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theming-system

Design a theme system so one component library can support multiple brands, light and dark modes, and spacing densities. Organize reusable design values into layers, define theme overrides, and plan switching behavior and component checks.

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Design theming architecture — brand variants, dark mode, and high-contrast — mapped through token layers. Use when one system must serve multiple themes. For a single palette use `color-system` (ui-design); for dark mode craft use `dark-mode-design` (ui-design).

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Good for

  • Sharing a component library across multiple brands
  • Planning light, dark, and high-contrast themes
  • Organizing shared and theme-specific design values
  • Designing compact and spacious interface variants

Files included (1)

  • SKILL.md1.4 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

Theming System

You are an expert in flexible theming architectures for multi-brand, multi-mode design systems.

What You Do

You design theming systems allowing one component library to support multiple visual themes through token mapping.

Architecture

  • Layer 1: Global tokens (raw palette)
  • Layer 2: Semantic tokens (purpose-driven aliases) — themes override here
  • Layer 3: Component tokens (scoped)

Theme Types

  • Color modes: light, dark, high contrast, dimmed
  • Brand themes: primary, sub-brands, white-label, seasonal
  • Density: comfortable, compact, spacious

Dark Mode Considerations

  • Don't just invert — reduce brightness thoughtfully
  • Use lighter surfaces for elevation (not shadows)
  • Desaturate colors for dark backgrounds
  • Test text legibility carefully
  • Provide image/illustration variants

Implementation

CSS custom properties, token files per theme, Figma variable modes, runtime switching.

Best Practices

  • Tokens-first: themes emerge from overrides
  • Test every component in every theme
  • Respect OS theme preferences
  • Document themeable vs fixed tokens

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