Build event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Export and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.
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gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.
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gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.7천2026년 10월 9일 업데이트
Show current context status and session health. Use to check how much context has been used, whether auto-compact is approaching, and what state will be preserved.
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pedrohcgs/claude-code-my-workflow☆ 1.7천2026년 9월 28일 업데이트
Combined codebase health dashboard that scores a project across all four quality dimensions — PR quality, architecture, tech debt, and test quality — in a single pass, drawing on twelve classic engineering books. Triggers when: user wants an overall quality assessment, asks "how healthy is this codebase?", "run all the checks", "I need a health score before the release", or wants to onboard a new team with a quality overview. Do NOT trigger for: server health checks, HTTP health endpoints, Kubernetes liveness/readiness probes, database health, or application uptime. Also do not trigger when the user specifically requests only one dimension — use the corresponding focused skill instead (brooks-review / brooks-audit / brooks-debt / brooks-test).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
hyhmrright/brooks-lint☆ 1.5천2026년 10월 19일 업데이트
Places, routes, travel times, distances and weather in China through the 高德地图 (Amap) MCP server. Use when the user asks how far, how long, how to get somewhere (car, transit, bike, foot), what is near a place, or about the weather in a Chinese city.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nano-muse/nanoMuse☆ 1.5천2026년 10월 18일 업데이트
Runs a 6-dimension evidence-based health audit of this skills marketplace repo — code safety, docs/SSOT, security/PII, PR/issue triage, manifest integrity — via a parallel workflow, then verifies findings by priority. Use for 全面体检 / 检查仓库状态 / 审计一下仓库, a pre-release sweep, or "is this repo OK" even without saying "workflow". Not for building marketplace.json (use marketplace-dev) or cache drift (use skill-governance).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
daymade/claude-code-skills☆ 1.5천2026년 10월 19일 업데이트
Build a beginner running plan from wherever you are to a real goal — first nonstop mile, 5K, or 10K — that builds up slowly enough to avoid injury. Use when asked for a couch to 5k plan, help me start running, train for a [distance], or a running plan for beginners. Produces a week-by-week walk/run progression to the goal, session detail, pacing and form basics, rest and cross-training, and an injury-prevention note — with a 'check with a doctor if you have health conditions' flag.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 19일 업데이트
Make a genuinely good drink from the bottles already on your shelf — no special trip, no 12-ingredient recipe. Use when asked what can I make with [spirits], cocktail from what I have, I've got [bottles] what can I drink, or make me a drink without buying anything. Produces two or three cocktails you can build right now with ratios, a method, sensible substitutions for what you're missing, and a zero-proof version — scaled to how many you're making.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 19일 업데이트
Check whether you're burning out as a caregiver — and get a realistic plan to protect yourself before you can't keep going. Use when asked I'm exhausted from caregiving, am I burning out caring for my parent, caregiver stress help, or I have nothing left to give. Produces an honest read on your burnout signs and how depleted you are, permission and reasons to accept help (which caregivers resist), specific ways to get support and respite, the guilt and identity traps to address, and a realistic self-care plan that fits a caregiver's actual life — because a caregiver who collapses can't care for anyone. Not medical or mental-health treatment.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 19일 업데이트
Run the pre-flight checklist before an agent drives a browser — the untrusted-web-content threat (every page is attacker-controllable), the credential and session-cookie exposure, the action-confirmation gates for purchases and posts, and the sandboxing that limits the damage. Use when asked let my agent browse safely, is it safe to give the agent computer/browser use, guardrails before the agent uses my browser, or review my browser agent's setup. Produces the sandbox decision, the content-injection defenses, the action gates, and the credential-isolation rules.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 19일 업데이트
Plan a board game night that actually lands — the right games for your group size, mix, and time, in a running order that keeps energy up. Use when asked to plan a game night, what board game should we play, games for [N] people, or what to play with a mixed group. Produces game picks matched to player count and experience, a warm-up-to-main running order, teach-time and play-time estimates, and swaps for the non-gamers or the one player who hates losing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 19일 업데이트
Plan a trip that actually works with a disability or access need — confirm real accessibility (not just 'accessible' labels), book the assistance in advance, plan for equipment and medication, and build in the contingencies for when access breaks down. Use when someone says 'plan an accessible trip', 'travelling with a wheelchair/disability', 'book assistance for my flight', or 'will this hotel actually work for me'. Produces an access-verified itinerary, an assistance-booking checklist, an equipment/medication plan, and contingency scripts. Verify specifics with providers.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 19일 업데이트
Check live air quality anywhere with zero API keys — Open-Meteo's air-quality API via curl, decoded from raw PM2.5 and AQI numbers into what they mean for going outside. Use when asked what's the air quality, is it safe to run outside, AQI in my city, or pollution levels right now. Produces the current AQI and pollutant levels, the plain-language health read with the standard bands, and the rerunnable command.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 19일 업데이트
WebView traps across device classes: startup that freezes low-RAM phones, a killed renderer that takes the app with it, devices with no usable provider, AndroidView lifecycle and cookies. Use when a web screen freezes, vanishes or crashes only on some devices.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
maxrave-dev/kotlin-footguns☆ 1.5천2026년 10월 18일 업데이트
Help users identify whether supply or demand is their primary growth bottleneck and apply tactical levers to achieve marketplace liquidity and long-term health.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
RefoundAI/lenny-skills☆ 1.4천2026년 7월 17일 업데이트
Help users build a sustainable engineering culture by measuring health through frameworks like Core 4, managing technical debt as leverage, and optimizing workflows with AI tools.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
RefoundAI/lenny-skills☆ 1.4천2026년 7월 17일 업데이트
Help users define precise liquidity metrics, set competitive take rates based on value delivery, and manage the delicate balance between supply-side health and platform profitability.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
RefoundAI/lenny-skills☆ 1.4천2026년 7월 17일 업데이트
Help users navigate the psychological burdens of leadership by cultivating emotional awareness, reframing failure, and building sustainable mental health practices.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
RefoundAI/lenny-skills☆ 1.4천2026년 7월 17일 업데이트