Set up bundle IDs, capabilities, signing certificates, provisioning profiles, and encrypted signing sync with the asc cli. Use when onboarding a new app, rotating signing assets, or sharing them across a team.
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2.4천건 · 관련도순
Set up bundle IDs, capabilities, signing certificates, provisioning profiles, and encrypted signing sync with the asc cli. Use when onboarding a new app, rotating signing assets, or sharing them across a team.
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Automatically translate and sync App Store metadata (description, keywords, what's new, subtitle) to multiple languages using LLM translation and asc CLI. Use when asked to localize an app's App Store listing, translate app descriptions, or add new languages to App Store Connect.
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Refresh `memory/SPEC.md` and `memory/PLAN.md` in mature mode — restore canonical truth, archive retired plan history, delete stale derivative artifacts, and flag drift against code.
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Turn a brief, script, shot list, or approved reference into asynchronous text-to-video, image-to-video, or reference-driven clips.
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Anbieterneutrales Onboarding-Protokoll für einen neuen, neu aufgesetzten oder ausgetauschten Arbeitsplatzrechner. Es richtet Betriebssystemvoraussetzungen, Agentenlaufzeiten, gemeinsame Regelflächen, portable Skills, verifizierte Konfiguration und Nachweise nach der Installation ein, ohne Zugangsdaten, private Prompts oder host-spezifische Konfiguration in ein Repository zu kopieren.
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Meta-skill for complete Roblox game development with Rojo — the entry point that knows and unifies the three specialist skills `/rojo` (filesystem→Studio sync, project setup), `/rbx-studio` (editor, MCP, assets, malware scan) and `/game-design` (roles, workflows, GDD). Use this skill for ANY Roblox game-dev undertaking: planning/building/setting up a Roblox game, scaffolding a new project, defining code architecture (Main + manager modules, _G.ClientState + HUD, remotes in GameEnums), avoiding Luau/Roblox pitfalls, or when it is unclear which of the Roblox specialist skills fits — routing happens from here. Also trigger on "develop Roblox game", "build Roblox game", "new Roblox project", "Luau project structure", "how do I organize Roblox code", "Roblox dev setup".
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Plant, spiegelt, verifiziert, stellt wieder her oder archiviert Dateien explizit über den fail-closed mac-backup-Kern. Für die eigenen hostübergreifenden Backup-Jobs des Nutzers verwenden; nicht für allgemeine Cloud-Synchronisation oder beiläufiges Dateikopieren.
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dotfiles本体を中央 engine で保全commit、no-rebase merge、adapter再生成、submodule整合、pushまで同期する。最上位の親がdotfiles管理下のファイルを変更した作業では、完了時に自動起動する。委譲された担当は起動しない。
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dotfiles本体を中央 engine で保全commit、no-rebase merge、adapter再生成、submodule整合、pushまで同期する。最上位のセッションがdotfiles管理下のファイル(グローバルの CLAUDE.md・AGENTS.md・Skill・設定など)を変更した作業では、完了時に自動起動する。自然言語トリガー例: 「dotfilesを同期して」/「dotfilesの変更を保全して」/「adapterを再生成して同期して」/「dotfilesをpushして」。スキル・プラグインのupstream更新確認は check-updates を使い、このスキルはdotfiles本体を扱う。
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Document completed work — update task log, sync documentation, log observations. Use after finishing a task or batch of changes.
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Use when a web project needs animation or motion-tool selection across native CSS/WAAPI/View Transitions, Motion, Anime.js, GSAP, Lenis, scroll choreography, SVG/text animation, or synchronized motion systems.
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Implements and reviews mobile API integration across Flutter, Android, iOS, React Native and Kotlin Multiplatform. Use for HTTP clients, pagination, request cancellation, concurrent token refresh, resumable uploads and WebSocket lifecycle. Durable offline mutation queues belong to mobile-offline-sync.
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Use when building custom agent backends, implementing the AG-UI protocol, debugging streaming issues, or understanding how agents communicate with frontends. Covers event types, SSE transport, AbstractAgent/HttpAgent patterns, state synchronization, tool calls, and human-in-the-loop flows.
