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cccskills

'3d' 검색 결과

841건 · 관련도순

为中文微信公众号文章分析内容并生成清晰易懂、真实 3D 毛毡质感且图文一体的头条长封面、1:1 分享页封面与正文配图,同时给出每张正文图应插在哪个原句之后。用于用户提供文章、Markdown 或正文,并要求“公众号封面”“分享封面”“方形封面”“毛毡配图”“文章插图”“为正文配图”“只做封面”“生成 N 张配图”“推荐配图数量”等任务;未提供文章标题时默认根据核心命题生成合适的封面文字,正文图未指定画幅时默认 16:9,也支持用户明确指定 4:3 或 3:4,并使用少量毛毡文字帮助单图理解;适配方法论、教程、专业干货、商业科技、情感叙事、个人成长、生活方式、教育与母婴等内容。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

sunyifeng11111/sun-felt-wechat-illustrator402026년 7월 25일 업데이트

Verify a PCBA BOM and proposed components before circuit or placement freeze, including exact manufacturer part numbers, pin semantics, packages, footprints, CAD and 3D models, lifecycle, live stock, MOQ, assembly class, price, and approved substitutes. Use for sourcing locks, unavailable or expensive parts, JLCPCB/LCSC matching, BOM risk, or cost-aware substitution decisions.

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Keitark/pcba-design-skills342026년 9월 22일 업데이트

Programmatic React video best practices for Remotion. Use this skill whenever the user is writing, debugging, or rendering Remotion code — compositions, useCurrentFrame animations, interpolate, spring, Sequence timing, <Img>/<Video>/<Audio> from @remotion/media, staticFile, calculateMetadata, the Studio preview, `npx remotion render`, captions, subtitles, voiceover, audio visualization, ffmpeg, transitions, light leaks, transparent video, Lottie, 3D scenes, Mapbox flyovers. Triggers especially on HtmlInCanvas / "html in canvas" requests, CRT terminal effects, glitch effects, video shaders, WebGL video, and any request to scaffold a new programmatic React video. Owns `remotion render` and everything about Remotion code. Do NOT trigger for finished MP4 ad assembly from existing slides (that is `/video-content`) or for the inspiration-to-MP4 reference-video pipeline (that is `/cmo-video`).

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MoizIbnYousaf/marketing-cli322026년 9월 12일 업데이트

Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).

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MoizIbnYousaf/marketing-cli322026년 9월 12일 업데이트

Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).

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MoizIbnYousaf/marketing-cli322026년 9월 12일 업데이트

Use for AI image, video, audio, or 3D generation/editing. Prefer configured media tools when present, estimate cost before running a paid model, and keep provider credentials in the user's environment or provider configuration.

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openinterpreter/interpreter-workstation282026년 10월 19일 업데이트

Complete toolkit for programmatic video creation with Remotion + React. Covers animations, timing, rendering (CLI/Node.js/Lambda/Cloud Run), captions, 3D, charts, text effects, transitions, and media handling. Use when writing Remotion code, building video generation pipelines, or creating data-driven video templates.

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darker2016/workbuddy-skill-groups282026년 8월 17일 업데이트

Design, implement, and audit PFC3D 5.0 asphalt wheel-tracking and intersection-rutting simulations using RVE-to-strip-to-full-size scaling, PFC5-compatible vector reaction control, Burger-calibrated contacts, vertical-horizontal coupled loads, rut/shear histories, edition-specific metrics, and explicit surrogate validation.

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Echo-aloha/asphalt-codex-skills-5262026년 8월 26일 업데이트

Build and audit PFC2D/PFC3D 5.0 model foundations for asphalt cases, including lifecycle, domain, balls, walls, clumps, groups, ranges, top-level cmat, staged saves, and source-version purity.

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Echo-aloha/asphalt-codex-skills-5262026년 8월 26일 업데이트

Audit, recover, and prepare portable handoffs of existing private PFC2D/PFC3D 5.0 asphalt cases, including integrity manifests, path portability, saved-state claims, cheap restore-first validation, and legacy-state quarantine.

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Echo-aloha/asphalt-codex-skills-5262026년 8월 26일 업데이트

Orchestrate PFC2D/PFC3D 5.0 asphalt-mixture case handoff, specimen generation, fistPkg26 integration, Burger calibration, Marshall or rutting tests, validation, and reproducible delivery; use whenever a user mentions PFC5 asphalt, AC mixtures, fistPkg, Marshall, wheel tracking, or rutting.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Echo-aloha/asphalt-codex-skills-5262026년 8월 26일 업데이트

Proven prompts behind viral AI-made videos across 4 models — Claude, Muse AI, ChatGPT, Gemini. Browse by model, category, or tech tag, copy a creator's prompt, adapt it to your own model and renderer. Use when you need a motion-graphic, explainer visual, 3D scene, interactive animation, or AI video-gen prompt that already worked in the wild.

