audit-agents
FreeAudit or rewrite AGENTS.md so it holds only lasting principles. Run it only when the user asks for it by name; never invoke it on your own.
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Make a showreel-grade motion-graphics launch video, with music, that introduces a CLI, library, or product from its repo. Use when asked for a launch, promo, sizzle, or showreel video, an animated intro for a project, or a video to post on X/social.
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See how to installReview the instructions the agent will receive before you install.
The bar is a showreel: the piece a motion designer puts on their résumé to prove how good they are — dynamic, ambitious, scored to music, a real professional production and never a demo or prototype. Go all out. The repo supplies the story; the craft is yours. Nothing here is a template: if the piece could be re-skinned for any other project, it has failed.
Lead with the product and a few memorable benefits. Keep methodology, sample sizes, missing-data allowances, benchmark caveats and source citations in the package README or linked report, not in the video or key art. Do not add fine print, asterisk footnotes, disclaimer blocks or defensive narration. If a claim needs narrowing to stay true, narrow the headline itself; never use tiny text to rescue a misleading headline. Review each frame for reading burden as well as visual quality.
Text is the last resort. Before any word goes on screen, find the picture that makes it unnecessary: an object that transforms, a world that changes, motion that performs the idea. Keep text only where nothing visual can carry it: the product's real commands, its name, and a claim that must be exact. The one exception is orientation: give each shot one header saying what is happening (it can be dynamic, like a live count that ticks with the action), or the best animation reads as random motion. When a draft leans on labels, captions, or subtitles to explain what is happening, redesign the shot instead of rewording the text.
Would a motion designer put this shot on their reel? Tells that it has slid into explainer or demo:
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Audit or rewrite AGENTS.md so it holds only lasting principles. Run it only when the user asks for it by name; never invoke it on your own.
The English summary is being prepared. Showing the original description.
Audit the choices an implementing agent made, not its diff — a pure decision audit that traces the session's history into a choices ledger, changes no code, and never blocks an unsupervised run. Working code still embeds architecture the user never chose; surface it because future work inherits it. Use when the user wants to review the decisions the AI made on their behalf, before merging or committing AI-implemented work, when integrating a delegated subagent's pass, or when a fix "works" but might be a point fix.
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Audit and prioritize performance work through bounded-work and forward-progress checks. Use when asked to find performance issues, investigate freezes/500s/OOMs, review retries or polling for no-progress loops, rank a performance backlog, or implement the next simple performance fixes.
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Audit whether tests earn their maintenance cost and which suite owns each contract. Use when pruning redundant tests, investigating implementation coupling or test-only production hooks, reviewing the value of proposed coverage, or auditing an entire subsystem. Use write-tests to implement the resulting test changes.
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Run fast, progressive experiments to map tunable parameters and their effects. Use when optimizing code, prompts, configurations, or other artifacts against a goal or benchmark, or when a long research run needs a planned hypothesis queue, focused trials, and durable findings.
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Shoot software UI like a film. A sequence of hero shots, each a steep, oblique, extreme close-up of the interface floating in black, with a razor-thin focal plane, a slow motivated camera drift, and UI that acts on its own, hard-cut on the action, ending on one line of copy and a still logo. Use when asked for a launch video, product film, feature trailer, teaser, promo clip, hero shot, or any "cinematic" footage of an app or UI. This skill covers camera, framing, light, and edit. It is stack-agnostic.
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