2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Code review guidelines covering code quality, security, and best practices.
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See how to installReview the instructions the agent will receive before you install.
// ❌ Vague prompt in code
const response = await ai.generate(userInput);
// ✅ Structured & Safe prompt
const response = await ai.generate({
system: "You are a specialized parser...",
input: sanitize(userInput),
schema: ResponseSchema
});
// ❌ Magic numbers
if (status === 3) { ... }
// ✅ Named constants
if (status === Status.ACTIVE) { ... }
// ❌ Deep nesting
if (a) { if (b) { if (c) { ... } } }
// ✅ Early returns
if (!a) return;
if (!b) return;
if (!c) return;
// do work
// ❌ Long functions (100+ lines)
// ✅ Small, focused functions
// ❌ any type
const data: any = ...
// ✅ Proper types
const data: UserData = ...
// Blocking issues use 🔴
🔴 BLOCKING: SQL injection vulnerability here
// Important suggestions use 🟡
🟡 SUGGESTION: Consider using useMemo for performance
// Minor nits use 🟢
🟢 NIT: Prefer const over let for immutable variable
// Questions use ❓
❓ QUESTION: What happens if user is null here?
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
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Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.
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Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
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Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.
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