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Operational guide for WordPress.org submission readiness of NV oOS standalone plugins (nvoos-docs-hub live at 0.5.3; nvoos-content-graph live at 1.0.10 in the re-submission loop; nvoos-design-system next in the pipeline — issue #6811). Covers the 18 wp.org guidelines, the Plugin Check (PCP) gate in CI and Docker, PCP finding triage, the reviewer-reply loop (findings taxonomy from the real 0.4.3 review, related-issue sweep checklist, reply-email template), packaging exclusion tri-sync, readme.txt standards, .wordpress-org listing assets, and the NV oOS Complete checkout-flow disclosure discipline (docs-hub 0.5.3, content-graph). Use when preparing a wp.org submission, responding to a reviewer email, fixing the plugin-check CI job, triaging PCP findings, or capturing listing screenshots.
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End-to-end media pipeline automation — from AI generation through optimization to social publishing. Covers workflow design, WordPress integration, Redis job queuing, batch processing, multi-site pipelines, and orchestration. MCP bridge tools are the primary interface for individual operations; the Design Stack media worker handles batch and advanced processing. Use when you need to automate image generation→optimization→publishing chains, set up cross-site media sync, design batch processing pipelines, or orchestrate multi-step media workflows triggered by post publish or cron.
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Generate Atlas Cloud images and videos through its asynchronous media API with schema-first model selection and credential-safe polling.
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Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.
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Scans .NET code for ~50 performance anti-patterns across async, memory, strings, collections, LINQ, regex, serialization, and I/O with tiered severity classification. Use when analyzing .NET code for optimization opportunities, reviewing hot paths, or auditing allocation-heavy patterns.
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Trigger.dev expert for background jobs, AI workflows, and reliable async execution with excellent developer experience and TypeScript-first design.
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Install or synchronize BMS差分 from a beatoraja-compatible difficulty table, optionally download missing parent songs, and place charts into matching music folders without overwriting existing files. Use for 難易度表 URL, header.json, url_diff, or beatoraja差分 installation requests; do not use for ordinary BMS library organization unrelated to a difficulty table.
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Firebase integration for Flutter including Auth, Firestore, FCM, Cloud Storage, Analytics, and Crashlytics. Use when implementing serverless backend features, real-time sync, or push notifications.
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Hive CE (Community Edition v2.19.x) NoSQL object database for Flutter providing blazing-fast key-value and object storage with TypeAdapters. Use this skill when implementing offline-first architecture, high-performance local data caching, NoSQL document-style object stores, custom TypeAdapter serialization for complex objects, lazy loading boxes for memory efficiency, encrypted boxes (HiveAES encryption), database compaction for size optimization, storing large datasets without SQL schema overhead, implementing local-first sync patterns, or migrating from SQLite to NoSQL. Supports primitive types, custom objects, lists, and maps. Ideal for apps requiring ultra-fast read/write operations (microsecond latency), object persistence without ORM complexity, or local-first data architecture.
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Implements declarative Flutter routing using GoRouter v17 with URL-based navigation, deep linking, and authentication guards. Activates when configuring GoRoute path patterns, setting up StatefulShellRoute for persistent bottom navigation state, implementing ShellRoute for shared nested layouts, adding redirect guards with loop prevention (idempotent redirects), configuring deep links for iOS (FlutterDeepLinkingEnabled) or Android (intent-filters), debugging redirect loops or navigation stack issues, handling 404 error routes with errorBuilder, using named routes with path/query/extra parameters, or migrating from imperative Navigator.push to declarative routing. Ideal for Flutter web apps requiring URL bar synchronization, mobile apps with universal links or app links, or multi-level navigation hierarchies.
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Declarative animation patterns using flutter_animate v4.5.x with composable effects (fade, scale, slide, shimmer, shake, blur), GLSL fragment shaders, and scroll-synchronized animations. Use this skill for adding UI animations and transitions, building staggered or sequenced effects, creating custom animation effects, fixing animation jank or performance issues, implementing shimmer loading states, or adding scroll-driven animations. Supports delays, curves, adaptive effects, and easy extension method chaining (.animate()).
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