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cccskills

'scenes' 검색 결과

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react-three-fiber-game

Codex 공식무료

Build 3D browser games and interactive scenes inside React apps with React Three Fiber. Organize gameplay logic, coordinate scene and interface state, and connect the 3D experience with standard web menus, settings, and status displays.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Embed a 3D game in an existing React app
  • Connect a 3D scene with menus and settings
  • Build a 3D product configurator
openai/plugins7.5천2026년 10월 8일 업데이트

phaser-2d-game

Codex 공식무료

Build 2D browser games with Phaser, TypeScript, and Vite. Organize gameplay rules separately from rendering, implement cameras and sprite animation, and add HTML overlays for status displays and menus.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Building a turn-based grid tactics game
  • Creating top-down exploration or side-view action
  • Adding status displays and command menus
openai/plugins7.5천2026년 10월 8일 업데이트

produce

Codex 공식무료

Create and refine visuals for ads, social posts, product imagery, logos, charts, and related design work. Compare distinct directions on a shared board in the Creative Production app, then select and revise preferred results.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Compare visual directions for an advertising campaign
  • Create product imagery in realistic settings
  • Explore logo and brand style options
openai/plugins7.5천2026년 10월 8일 업데이트

swiftui-patterns

Codex 공식무료

Build macOS app windows and interfaces with SwiftUI, including menus, toolbars, settings, sidebars, and inspectors. Guides state ownership and file organization while keeping keyboard actions, multiple windows, and system appearance in mind.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Scaffold a new macOS app
  • Build a sidebar and detail layout
  • Add settings and keyboard shortcuts
openai/plugins7.5천2026년 10월 8일 업데이트

Use extracted document content, design evidence, and local assets in iPolloWork video, slide, website, or design templates. Apply confirmed requirements and verify that supplied assets actually appear in the output, without using models to reparse references.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Create slides using facts and figures from reference documents
  • Apply supported reference styles to a website template
  • Reuse document assets in video scenes
Devin-AXIS/iPolloWork7.1천2026년 10월 20일 업데이트

Add controllable rain, storms, and snow to Three.js scenes. Coordinate visible precipitation, lightning with delayed thunder, accumulating snow, wet ground, puddles, and seamless ambient audio while sharing particle resources across changing weather states.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Add clear, rain, storm, and snow controls to a scene
  • Create lightning with distance-based thunder delays
  • Show accumulating snow and recurring blizzards
MengTo/Skills6.9천2026년 10월 18일 업데이트

Document visual work with real screenshots captured before a change, during key interactions, and after completion. Inspect each image and share captioned files throughout the task so users can review progress and redirect the work early.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Reviewing UI changes during implementation
  • Comparing a visual bug before and after a fix
  • Checking game and 3D scenes through screenshots
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create a fixed, full-screen WebGL laser background with a thin white core, brand-colored halo, and soft smoke. Adjust beam placement, glow, fog, and rendering cost while keeping foreground content readable and interactive.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Adding a thin laser behind page content
  • Matching laser glow and smoke to brand colors
  • Adjusting beam position and smoke density
MengTo/Skills6.9천2026년 10월 18일 업데이트

Build product pages that reveal interfaces and explanations as visitors scroll. Uses GSAP ScrollTrigger to coordinate pinned scenes, gradual reveals, and section transitions while keeping the product story and interface readable.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Explain a product workflow through scrolling
  • Reveal interface features in stages
  • Connect product sections with coordinated transitions
MengTo/Skills6.9천2026년 10월 18일 업데이트

Add subtle mouse-responsive depth to a Three.js hero scene. Smooth pointer movement drives small camera shifts and different object rotations, keeping the subject aligned with nearby text and cards while creating a gentle sense of perspective.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Add subtle mouse response to a 3D hero
  • Give foreground and background different movement
  • Keep a moving model aligned with text and cards
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create flat SVG illustrations of long-legged people in design and coding scenes. Large black shapes, bright colors, and consistent poses give onboarding screens, error pages, and marketing cards a shared visual style.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Illustrations for onboarding screens
  • Character art for error pages
  • Cards showing design and coding work
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create SVG illustrations, a scalable vector image format, with thick navy outlines, vivid colors, and chunky depth. Combine a cartoon character with overlapping props for product screens and marketing cards, then render, review, and refine the artwork.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Illustrating 404 and error pages
  • Creating onboarding illustrations
  • Designing blog header artwork
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create SVG illustration cards of people working with laptops, screens, and design components. Follow a defined pastel palette, violet frame, thin navy outlines, and overlapping speech bubbles to produce matching artwork for product pages, onboarding, and team content.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Create illustrations for support or team pages
  • Add matching artwork to onboarding and 404 screens
  • Draw people designing interfaces or coding
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create coordinated website animations with GSAP, ScrollTrigger, and Lenis. Combine smooth scrolling, staged text and image reveals, pinned scenes, and pointer interactions, with guidance for performance, touch devices, and reduced-motion preferences.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Coordinating motion across a portfolio website
  • Revealing text and images during scrolling
  • Building pinned storytelling sections
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create original SVG illustration cards of people coding, thinking, or resting. The style combines thick, uneven black marker lines, offset mint shapes, and cream paper for onboarding screens, error pages, editorial headers, and marketing cards.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Illustrate an empty state
  • Add character art to onboarding
  • Create an illustration for a 404 page
MengTo/Skills6.9천2026년 10월 18일 업데이트

