Skip to content
cccskills
FreePublished on GitHub

pytorch-lightning

Organize PyTorch training code with LightningModule and Trainer. This skill guides training, validation, logging, model checkpoint saving, early stopping when progress stalls, and configuration for running the same model across multiple GPUs.

OriginalShow the original description

High-level PyTorch framework with Trainer class, automatic distributed training (DDP/FSDP/DeepSpeed), callbacks system, and minimal boilerplate. Scales from laptop to supercomputer with same code. Use when you want clean training loops with built-in best practices.

Works withDiscord
See how to install

Good for

  • Organize existing PyTorch training code
  • Add validation and metric logging
  • Save the best models and stop stalled training
  • Configure training across multiple GPUs or machines

Files included (4)

  • SKILL.md8.9 KB
  • references/callbacks.md11.7 KB
  • references/distributed.md10.6 KB
  • references/hyperparameter-tuning.md12.2 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

PyTorch Lightning - High-Level Training Framework

Quick start

PyTorch Lightning organizes PyTorch code to eliminate boilerplate while maintaining flexibility.

Installation:

pip install lightning

Convert PyTorch to Lightning (3 steps):

import lightning as L
import torch
from torch import nn
from torch.utils.data import DataLoader, Dataset

# Step 1: Define LightningModule (organize your PyTorch code)
class LitModel(L.LightningModule):
    def __init__(self, hidden_size=128):
        super().__init__()
        self.model = nn.Sequential(
            nn.Linear(28 * 28, hidden_size),
            nn.ReLU(),
            nn.Linear(hidden_size, 10)
        )

    def training_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        loss = nn.functional.cross_entropy(y_hat, y)
        self.log('train_loss', loss)  # Auto-logged to TensorBoard
        return loss

    def configure_optimizers(self):
        return torch.optim.Adam(self.parameters(), lr=1e-3)

# Step 2: Create data
train_loader = DataLoader(train_dataset, batch_size=32)

# Step 3: Train with Trainer (handles everything else!)
trainer = L.Trainer(max_epochs=10, accelerator='gpu', devices=2)
model = LitModel()
trainer.fit(model, train_loader)

That's it! Trainer handles:

  • GPU/TPU/CPU switching
  • Distributed training (DDP, FSDP, DeepSpeed)
  • Mixed precision (FP16, BF16)
  • Gradient accumulation
  • Checkpointing
  • Logging
  • Progress bars

Common workflows

Workflow 1: From PyTorch to Lightning

Original PyTorch code:

model = MyModel()
optimizer = torch.optim.Adam(model.parameters())
model.to('cuda')

for epoch in range(max_epochs):
    for batch in train_loader:
        batch = batch.to('cuda')
        optimizer.zero_grad()
        loss = model(batch)
        loss.backward()
        optimizer.step()

Lightning version:

class LitModel(L.LightningModule):
    def __init__(self):
        super().__init__()
        self.model = MyModel()

    def training_step(self, batch, batch_idx):
        loss = self.model(batch)  # No .to('cuda') needed!
        return loss

    def configure_optimizers(self):
        return torch.optim.Adam(self.parameters())

# Train
trainer = L.Trainer(max_epochs=10, accelerator='gpu')
trainer.fit(LitModel(), train_loader)

Benefits: 40+ lines → 15 lines, no device management, automatic distributed

Workflow 2: Validation and testing

class LitModel(L.LightningModule):
    def __init__(self):
        super().__init__()
        self.model = MyModel()

    def training_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        loss = nn.functional.cross_entropy(y_hat, y)
        self.log('train_loss', loss)
        return loss

    def validation_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        val_loss = nn.functional.cross_entropy(y_hat, y)
        acc = (y_hat.argmax(dim=1) == y).float().mean()
        self.log('val_loss', val_loss)
        self.log('val_acc', acc)

    def test_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        test_loss = nn.functional.cross_entropy(y_hat, y)
        self.log('test_loss', test_loss)

    def configure_optimizers(self):
        return torch.optim.Adam(self.parameters(), lr=1e-3)

