Next.js adapter for embedding emulators directly in a Next.js app via @emulators/adapter-next. Use when the user needs to embed emulators in Next.js, set up same-origin OAuth for Vercel preview deployments, create an emulate catch-all route handler, configure Auth.js/NextAuth with embedded emulators, add persistence to embedded emulators, or wrap next.config with withEmulate. Triggers include "Next.js emulator", "adapter-next", "embedded emulator", "same-origin OAuth", "Vercel preview", "createEmulateHandler", "withEmulate", or any task requiring emulators inside a Next.js app.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
vercel-labs/emulate☆ 1.9천2026년 10월 15일 업데이트
Control an Android phone or emulator through Orca using adb, the Android device connection tool. View the device live, perform touch and keyboard actions, install and launch apps, inspect interface structure, and read logs.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Check app behavior on an Android phone or emulator
- Repeat taps, swipes, and text entry
- Install apps and check runtime permissions
stablyai/orca☆ 9.7만2026년 10월 18일 업데이트
Nuxt adapter for embedding emulators directly in a Nuxt app via @emulators/adapter-nuxt. Use when the user needs to embed emulators in Nuxt, set up same-origin OAuth for preview deployments, create an emulate catch-all server route, configure persistence for embedded Nuxt emulators, or wrap nuxt.config with withEmulate. Triggers include "Nuxt emulator", "adapter-nuxt", "embedded emulator", "same-origin OAuth", "createEmulateHandler", "withEmulate", or any task requiring emulators inside a Nuxt app.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
vercel-labs/emulate☆ 1.9천2026년 10월 15일 업데이트
Firebase Emulator の起動・停止・状態確認。「エミュレーター起動」「emulator start」「emulator stop」「エミュレーター停止」「エミュレーター状態」などのキーワードで自動適用。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
no-problem-dev/claude-code-plugins☆ 52026년 3월 15일 업데이트
Access the Firebase Emulator Suite (Firestore, Auth, Functions, Hub) via REST and Admin SDK without trial-and-error. Use this skill whenever you read/write/query/clear Firestore Emulator data, create test users or obtain ID tokens from the Auth Emulator, verify Functions triggers, seed/export emulator data, or hit unexpected 403/404 from an emulator endpoint. Consult it BEFORE curling any emulator port — it encodes the auth header and host-resolution rules that otherwise cause retries.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tanabee/skills☆ 32026년 10월 17일 업데이트
Create and integrate the machine-level core of a new EMULATORS emulator, including Computer and Emulator derivatives, memory and port maps, chip ownership and wiring, clock coordination, model configuration, commands, formatters, executables, and Visual Studio projects. Use when scaffolding a machine namespace, adding a model or regional variant, assembling existing components into a computer, or making a new emulator build and start.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Plan, scaffold, implement, and integrate a complete new emulated computer or console in the EMULATORS repository. Use when Codex creates a new machine, platform, hardware model, or emulator executable; decides which existing CPUs, chips, memory, I/O, video, sound, ROM, and framework classes to reuse or extend; or coordinates several emulator subsystems into a bootable tested system.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Control a running iOS Simulator on macOS from Orca’s live device pane. Perform taps, gestures, typing, button presses, and rotation, and inspect the interface element hierarchy to check app changes in the simulator.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Check iOS app changes in the simulator
- Reproduce gestures and text entry
- Check the display after rotating the device
stablyai/orca☆ 9.7만2026년 10월 18일 업데이트
Design and implement unit, conformance, integration, timing, boot, trace, video, audio, and regression tests for EMULATORS processors, chips, peripherals, and complete machines. Use when creating a verification strategy for a new emulator, converting hardware documentation into tests, adding diagnostic programs or golden artifacts, measuring behavioral coverage, or proving that components interact correctly.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Parse and interpret execution debug logs generated by the EMULATORS framework, correlating each CPU instruction block with its VIC-II, CIA, SID, interrupt, stop, raster, badline, and memory-access cycles. Use for .LOG traces from EMULATORS when diagnosing cycle timing, raster effects, CPU stalls, IRQ/NMI entry, instruction/chip synchronization, or when reconstructing execution around a PC or mapped register.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Apply the local C++ coding conventions of the EMULATORS framework. Use when Codex adds, edits, reviews, or scaffolds C++ code in this repository, especially new classes, headers, cpp files, CORE/COMMODORE module code, emulator components, registers, chips, memory, sound, IO, commands, or InfoClass-derived objects.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Build and run EMULATORS locally on Windows with the repository-compatible Visual Studio configuration and SDL runtime architecture. Use whenever Codex compiles, links, tests, launches, or smoke-tests an EMULATORS executable on Windows.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Let an AI play Pokemon through an emulator, using screenshots and game memory to guide movement, dialogue, and battles. The skill covers browser viewing, progress tracking, and saving or resuming play with a user-provided ROM.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Watching an AI play Pokemon in a browser
- Starting a game with a user-provided ROM
- Resuming play from a saved state
NousResearch/hermes-agent☆ 25.5만2026년 10월 18일 업데이트
