common offensive modules such as aimbot logic, anti-aim, autowall calculations, chams, gre
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This project focuses on rust Based PE & Shellcode Packer.
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This project focuses on bYOVD: Use 360netmon_x64.sys_wfp WFP driver to block EDR/XDR network connection.
The English summary is being prepared. Showing the original description.