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aicodedecode/awesome-muse-skills252026년 10월 10일 업데이트

Mapbox GL JS interactive vector maps. Use when building a map with sources and layers, expressions, clustering, 3D terrain, geocoding or directions.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

agents-inc/skills252026년 10월 17일 업데이트

Builds a hand-sculpted stop-motion CLAY ad on the Novoads REST API as a STORYBOARD: five to eight beats, each rendered from its own key frame, a storyteller narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's arc (named protagonist, inciting moment, social beat, quiet despair, sculpted clay infographic, discovery, transformation, resolution card), and also recreates a found clay ad by reading the reference video locally with ffmpeg and Whisper. Use for ANY clay or stop-motion ask at ANY length: "claymation ad", "stop-motion ad", "clay ad", "a quick clay ad", "plasticine characters", "make an ad like this clay one", or a reference video with sculpted clay characters in it. There is no one-call tier here, so ffmpeg is required. Not for the smooth 3D animated look (use pixar-ad, which covers every Pixar-style length), talking-head UGC (novoads-api), or a static image ad.

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novoads/agent-skills242026년 10월 18일 업데이트

Detects weak or misconfigured cryptography in mobile apps (Android/iOS). Trigger on: hardcoded keys, ECB mode, DES, 3DES, RC4, MD5, SHA-1, SecureRandom misuse, static IV, reused IV, Math.random, arc4random, CommonCrypto, CryptoKit, Android Keystore, SecKey, AES-ECB, RSA without OAEP, insufficient key size, predictable seed, insecure key storage, broken hash, PBKDF2 iteration count. Covers MASVS-CRYPTO-1 (algorithm choice) and MASVS-CRYPTO-2 (key management).

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ShulkwiSEC/bb-huge232026년 7월 11일 업데이트

三大闭环日常健检(v2.0)。快速读取系统状态文件(约1分钟),从三个层次输出健康仪表盘:①运营指标层(PENDING-EXPERIENCES/碎片积压/一致性检查日期/cascade/PENDING-SKILLS)②沙盘状态层(sandboxes/目录的 validated/draft/gap-found 分布)③D0覆盖率层(role-* Skills 有多少已有认知根行)。触发词:「三大闭环健康检查」「全系统健康报告」「整体系统健康」「三个闭环都健康吗」「三大闭环状态怎么样」。⚠️ 本 Skill 为快速只读健检,无 Full 模式。深度场景沙盘验证→skill-closure-verifier-meta;生成场景沙盘→scenario-sandbox-builder;单一Loop专项→对应专项Skill。

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TashanGKD/tashan-cursor-skills222026년 4월 1일 업데이트

Unity 6 audio system guide. Use when working with sound effects, music, AudioSource, AudioClip, AudioListener, Audio Mixer, spatial audio, or audio optimization. Covers 3D sound, mixer groups, snapshots, and audio import settings. Based on Unity 6.3 LTS documentation.

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IdoCohen560/claude-unity-game-studio222026년 7월 8일 업데이트

Unity 6 physics development guide. Use when working with Rigidbody, colliders, raycasting, triggers, collisions, joints, or physics simulation. Covers PhysX 5 (3D) and Box2D (2D) physics, FixedUpdate timing, layer masks, and contact data. Based on Unity 6.3 LTS documentation.

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IdoCohen560/claude-unity-game-studio222026년 7월 8일 업데이트

Bump the manifold3d pin, add FFI + safe wrappers for new upstream C API functions, bump versions, open a PR

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zmerlynn/manifold-csg212026년 9월 29일 업데이트

Annotate genetic variants (GWAS hits, eQTLs, rare variants) with ENCODE functional data to interpret non-coding variation. Use when the user has variants of interest and wants to understand their regulatory context, identify causal variants from GWAS loci, assess variant impact on regulatory elements, perform enrichment testing of variant sets in tissue-specific annotations, or link variants to target genes through enhancer-gene maps. Handles the full post-GWAS workflow from variant set → tissue mapping → functional annotation → fine-mapping awareness → enrichment → variant-to-gene → prioritization. Use this skill for ANY variant interpretation task involving ENCODE chromatin, accessibility, TF binding, or 3D genome data.

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ammawla/encode-toolkit212026년 9월 27일 업데이트

Build comprehensive epigenomic profiles for tissues or cell types using ENCODE data. Use when the user wants to characterize chromatin states, assemble histone modification panels, create epigenomic landscapes, run ChromHMM segmentation, identify super-enhancers or bivalent domains, profile regulatory elements across a biosample, or understand epigenetic regulation in a specific biological context. Covers histone marks, chromatin accessibility, TF binding, transcription, DNA methylation, and 3D genome structure.

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ammawla/encode-toolkit212026년 9월 27일 업데이트

Build comprehensive chromatin contact maps by aggregating Hi-C loop calls (BEDPE) across multiple ENCODE experiments, donors, and labs. Use when the user wants to answer "what regions are in 3D contact in my tissue?" by creating a union catalog of chromatin loops. Handles resolution-aware anchor matching, cross-lab variation, and Hi-C-specific quality metrics.

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ammawla/encode-toolkit212026년 9월 27일 업데이트

Execute ENCODE Hi-C pipeline from FASTQ to contact matrices and loop calls. Child of pipeline-guide. Provides Nextflow execution with Docker and cloud deployment. Use when processing Hi-C data, generating contact matrices, or calling loops. Trigger on: Hi-C pipeline, chromatin conformation, contact matrix, loop calling, TAD detection, Juicer, HiCCUPS, 3D genome.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

ammawla/encode-toolkit212026년 9월 27일 업데이트

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

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datit309/supergraph212026년 10월 18일 업데이트