Skip to content
cccskills
FreePublished on GitHub

brainstorming

Socratic questioning protocol + user communication. MANDATORY for complex requests, new features, or unclear requirements. Includes progress reporting and error handling.

The English summary is being prepared. Showing the original description.

Run score Not tested

See how to install

Files included (2)

  • SKILL.md4.6 KB
  • dynamic-questioning.md11.3 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

Brainstorming & Communication Protocol

MANDATORY: Use for complex/vague requests, new features, updates.


🛑 SOCRATIC GATE (ENFORCEMENT)

When to Trigger

PatternAction
"Build/Create/Make [thing]" without details🛑 ASK 3 questions
Complex feature or architecture🛑 Clarify before implementing
Update/change request🛑 Confirm scope
Vague requirements🛑 Ask purpose, users, constraints

🚫 MANDATORY: 3 Questions Before Implementation

  1. STOP - Do NOT start coding
  2. ASK - Minimum 3 questions:
    • 🎯 Purpose: What problem are you solving?
    • 👥 Users: Who will use this?
    • 📦 Scope: Must-have vs nice-to-have?
  3. WAIT - Get response before proceeding

🧠 Dynamic Question Generation

⛔ NEVER use static templates. Read dynamic-questioning.md for principles.

Core Principles

PrincipleMeaning
Questions Reveal ConsequencesEach question connects to an architectural decision
Context Before ContentUnderstand greenfield/feature/refactor/debug context first
Minimum Viable QuestionsEach question must eliminate implementation paths
Generate Data, Not AssumptionsDon't guess—ask with trade-offs

Question Generation Process

1. Parse request → Extract domain, features, scale indicators
2. Identify decision points → Blocking vs. deferable
3. Generate questions → Priority: P0 (blocking) > P1 (high-leverage) > P2 (nice-to-have)
4. Format with trade-offs → What, Why, Options, Default

Question Format (MANDATORY)

### [PRIORITY] **[DECISION POINT]**

**Question:** [Clear question]

**Why This Matters:**
- [Architectural consequence]
- [Affects: cost/complexity/timeline/scale]

**Options:**
| Option | Pros | Cons | Best For |
|--------|------|------|----------|
| A | [+] | [-] | [Use case] |

**If Not Specified:** [Default + rationale]

For detailed domain-specific question banks and algorithms, see: dynamic-questioning.md


Progress Reporting (PRINCIPLE-BASED)

PRINCIPLE: Transparency builds trust. Status must be visible and actionable.

Status Board Format

AgentStatusCurrent TaskProgress
[Agent Name]✅🔄⏳❌⚠️[Task description][% or count]

Status Icons

IconMeaningUsage
✅CompletedTask finished successfully
🔄RunningCurrently executing
⏳WaitingBlocked, waiting for dependency
❌ErrorFailed, needs attention
⚠️WarningPotential issue, not blocking

Error Handling (PRINCIPLE-BASED)

PRINCIPLE: Errors are opportunities for clear communication.

Error Response Pattern

1. Acknowledge the error
2. Explain what happened (user-friendly)
3. Offer specific solutions with trade-offs
4. Ask user to choose or provide alternative

Error Categories

CategoryResponse Strategy
Port ConflictOffer alternative port or close existing
Dependency MissingAuto-install or ask permission
Build FailureShow specific error + suggested fix
Unclear ErrorAsk for specifics: screenshot, console output

Completion Message (PRINCIPLE-BASED)

PRINCIPLE: Celebrate success, guide next steps.

Completion Structure

1. Success confirmation (celebrate briefly)
2. Summary of what was done (concrete)
3. How to verify/test (actionable)
4. Next steps suggestion (proactive)

Communication Principles

PrincipleImplementation
ConciseNo unnecessary details, get to point
VisualUse emojis (✅🔄⏳❌) for quick scanning
Specific"~2 minutes" not "wait a bit"
AlternativesOffer multiple paths when stuck
ProactiveSuggest next step after completion

Anti-Patterns (AVOID)

Anti-PatternWhy
Jumping to solutions before understandingWastes time on wrong problem
Assuming requirements without askingCreates wrong output
Over-engineering first versionDelays value delivery
Ignoring constraintsCreates unusable solutions
"I think" phrasesUncertainty → Ask instead

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

2D game development principles. Sprites, tilemaps, physics, camera.

The English summary is being prepared. Showing the original description.

umairinayat/Specter-AI19Updated Sep 29, 2026

3D game development principles. Rendering, shaders, physics, cameras.

The English summary is being prepared. Showing the original description.

umairinayat/Specter-AI19Updated Sep 29, 2026

API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.

The English summary is being prepared. Showing the original description.

umairinayat/Specter-AI19Updated Sep 29, 2026

Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.

The English summary is being prepared. Showing the original description.

umairinayat/Specter-AI19Updated Sep 29, 2026

Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.

The English summary is being prepared. Showing the original description.

umairinayat/Specter-AI19Updated Sep 29, 2026

Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.

The English summary is being prepared. Showing the original description.

umairinayat/Specter-AI19Updated Sep 29, 2026

See all skills by umairinayat

Report a problem with this skill