ci
FreeMaintain Node3D GitHub Actions, reusable CI patterns, install modes, matrices, native/GPU/platform limits, lint/test/build jobs, and validation semantics.
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Add or maintain node:test, native-load/runtime, visual/offscreen, hardware-dependent, browser/WebGL/Three.js, and integration validation.
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Run score Not tested
See how to installReview the instructions the agent will receive before you install.
Executable validation and the meaning of test coverage.
node --test
scripts.Load .agents/references/ci-platform-limits.md when platform runners, graphics
contexts, GPUs, or native runtime availability affect the test.
Add $ci only when workflow behavior itself changes.
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Maintain Node3D GitHub Actions, reusable CI patterns, install modes, matrices, native/GPU/platform limits, lint/test/build jobs, and validation semantics.
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Work on CUDA, OpenCL, GLSL compute, GL/CUDA or GL/OpenCL interop, GPU data ownership, kernels, argument packing, and compute-driven rendering.
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Work on @node-3d/core browser-like runtime, Document/Window/canvas behavior, WebGL/Three.js compatibility, globals, context and resource behavior.
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Work on Node3D deps-* packages, third-party binaries/headers, getPaths/bin/include contracts, redistribution, provenance, and binary layout consumers.
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Write and maintain Node3D package READMEs, API text, usage snippets, package roles, platform/install notes, and source-backed consumer documentation.
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Create, review, or maintain Node3D runnable examples, consumer-style package imports, feature demos, vendor adaptations, assets, and example validation.
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