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cccskills

테스트·보안 스킬

테스트 설계, 취약점 진단, 품질 보증 (1.3만건)

가격이나 정렬 순서로 필터

Validate Commodore MPS-802 and 1526 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS802 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary-address functions, PETSCII/character sets, 8x8 glyphs, enhanced width, reverse and paging modes, formatter strings, programmable characters, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS802 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS802.pdf, the MPS-802 user guide, and 1526/MPS-802/4023 service information.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate Commodore 64 SID 6581/8580 sound emulation in EMULATORS, including $D400-$D7FF register decoding, voices, frequency, pulse width, control bits, ADSR/envelope behavior, oscillator sync/ring/noise/test, filters, volume DAC/sample clicks, paddles, read-only registers, mirrors, and reSID integration. Use when Codex reviews or edits SID, Sound, audio wrapper, register, filter, waveform, envelope, or mapped SID behavior.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate Commodore 64 VIC-II emulation in EMULATORS, including $D000-$D3FF register behavior, PAL/NTSC timing, raster counters, badlines, BA/AEC bus stealing, video matrix and bitmap fetches, sprites, collisions, borders, IRQs, color RAM usage, and display modes. Use when Codex reviews or edits VICII, Screen, Memory/PLA, raster, sprite, video, or cycle-level behavior for C64 classes.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Implement or extend a reusable hardware chip and its machine-specific wiring in EMULATORS, including registers, pins or logical signals, clocks, state machines, memory-mapped behavior, side effects, interrupts, DMA or bus requests, serialization, introspection, and chip tests. Use when adding a controller, timer, PIA, PPI, UART, video or sound device, custom ASIC, register bank, or a variant of an existing chip.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Measure and audit C/C++ code size, namespace distribution, function complexity, nesting, recurrence, and namespace coupling in the EMULATORS framework. Use when Codex needs codebase statistics, complexity baselines, namespace comparisons, duplication indicators, hotspots, architectural growth analysis, or before/after complexity reports while excluding third-party code.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Implement or extend a CPU architecture, processor variant, instruction set, addressing modes, registers, interrupts, bus transactions, disassembly, timing, and processor tests in EMULATORS. Use when adding a processor not yet emulated, deriving a CPU from F6500, FZ80, or another family, filling missing opcodes, correcting instruction semantics or cycles, or creating exhaustive instruction and interrupt tests.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Parse and interpret execution debug logs generated by the EMULATORS framework, correlating each CPU instruction block with its VIC-II, CIA, SID, interrupt, stop, raster, badline, and memory-access cycles. Use for .LOG traces from EMULATORS when diagnosing cycle timing, raster effects, CPU stalls, IRQ/NMI entry, instruction/chip synchronization, or when reconstructing execution around a PC or mapped register.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate Commodore MPS-801 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS801 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary addresses, PETSCII/character sets, 6x7 glyphs, double width, graphics mode, reverse field, tab and dot positioning, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS801 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS801.pdf and historical MPS-801 sources.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Design and implement unit, conformance, integration, timing, boot, trace, video, audio, and regression tests for EMULATORS processors, chips, peripherals, and complete machines. Use when creating a verification strategy for a new emulator, converting hardware documentation into tests, adding diagnostic programs or golden artifacts, measuring behavioral coverage, or proving that components interact correctly.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate and implement Sinclair ZX80 video emulation in the EMULATORS repository, including CPU-driven display generation, display-file execution, Z80 M1/refresh/HALT/INT interactions, character and inverse-video fetches, line counter and shift register behavior, horizontal and vertical sync, collapsed display files, PAL timing, flicker, and cassette/video coupling. Use when Codex reviews or edits namespace ZX81 code for the /mZX80 model, especially ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, or video tests.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Build and run EMULATORS locally on Windows with the repository-compatible Visual Studio configuration and SDL runtime architecture. Use whenever Codex compiles, links, tests, launches, or smoke-tests an EMULATORS executable on Windows.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate MSX PSG sound emulation in EMULATORS, including AY-3-8910/YM2149 ports

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate MSX video emulation for the TMS9918A/TMS9928A/TMS9929A VDP family in EMULATORS, including ports