# Train with validation
trainer = L.Trainer(max_epochs=10)
trainer.fit(model, train_loader, val_loader)

# Test
trainer.test(model, test_loader)

Automatic features:

  • Validation runs every epoch by default
  • Metrics logged to TensorBoard
  • Best model checkpointing based on val_loss

Workflow 3: Distributed training (DDP)

# Same code as single GPU!
model = LitModel()

# 8 GPUs with DDP (automatic!)
trainer = L.Trainer(
    accelerator='gpu',
    devices=8,
    strategy='ddp'  # Or 'fsdp', 'deepspeed'
)

trainer.fit(model, train_loader)

Launch:

# Single command, Lightning handles the rest
python train.py

No changes needed:

  • Automatic data distribution
  • Gradient synchronization
  • Multi-node support (just set num_nodes=2)

Workflow 4: Callbacks for monitoring

from lightning.pytorch.callbacks import ModelCheckpoint, EarlyStopping, LearningRateMonitor

# Create callbacks
checkpoint = ModelCheckpoint(
    monitor='val_loss',
    mode='min',
    save_top_k=3,
    filename='model-{epoch:02d}-{val_loss:.2f}'
)

early_stop = EarlyStopping(
    monitor='val_loss',
    patience=5,
    mode='min'
)

lr_monitor = LearningRateMonitor(logging_interval='epoch')

# Add to Trainer
trainer = L.Trainer(
    max_epochs=100,
    callbacks=[checkpoint, early_stop, lr_monitor]
)

trainer.fit(model, train_loader, val_loader)

Result:

  • Auto-saves best 3 models
  • Stops early if no improvement for 5 epochs
  • Logs learning rate to TensorBoard

Workflow 5: Learning rate scheduling

class LitModel(L.LightningModule):
    # ... (training_step, etc.)

    def configure_optimizers(self):
        optimizer = torch.optim.Adam(self.parameters(), lr=1e-3)

        # Cosine annealing
        scheduler = torch.optim.lr_scheduler.CosineAnnealingLR(
            optimizer,
            T_max=100,
            eta_min=1e-5
        )

        return {
            'optimizer': optimizer,
            'lr_scheduler': {
                'scheduler': scheduler,
                'interval': 'epoch',  # Update per epoch
                'frequency': 1
            }
        }

# Learning rate auto-logged!
trainer = L.Trainer(max_epochs=100)
trainer.fit(model, train_loader)

When to use vs alternatives

Use PyTorch Lightning when:

  • Want clean, organized code
  • Need production-ready training loops
  • Switching between single GPU, multi-GPU, TPU
  • Want built-in callbacks and logging
  • Team collaboration (standardized structure)

Key advantages:

  • Organized: Separates research code from engineering
  • Automatic: DDP, FSDP, DeepSpeed with 1 line
  • Callbacks: Modular training extensions
  • Reproducible: Less boilerplate = fewer bugs
  • Tested: 1M+ downloads/month, battle-tested

Use alternatives instead:

  • Accelerate: Minimal changes to existing code, more flexibility
  • Ray Train: Multi-node orchestration, hyperparameter tuning
  • Raw PyTorch: Maximum control, learning purposes
  • Keras: TensorFlow ecosystem

Common issues

Issue: Loss not decreasing

Check data and model setup:

# Add to training_step
def training_step(self, batch, batch_idx):
    if batch_idx == 0:
        print(f"Batch shape: {batch[0].shape}")
        print(f"Labels: {batch[1]}")
    loss = ...
    return loss

Issue: Out of memory

Reduce batch size or use gradient accumulation:

trainer = L.Trainer(
    accumulate_grad_batches=4,  # Effective batch = batch_size × 4
    precision='bf16'  # Or 'fp16', reduces memory 50%
)

Issue: Validation not running

Ensure you pass val_loader:

# WRONG
trainer.fit(model, train_loader)

# CORRECT
trainer.fit(model, train_loader, val_loader)

Issue: DDP spawns multiple processes unexpectedly

Lightning auto-detects GPUs. Explicitly set devices:

# Test on CPU first
trainer = L.Trainer(accelerator='cpu', devices=1)

# Then GPU
trainer = L.Trainer(accelerator='gpu', devices=1)

Advanced topics

Callbacks: See references/callbacks.md for EarlyStopping, ModelCheckpoint, custom callbacks, and callback hooks.