Add coordinated seasonal transitions to an existing 3D scene. Blend foliage, lighting, sky, ground, snow, and particles from one shared state while preserving camera controls and interactions, so the same place remains recognizable throughout spring, summer, fall, and winter.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Add a four-season selector to an outdoor 3D scene
  • Show seasonal changes in an architectural walkthrough
  • Coordinate foliage, sunlight, sky, and ground appearance
MengTo/Skills6.9천2026년 10월 18일 업데이트

remotion-interactivity

Remotion 공식무료

Structure Remotion code so elements can be selected and edited visually in Remotion Studio. Covers reusable scenes, editable text and styles, timeline organization, and keyframes, which define how properties change over time.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Make text, colors, and positions editable in Studio
  • Edit scene and clip timing independently
  • Adjust animation keyframes and easing
remotion-dev/skills5.5천2026년 10월 20일 업데이트

Plan where each character sits or stands at the start of an AI short drama scene. An interactive overhead layout lets you adjust positions and facing directions, export the data, and produce opening placement descriptions for storyboarding.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Plan seating and positions for ensemble scenes
  • Adjust opening positions on an interactive layout
  • Distinguish present characters from later arrivals
eternityspring/shuohao-skills4.9천2026년 10월 15일 업데이트

Expand episode outlines into short drama scripts with scenes, action beats, and dialogue labeled by speaker and delivery. Estimate episode lengths, check hooks and continuity, and export scripts alongside a report with dialogue grouped by character.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Expand episode summaries into scripts
  • Check estimated lengths against episode targets
  • Review dialogue grouped by character
eternityspring/shuohao-skills4.9천2026년 10월 15일 업데이트

Review Chinese text for formulaic wording and repetitive sentence or paragraph patterns, then rewrite it in a more natural style. Supports academic writing, fiction, and social media styles, with offline scripts to compare scores before and after revision.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Revise formulaic wording in Chinese text
  • Refine Chinese academic prose
  • Adapt Chinese text for social media
brycewang-stanford/Auto-Empirical-Research-Skills4.7천2026년 10월 20일 업데이트

Build animated 3D scenes in React Three Fiber using examples for object motion, model playback, and spring effects. Guidance covers blending character movements, responding to interactions, and managing state to reduce unnecessary React rendering.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Add rotation and floating motion to 3D objects
  • Play and transition between GLTF character animations
  • Create spring effects for clicks and dragging
zebbern/claude-code-guide4.7천2026년 10월 21일 업데이트

Save changed scenes and assets, then quit a Unity Editor started by a CLI session. A matching session identifier is required, and editors opened manually are left running. Headless editors are supported.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Closing a Unity Editor after CLI work
  • Saving changes before ending a headless session
  • Closing only the editor owned by a CLI session
IvanMurzak/Unity-MCP4.5천2026년 10월 20일 업데이트

Edit Unity scenes and assets with RQL, a query language for selecting targets and applying changes. Preview bulk edits, change properties, or create and remove objects, with validation, Editor undo, and automatic saving.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Changing multiple lights' intensity and color
  • Deactivating objects with a specific tag
  • Creating objects and adding components
IvanMurzak/Unity-MCP4.5천2026년 10월 20일 업데이트

tests-run

무료

Run Unity tests in EditMode or PlayMode, selecting specific assemblies, namespaces, classes or methods. Review individual outcomes and durations, filter results, and include failure messages, logs or stack traces to investigate problems.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Rerun a specific test class after changes
  • Run tests in EditMode or PlayMode
  • Review only failed test results
IvanMurzak/Unity-MCP4.5천2026년 10월 20일 업데이트