Create Appium tests that automate Android and iOS app interactions in Java, Python, or JavaScript. Configure local devices, emulators, simulators, or TestMu AI cloud devices, with guidance on element selection, waits, and gestures.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Automate login tests for Android and iOS apps
- Create tests for local emulators and simulators
- Configure real-device tests on TestMu AI cloud
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 19일 업데이트
Test app interfaces on an Android emulator using ADB, a command-line device tool. Inspect element positions, perform taps and text entry, then check screenshots and React Native logs to verify behavior and investigate layout or interaction bugs.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Verify app interfaces after UI changes
- Investigate layout and interaction bugs
- Check feature behavior through automated interactions
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 19일 업데이트
Create Android projects, deploy apps to devices, and manage SDK packages and emulators through the `android` command-line tool. It also supports screenshots, interface structure inspection, environment checks, and Android documentation searches.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Creating an Android project from a template
- Deploying an APK to a device
- Managing SDK packages and emulators
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 19일 업데이트
Local drop-in API emulator for Vercel, GitHub, Google, Slack, Apple, Microsoft, AWS, Clerk, Linear, Twilio, and other developer APIs. Use when the user needs to start emulated services, configure seed data, write tests against local APIs, set up CI without network access, or work with the emulate CLI or programmatic API. Triggers include "start the emulator", "emulate services", "mock API locally", "create emulator config", "test against local API", "npx emulate", or any task requiring local service emulation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
vercel-labs/emulate☆ 1.9천2026년 10월 15일 업데이트
Use this skill when controlling the AltirraSDL Atari emulator programmatically — driving the simulator from a script, capturing screenshots from a running Atari, injecting joystick/keyboard input, frame-stepping for deterministic testing, reading or writing CPU/memory/chip state, setting breakpoints or watchpoints, profiling 6502 code, loading symbols, or building automated tests against an Atari binary. Triggers on phrases like "AltirraBridge", "AltirraSDL --bridge", "AltirraBridgeServer", "Altirra Python SDK", "headless Atari emulator", "screenshot the Atari", "automate AltirraSDL", "drive the emulator from Python", "Atari debugger over a socket", "altirra_bridge package", as well as on tasks involving the bridge protocol, the Python `altirra_bridge` package, or the C `altirra_bridge.h` SDK.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ilmenit/AltirraSDL☆ 652026년 10월 14일 업데이트
Crear, ampliar o actualizar documentación técnica de EMULATORS en formato DOCX usando la plantilla oficial del repositorio, con portada parametrizada, índice, prólogo, capítulos de contenido, anexos, listas de ilustraciones y ecuaciones, marca de agua del autor y pie Página X | Y. Usar cuando Codex deba documentar subsistemas, arquitecturas, dispositivos, modelos, herramientas, compilación, uso, pruebas o cualquier otro aspecto del emulador y el resultado deba conservar la identidad visual de docs/UserGuide.docx.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Implement or extend a reusable hardware chip and its machine-specific wiring in EMULATORS, including registers, pins or logical signals, clocks, state machines, memory-mapped behavior, side effects, interrupts, DMA or bus requests, serialization, introspection, and chip tests. Use when adding a controller, timer, PIA, PPI, UART, video or sound device, custom ASIC, register bank, or a variant of an existing chip.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Build, audit, and modify EMULATORS runtime `.fmt` formatter files and keep them synchronized with C++ `getInfoStructure()` producers and their `.hpp` field documentation. Use when adding, renaming, or removing `InfoStructure` attributes or nested structures; diagnosing missing console fields; reviewing formatter includes, formatter names, placeholders, arrays, nested invocations, or table parameters; or changing namespace-specific `.fmt` files under `projects`.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Implement or extend a CPU architecture, processor variant, instruction set, addressing modes, registers, interrupts, bus transactions, disassembly, timing, and processor tests in EMULATORS. Use when adding a processor not yet emulated, deriving a CPU from F6500, FZ80, or another family, filling missing opcodes, correcting instruction semantics or cycles, or creating exhaustive instruction and interrupt tests.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Measure and audit C/C++ code size, namespace distribution, function complexity, nesting, recurrence, and namespace coupling in the EMULATORS framework. Use when Codex needs codebase statistics, complexity baselines, namespace comparisons, duplication indicators, hotspots, architectural growth analysis, or before/after complexity reports while excluding third-party code.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트
Implement machine input/output, I/O port decoding, external buses, host input adapters, storage and media devices, and peripherals in EMULATORS. Use when adding keyboard matrices, joysticks, controllers, cassette, cartridge, disk, printer, serial or parallel interfaces, protocol state machines, PortManager behavior, or deterministic host-to-emulated-device integration.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Commnets/EMULATORS☆ 102026년 10월 18일 업데이트