Skip to content
cccskills
FreePublished on GitHub

visual-audit

The 10-second design audit. Look at any design and name what's working and what's not within seconds. Trains rapid pattern recognition for hierarchy, spacing, type, and color. Use when evaluating designs quickly, giving first-impression feedback, or building perception speed.

The English summary is being prepared. Showing the original description.

See how to install

Files included (1)

  • SKILL.md1.9 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

Visual Audit

Look at any design and name what's working and what's not. Fast.

How to use

  • /visual-audit Apply rapid perception constraints to evaluate any design in this conversation.
  • /visual-audit <url or screenshot> Run a 10-second audit on the described or provided design.

Constraints

The 10-Second Rule

  • MUST identify the primary visual element within 3 seconds of looking
  • MUST name 3 specific observations (not feelings) within 10 seconds
  • MUST distinguish between observations ("the CTA is the same weight as the nav") and reactions ("it looks cluttered")
  • NEVER use vague words: clean, nice, modern, sleek, beautiful, stunning, minimal, bold
  • SHOULD replace every vague word with a specific observation about hierarchy, weight, rhythm, density, or contrast

What to Observe

  • Where does the eye go first? Is that intentional?
  • How many type sizes are visible? Is there a clear scale?
  • What's the spacing system? Is it consistent?
  • How many colors are in use? What roles do they play?
  • What's the density? Does it match the use case?
  • What states are visible? What states are missing?

Output Structure

  • First: name the design's apparent intent (what it's trying to do)
  • Second: name what's working (specific decisions, not aesthetics)
  • Third: name what's not working (specific decisions, with reasoning)
  • Fourth: one change that would have the most impact

Anti-Patterns

  • Listing only positive observations to be polite
  • Jumping to solutions before diagnosing the problem
  • Evaluating aesthetics instead of decisions
  • Giving feedback about style preferences rather than quality signals

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

Notice what's deliberately missing from a design. Restraint is a taste signal. Use when studying minimalist products, evaluating design maturity, or understanding the power of removal.

The English summary is being prepared. Showing the original description.

Dragoon0x/taste-skills6Updated Feb 27, 2026

Explain the same design observation to a designer, a developer, and a non-technical stakeholder. Same insight, three languages. Use when working cross-functionally or presenting design decisions to mixed audiences.

The English summary is being prepared. Showing the original description.

Dragoon0x/taste-skills6Updated Feb 27, 2026

Palette roles, restraint, semantic consistency, and when fewer colors means better design. Use when building color palettes, evaluating color usage, or diagnosing color-related design problems.

The English summary is being prepared. Showing the original description.

Dragoon0x/taste-skills6Updated Feb 27, 2026

Understand the constraints a design was built under and evaluate quality within that context. Use when reviewing work that had limited time, budget, or team size, or when assessing whether constraints were handled well.

The English summary is being prepared. Showing the original description.

Dragoon0x/taste-skills6Updated Feb 27, 2026

Structured exposure habits for building taste through relentless, intentional consumption. Not passive scrolling. Active intake across design, architecture, film, music, food, and culture. Use when building a taste practice, advising on professional development, or diagnosing why someone's design range feels narrow.

The English summary is being prepared. Showing the original description.

Dragoon0x/taste-skills6Updated Feb 27, 2026

Consistent radii, pixel-perfect alignment, state coverage, and the details that signal design quality. Use when polishing designs, auditing quality, or evaluating whether a design is ready to ship.

The English summary is being prepared. Showing the original description.

Dragoon0x/taste-skills6Updated Feb 27, 2026

See all skills by Dragoon0x

Report a problem with this skill