Distributed strategies: See references/distributed.md for DDP, FSDP, DeepSpeed ZeRO integration, multi-node setup.

Hyperparameter tuning: See references/hyperparameter-tuning.md for integration with Optuna, Ray Tune, and WandB sweeps.

Hardware requirements

  • CPU: Works (good for debugging)
  • Single GPU: Works
  • Multi-GPU: DDP (default), FSDP, or DeepSpeed
  • Multi-node: DDP, FSDP, DeepSpeed
  • TPU: Supported (8 cores)
  • Apple MPS: Supported

Precision options:

  • FP32 (default)
  • FP16 (V100, older GPUs)
  • BF16 (A100/H100, recommended)
  • FP8 (H100)

Resources

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

Creates figures for machine learning papers from draft text or experiment data. Extracts components for Gemini-generated diagrams, chooses suitable charts with matplotlib or seaborn, and adjusts colors, fonts, and export formats for publication.

  • Turn a method section into an architecture diagram
  • Create comparison charts from experiment results
  • Plot training loss and accuracy over time
Orchestra-Research/AI-Research-SKILLs13.9KUpdated Oct 11, 2026

ara-compiler

FreeSummary

Turn papers, code, experiment logs, and notes into an ARA, a structured research package for AI agents. Organizes claims, evidence, verification plans, code stubs, and research decisions, then checks coverage and consistency across the generated files.

  • Organize a paper and its code into a research package
  • Link research claims to tables, figures, and verification plans
  • Preserve failed approaches and research decisions
Orchestra-Research/AI-Research-SKILLs13.9KUpdated Oct 11, 2026

Document how a research or coding session evolved after the work is complete. The skill extracts decisions, experiments, failed approaches, and claims into ara/ files, distinguishing user statements from AI suggestions and actions.

  • Record the reasons behind research decisions
  • Preserve failed experiments and their lessons
  • Distinguish user decisions from AI suggestions
Orchestra-Research/AI-Research-SKILLs13.9KUpdated Oct 11, 2026

Review Agent-Native Research Artifacts, structured research packages for agents, across six dimensions of research quality. Produce a JSON report with scores, strengths, severity-ranked findings, practical improvements, and an overall acceptance or rejection recommendation.

  • Reviewing an ARA before publication
  • Checking whether evidence supports research claims
  • Assessing experimental methods and research records
Orchestra-Research/AI-Research-SKILLs13.9KUpdated Oct 11, 2026

Generate music and sound effects from written descriptions with AudioCraft. Covers MusicGen and AudioGen, using reference melodies or musical styles, producing stereo audio, adjusting generation settings, and saving generated sounds as audio files.

  • Generate music from a written description
  • Create sound effects and environmental audio
  • Generate music using a reference melody or style
Orchestra-Research/AI-Research-SKILLs13.9KUpdated Oct 11, 2026

autogpt-agents

FreeSummary

Build AI agents by connecting workflow blocks in AutoGPT's visual editor. This skill covers multi-step automation, scheduled runs, webhooks that start work after external events, execution monitoring, and custom agent development.

  • Build an AI workflow in a visual editor
  • Start an agent when an external event occurs
  • Run a multi-step workflow on a schedule
Orchestra-Research/AI-Research-SKILLs13.9KUpdated Oct 11, 2026

See all skills by Orchestra-Research

Report a problem with this skill