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate and implement Sinclair ZX Spectrum 48K ROM-visible behavior in the EMULATORS repository, including reset and restart vectors, IM1/NMI handling, keyboard scanning and repeat, beeper and tape routines, screen/printer output, channels and streams, BASIC tokenization and execution, expression evaluation, memory movement, system variables, calculator stack, floating-point formats, ROM traps, localized ROM selection, and firmware/hardware timing contracts. Use when Codex reviews or edits ZX Spectrum ROM loading, KERNAL-style traps, keyboard, tape, screen, printer, BASIC files, tokens, system variables, startup, interrupts, or compatibility tests.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate and implement Sinclair ZX Spectrum 16K/48K ULA and board-level behavior in the EMULATORS repository, including PAL/NTSC raster timing, bitmap and attribute fetches, FLASH/BRIGHT/INK/PAPER rendering, CPU clock generation, lower-RAM and I/O contention, floating bus, snow effect, DRAM addressing and refresh, port FE keyboard/tape/border/sound behavior, interrupts, and ULA revision boundaries. Use when Codex reviews or edits namespace ZXSPECTRUM ULA, ULARegisters, Memory, PortManager, Screen, Sound, Datasette, Z80 bus timing, raster, contention, or ZX Spectrum hardware tests.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate and implement Sinclair ZX81 video emulation in the EMULATORS repository for /mZX811, /mZX812, and /mZX813, including ULA character generation, Z80 display-file execution, M1/refresh/HALT/INT behavior, scanline timing, HSYNC/VSYNC, NMI generator and WAIT synchronization, SLOW and FAST modes, PAL/NTSC margins, collapsed display files, inverse video, high-resolution techniques, ROM-version interactions, and ULA revision boundaries. Use when Codex reviews or edits namespace ZX81 ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, ROM-specific video flow, or ZX81 video tests.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate MSX memory mapping in EMULATORS, including 16 KB pages, primary slot selection through PPI port

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

Validate general MSX system emulation in EMULATORS, including BIOS-facing behavior, Z80/VDP interrupt wiring, standard I/O ports, PPI 8255 ports

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Commnets/EMULATORS102026년 10월 18일 업데이트

vue

무료

Use when editing .vue files, creating Vue 3 components, writing composables, or testing Vue code - provides Composition API patterns, props/emits best practices, VueUse integration, and reactive destructuring guidance

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

valibali/hamledger102026년 2월 6일 업데이트

prisma-composer

Prisma 공식무료

Use when writing, testing, or deploying a Prisma Composer app. Read the official Composer skill even if the project has no local copy.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

prisma/cursor-plugin102026년 9월 30일 업데이트

refine

무료

SOP for the automated refinement loop (/refine) workflow. Trigger when: - Exhaustively auditing and optimizing pre-existing codebase artifacts. - Applying iterative contraction mapping to reduce code entropy. - Prompt contains: /refine, refinement loop, contraction mapping, fixed-point sweep.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nrdxp/predicate102026년 9월 1일 업데이트

ai-audit

무료

SOP for auditing AI-generated code. Trigger when: - Reviewing, refactoring, or cleaning up AI-generated code to prevent regressions or hallucinated APIs. - Prompt contains: /ai-audit, code audit, AI cleanup, common flaws.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nrdxp/predicate102026년 9월 1일 업데이트

Guidelines and strategies for constructing meaningful test suites, property-based tests, metamorphic relations, and fuzzing harnesses. Trigger when: - Designing verification bounds, writing tests, creating test invariants, or implementing validation gates. - Prompt contains: testing, test design, property-based testing, PBT, metamorphic testing, fuzzing, integration tests, E2E.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nrdxp/predicate102026년 9월 1일 업데이트

record

무료

Durable categorized record-keeping for any predicate-enabled walk. Trigger when: - Classifying a step's output for recording (decision, finding, debt, feedback). - Promoting a scratch artifact to the ledger, to repo/docs, or to a category home (.ledger/tech-debt/, .ledger/process-feedback/). - Auditing whether a draft is structurally ready for its destination. - Running a zero-context sensibility read before committing to promotion. - Recording a known limitation as a tech-debt entry (not prose in the log). - Recording a friction, miss, improvement, or process amendment. - Prompt contains: /record, record-keeping, promote, ledger note, zettelkasten, scratch-to-ledger, zero-context read, over-strip, classification trigger, tech-debt, process-feedback, amendment.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nrdxp/predicate102026년 9월 1일 업데이트