Deploy and manage cloud infrastructure on Cloudflare (Workers, R2, D1, KV, Pages, Durable Objects, Browser Rendering), Docker containers, and Google Cloud Platform (Compute Engine, GKE, Cloud Run, App Engine, Cloud Storage). Use when deploying serverless functions to the edge, configuring edge computing solutions, managing Docker containers and images, setting up CI/CD pipelines, optimizing cloud infrastructure costs, implementing global caching strategies, working with cloud databases, or building cloud-native applications.
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VoDaiLocz/kilo-kit-mcp☆ 282026년 9월 13일 업데이트
Use when you need to query a MISP instance for existing events/attributes/objects, or push new intel into MISP — adding attributes to an event, creating an event, or uploading a STIX 2 bundle as one or more events. Two-way integration. Commonly invoked by /ip-investigation and friends to check whether an indicator is already known to your CTI sharing community, and by analytical skills that want to publish their findings back to MISP. Reads $MISP_URL and $MISP_API_KEY.
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Liberty91LTD/cti-skills☆ 272026년 9월 30일 업데이트
Build PFC 5.0 asphalt-mixture specimens with explicit aggregate objects, a declared homogenized-mastic or fine-particle abstraction, residual air voids, measured gradation conversion, contact-pair assignment, compaction, equilibrium, and mass-volume closure; use before Marshall, rutting, creep, or strength tests.
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Echo-aloha/asphalt-codex-skills-5☆ 262026년 8월 26일 업데이트
Cloudflare Workers edge compute platform — Wrangler CLI, KV, D1, R2, Durable Objects, Queues, Workers AI
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agents-inc/skills☆ 252026년 10월 17일 업데이트
Edit the Prisma Next data contract — add models, fields, relations, indexes, enums, value objects (composite types), type aliases, namespaces (Postgres schemas), cross-contract foreign keys (cross-space FK), polymorphic types (`@@discriminator` / `@@base`), use extension namespaces (`pgvector.Vector(...)`, `cipherstash.EncryptedString(...)`), wire `prisma-next.config.ts` with `defineConfig` from the `@prisma-next/<target>/config` façade, and run `prisma-next contract emit`. Use for schema, models, fields, attributes, soft delete, paranoid, scopes, validations, callbacks, prisma schema, PSL, contract.prisma, contract.ts, contract.json, contract.d.ts, façade imports, `@prisma-next/postgres/config`, `@prisma-next/postgres/contract-builder`, `@prisma-next/postgres/control`, `@prisma-next/mongo/config`, `@prisma-next/mongo/contract-builder`, `extensions:`, `extensionPacks`, pgvector, cipherstash, postgis, paradedb, supabase, `@prisma-next/extension-supabase`, `@@control`, control policy, managed, tolerated, external, observed, PN-CLI-4002, PN-CLI-4003, PN-CLI-4011.
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prisma/open-chat☆ 242026년 7월 23일 업데이트
Activate for any work in the tests/e2e/ directory: creating or editing test files (tests/*.test.ts), page objects (pages/), helpers (helpers/), or vitest config. Enforces agent-browser conventions specific to this project.
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madarasz/always-be-running☆ 242026년 6월 16일 업데이트
Sync processed CSS design tokens with JavaScript theme objects for React Native. Use when aligning tokens after Figma sync, checking token consistency, or updating JS theme files manually.
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LedgerHQ/lumen☆ 232026년 10월 21일 업데이트
Prototype pollution testing for JavaScript stacks. Use when user input is merged into objects (query parsers, JSON bodies, deep assign), when configuring libraries via untrusted keys, or when hunting RCE gadgets via polluted Object.prototype in Node or the browser.
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ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
NoSQL injection playbook. Use when MongoDB-style operators, JSON query objects, flexible search filters, or backend query DSLs may allow data or logic abuse.
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ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
Exploit PHP object serialization vulnerabilities (Insecure Deserialization). This skill details how to identify unserialize() injection points and construct malicious serialized objects using Property Oriented Programming (POP) chains to achieve Remote Code Execution (RCE).
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ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
Exploit insecure deserialization in Node.js applications (specifically targeting libraries like `node-serialize`) by crafting malicious Immediately Invoked Function Expressions (IIFE) hidden within serialized JSON objects to achieve Remote Code Execution (RCE).
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ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
Exploit Java Insecure Deserialization vulnerabilities leading to Remote Code Execution (RCE). Identify serialized Java objects natively passed within HTTP parameters, cookies, or sockets (e.g., `rO0AB...`). Utilize `ysoserial` to meticulously craft malignant payload chains exploiting vulnerable gadget libraries like CommonsCollections inherently present in the application's classpath.
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ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
Identify and exploit Mass Assignment vulnerabilities in APIs. Use this skill when testing REST APIs or application forms that directly map user-supplied JSON or POST input to internal database objects. An attacker can inject undocumented variables (e.g., `is_admin`, `verified`) to illegally modify restricted properties.
