ab-methodology
FreeUse for reusable ab methodology recipes in software and coding-agent work.
The English summary is being prepared. Showing the original description.
Use for suspicion belief recipes in scripted Coworld policy optimization.
The English summary is being prepared. Showing the original description.
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On-demand recipes (2). Trigger→action heuristics; pull the relevant one when its situation arises.
loop · ⚠ session-derived, unverified
Debounce belief flips driven by noisy frame-by-frame screen perception with a CONSECUTIVE-frame counter, not a single frame and not a cumulative count: a flip/exclusion fires only after the qualifying condition holds for a fixed number of consecutive frames (~0.5s worth), and the counter resets to 0 the instant contradicting evidence appears AND when the latch is freshly re-asserted. Enumerate EVERY reset condition explicitly (e.g. positive match, object coming on-screen, no detections at all, localization loss) -- missing one leaves the counter creeping toward a false flip. Test three cases: decays after threshold, does NOT decay when interrupted, does NOT decay when the contradicting condition is false. For multi-condition behavioral flags, verify the FULL conjunction does not fire when only one sub-condition holds (e.g. a flag requiring visible_ticks>200 AND entries==0 AND stationary_ticks>100). <sub>sources: codex:019e03bc-5520-7e72-aa5c-a572ead62b91, codex:019e05ac-239c-7bb0-8e34-1ec371fbabcd, codex:019e067b-643a-7100-abdb-8d6a0c79d242</sub>
loop · ⚠ session-derived, unverified
Design every sticky/latched belief flag together with its clear/decay path at the moment it is created. A one-way latch (set freely, cleared only by one narrow opposite event) silently rots: it persists a stale belief long after the justifying evidence is gone while downstream action keeps acting on it. Make clearing rules UNIVERSAL, not buried in one branch -- a flag cleared only inside one update branch goes stale on a state transition that skips that branch, so prefer a single universal rule expressed as a pure function of current state (e.g. in_chatroom = (view == Whisper)). When a belief shield depends on phase, make it phase-aware: a shield that is correct in one phase (watching an icon disappear as a completion signal) is wrong in another (the icon still renders during a hold phase, so a missing icon there is genuine negative evidence). When the stale-flag consumer is off-limits to edit, fix the belief at its SOURCE rather than patching every reader. <sub>sources: codex:019e04f4-9a40-7411-a0a5-872164eda3f1, codex:019e05ac-239c-7bb0-8e34-1ec371fbabcd, opencode:ses_201713d2dffe7pZ6AcZMDZXvNZ, codex:019e0140-e554-78e3-b66f-80634cc63f5d (+2)</sub>
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Use for reusable ab methodology recipes in software and coding-agent work.
The English summary is being prepared. Showing the original description.
Use for ab methodology recipes when optimizing a Coworld player.
The English summary is being prepared. Showing the original description.
Use for ab methodology recipes in scripted Coworld policy optimization.
The English summary is being prepared. Showing the original description.
Use for Crewrift-specific ab methodology recipes when optimizing a player.
The English summary is being prepared. Showing the original description.
Use for reusable agent workflow collab recipes in software and coding-agent work.
The English summary is being prepared. Showing the original description.
Use for agent workflow collab recipes in scripted Coworld policy optimization.
The English summary is being prepared. Showing the original description.