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ags-atomic-shield-client

AtomicShield Client is a Windows anti-cheat client that connects player machines to an AtomicShield server, with a focus on FiveM game protection. It combines a C#/.NET agent (WinForms and WebView2 da

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  • SKILL.md1.2 KB
  • source.txt5.1 MB

SKILL.md (original)

Review the instructions the agent will receive before you install.

AtomicShieldClient

Author: adem-hosni Source: mcp-gamehacking/skills/ags-atomic-shield-client

Description

AtomicShield Client is a Windows anti-cheat client that connects player machines to an AtomicShield server, with a focus on FiveM game protection. It combines a C#/.NET agent (WinForms and WebView2 dashboard) that downloads updates and talks to the backend over encrypted HTTP APIs with a native C++ anti-cheat engine. The engine includes process, module, heuristic, and manual-mapping guards, anti-debugging, hardware ID collection, screenshots, and WebSocket-based networking, plus AES and related crypto in shared libraries. Separate EngineLoader and RuntimeLoader components use in-process manual mapping and named pipes to load and run the engine. The primary use case is client-side game anti-cheat for operators who need monitoring, integrity checks, and server-backed enforcement on Windows players.

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