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ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
Drive running Unity Editor from shell to verify compiles, playmode, scenes, screenshots. Use when editing C# scripts, scenes, or assets in a Unity project and needing to: (1) check compilation succeeds, (2) read console errors, (3) enter/exit Play mode, (4) capture screenshots or frame recordings, (5) select objects or aim the Scene camera, (6) query editor window layout. Injects a file-polling command bridge (UnityRemote.cs) — prefer this over batchmode (fights the Library lock) or GUI automation.
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jim60105/copilot-prompt☆ 222026년 10월 16일 업데이트
Generates networking boilerplate adapted to the project's chosen networking package (NGO, Mirror, Photon). Use when setting up multiplayer systems, syncing state, writing RPCs, building lobbies, or designing an authority matrix. Triggers on requests like "add multiplayer", "sync player health", "create an RPC", "set up lobbies", "make this networked", "add co-op", "replicate this across clients", "spawn networked objects", "handle player disconnect", "create a matchmaking system", or any task involving network state synchronization, remote procedure calls, or client-server architecture. Always reads ProjectConfig.yaml -> networking before generating code. If networking is "none", do NOT generate networking code.
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IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
Generate engine-specific test helper libraries for the project's test suite. Reads existing test patterns and produces tests/helpers/ with assertion utilities, factory functions, and mock objects tailored to the project's systems. Reduces boilerplate in new test files.
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IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
Unity 6 multiplayer and networking guide. Use when building multiplayer games, working with Netcode for GameObjects, NetworkManager, NetworkObject, NetworkBehaviour, RPCs (ServerRpc, ClientRpc), NetworkVariables, or Unity multiplayer services (Relay, Lobby). Covers client-server architecture, state synchronization, and scene management. Based on Unity 6.3 LTS documentation.
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IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
Unity ScriptableObject patterns for data management, configuration, and runtime systems.
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IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
Unity 6 C# scripting guide. Use when writing MonoBehaviour scripts, handling lifecycle events (Awake, Start, Update, FixedUpdate), using coroutines or async/await (Awaitable), working with ScriptableObjects, events, delegates, or core APIs like Vector3, Quaternion, Time, Debug. Based on Unity 6.3 LTS documentation.
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IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
用于将昂贵的浏览器工作移出主线程,涉及 Web Workers、SharedWorker、worker 池、Comlink、transferable objects、Vite/Webpack worker 集成或 UI 响应性修复。不要用于轻量同步工作或 DOM 操作;中文触发词包括 Web Worker、后台线程、主线程阻塞。
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bovinphang/frontend-craft☆ 222026년 9월 26일 업데이트
Use when moving expensive browser work off the main thread with Web Workers, SharedWorker, worker pools, Comlink, transferable objects, Vite/Webpack worker integration, or UI responsiveness fixes. Do not use for lightweight synchronous work or DOM manipulation; Chinese triggers include Web Worker, background thread, main thread blocking.
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bovinphang/frontend-craft☆ 222026년 9월 26일 업데이트
Expert guidance for Domain-Driven Design architecture and implementation. Use when designing complex business systems, defining bounded contexts, structuring domain models, choosing between modular monolith vs microservices, implementing aggregates/entities/value objects, or when users mention "DDD", "domain-driven design", "bounded context", "aggregate", "domain model", "ubiquitous language", "event storming", "context mapping", "domain events", "anemic domain model", strategic design, tactical patterns, or domain modeling. Helps make architectural decisions, identify subdomains, design aggregates, and avoid common DDD pitfalls.
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joaquimscosta/arkhe-claude-plugins☆ 212026년 10월 16일 업데이트
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
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datit309/supergraph☆ 212026년 10월 18일 업데이트
Use this skill when setting up Service Cloud Voice with Amazon Connect — provisioning the contact center, configuring phone numbers, enabling real-time transcription, and configuring After Conversation Work Time. Covers the deployable metadata behind it: CallCenter, ConversationVendorInfo (vendorType), CallCenterRoutingMap, the Voice ServiceChannel that carries ACW, ServicePresenceStatus, PresenceUserConfig, ServiceCloudVoice.settings, and the VoiceCall / VoiceCallRecording objects. Trigger keywords: Service Cloud Voice, Amazon Connect, contact center, softphone, call transcription, After Conversation Work, ACW, wrap-up time, VoiceCall, CallCenter metadata, vendorType, telephony provider. NOT for Omni-Channel routing setup — use admin/omni-channel-routing-setup. NOT for Open CTI softphone adapters — use apex/cti-adapter-development. NOT for Sales Dialer (Voice.settings) — that is a different product.
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PranavNagrecha/AwesomeSalesforceSkills☆ 202026년 10월 21일 업데이트