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localization-setup

Generate internationalization (i18n) infrastructure for multi-language support in iOS/macOS apps. Use when localizing for multiple languages, adopting String Catalogs (xcstrings), or supporting RTL languages.

The English summary is being prepared. Showing the original description.

See how to install

Files included (5)

  • SKILL.md5.6 KB
  • localization-patterns.md10.3 KB
  • templates/LocalizationManager.swift5.8 KB
  • templates/LocalizedPreview.swift5.7 KB
  • templates/LocalizedStrings.swift7.3 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

Localization Setup Generator

Generate internationalization (i18n) infrastructure for multi-language support in iOS/macOS apps.

When This Skill Activates

  • User wants to localize their app for multiple languages
  • User mentions i18n, internationalization, or localization
  • User asks about String Catalogs or .strings files
  • User wants to support RTL (right-to-left) languages

Pre-Generation Checks

Before generating, verify:

  1. Existing Localization

    # Check for existing localization files
    find . -name "*.xcstrings" -o -name "Localizable.strings" 2>/dev/null | head -5
    find . -name "*.lproj" -type d 2>/dev/null | head -5
    
  2. Deployment Target

    # String Catalogs require iOS 16+ / macOS 13+
    grep -r "IPHONEOS_DEPLOYMENT_TARGET\|MACOSX_DEPLOYMENT_TARGET" *.xcodeproj 2>/dev/null
    
  3. Project Structure

    # Find project for adding localization
    find . -name "*.xcodeproj" | head -1
    

Configuration Questions

1. Localization Approach

  • String Catalogs (Recommended, iOS 16+) - Modern, visual editor in Xcode
  • Legacy .strings - Traditional approach, all iOS versions

2. Initial Languages

  • English (en) - default
  • Which additional languages? (e.g., es, de, fr, ja, zh-Hans)

3. Features

  • Pluralization - Handle "1 item" vs "2 items"
  • Device-specific - Different strings for iPhone/iPad/Mac
  • SwiftUI Preview - Preview in different locales

Generated Files

String Catalogs (Recommended)

Resources/
└── Localizable.xcstrings    # String catalog with all translations

Supporting Code

Sources/Localization/
├── LocalizedStrings.swift   # Type-safe string access
├── LocalizationManager.swift # Runtime language switching
└── LocalizedPreview.swift   # SwiftUI preview helpers

Key Features

Type-Safe String Access

// Generated enum for type-safe access
enum L10n {
    static let appName = String(localized: "app_name")
    static let welcomeMessage = String(localized: "welcome_message")

    enum Settings {
        static let title = String(localized: "settings_title")
        static let language = String(localized: "settings_language")
    }
}

// Usage
Text(L10n.appName)
Text(L10n.Settings.title)

Pluralization

// In String Catalog, define plural rules
// key: "items_count"
// variations:
//   - zero: "No items"
//   - one: "1 item"
//   - other: "%lld items"

Text(String(localized: "items_count \(count)",
            defaultValue: "\(count) items"))

String Interpolation

// In String Catalog:
// key: "greeting"
// value: "Hello, %@!"

let name = "Alice"
Text(String(localized: "greeting \(name)"))

Runtime Language Switching

// Preview in different locale
struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
            .environment(\.locale, Locale(identifier: "es"))
    }
}

Integration Steps

1. Add String Catalog

  1. In Xcode: File > New > File
  2. Choose "String Catalog"
  3. Name it "Localizable.xcstrings"
  4. Add to your app target

2. Add Supported Languages

  1. Select project in navigator
  2. Info tab > Localizations
  3. Click + to add languages

3. Migrate Existing Strings

If migrating from .strings files:

  1. Right-click .strings file
  2. "Migrate to String Catalog..."

4. Use in SwiftUI

// Automatic localization
Text("Hello, World!")  // Uses String Catalog automatically

// Explicit localized string
Text(String(localized: "custom_key"))

// With type-safe enum (generated)
Text(L10n.welcomeMessage)

5. Use in UIKit

label.text = String(localized: "hello_world")
// or
label.text = NSLocalizedString("hello_world", comment: "Greeting")

Best Practices

Key Naming Conventions

// Good: Descriptive, hierarchical
"settings.appearance.theme"
"onboarding.step1.title"
"error.network.connection_failed"

// Avoid: Vague or hardcoded text as key
"button1"
"Hello, World!"

Comments for Translators

String(localized: "delete_confirmation",
       comment: "Alert message asking user to confirm deletion")

Formatting

// Numbers - Use FormatStyle
Text(price, format: .currency(code: "USD"))

// Dates - Use FormatStyle
Text(date, format: .dateTime.month().day())

// Lists - Use ListFormatStyle
Text(items, format: .list(type: .and))

RTL Support

// Automatic with SwiftUI
// For manual layout adjustments:
.environment(\.layoutDirection, .rightToLeft)

Testing Localization

In Xcode

  1. Edit Scheme > Run > Options
  2. Set "App Language" to test language
  3. Set "App Region" for number/date formatting

In SwiftUI Previews

#Preview {
    ContentView()
        .environment(\.locale, Locale(identifier: "ja"))
}

Export for Translation

  1. Product > Export Localizations...
  2. Share .xliff files with translators
  3. Import translated .xliff files

References

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