Control traffic lights in a running CARLA simulation. Change their color, switch them off, hold a fixed state, adjust phase durations, or restore normal cycling, targeting individual lights, junctions, nearby lights, or the whole map.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Holding every traffic light green
- Setting one junction's lights to red
- Shortening traffic-light cycles
carla-simulator/carla☆ 1.5만2026년 10월 21일 업데이트
Expert knowledge for real-time and baked lighting in games - from cinematography fundamentals to engine-specific optimization, covering GI, time-of-day, volumetrics, and platform-aware lighting pipelinesUse when "lighting, light design, baked lighting, realtime lighting, lightmap, lightmapping, light probe, reflection probe, global illumination, GI, ambient occlusion, shadow, shadow cascade, time of day, day night cycle, volumetric fog, volumetric lighting, god rays, HDR, tonemapping, bloom, exposure, emissive, area light, Lumen, Enlighten, ray tracing, RTGI, light baking, lighting, global-illumination, lightmapping, shadows, GI, light-probes, reflection-probes, HDR, tonemapping, volumetric, fog, time-of-day, baked, realtime, mixed-lighting, lumen, enlighten, radiosity, ray-tracing, RTGI" mentioned.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
omer-metin/skills-for-antigravity☆ 1692026년 1월 22일 업데이트
Control street, building, and vehicle light sources in CARLA. Switch groups on or off, adjust their color and brightness, and enable automatic nighttime lighting to prepare illuminated city scenes or blackouts.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Preparing an illuminated nighttime city
- Adjusting streetlight colors and brightness
- Creating a citywide blackout
carla-simulator/carla☆ 1.5만2026년 10월 21일 업데이트
Measure website performance with Lighthouse, interpret scores and reports, and compare results across builds. Set limits for loading times and resource sizes, then integrate audits into CI, an automated workflow that checks code changes.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Measure mobile and desktop website performance
- Understand Lighthouse scores and failed checks
- Set limits for resource sizes and loading times
tech-leads-club/agent-skills☆ 7.1천2026년 10월 21일 업데이트
Set up lighting and shadows in Three.js scenes. Choose light types, create outdoor or studio lighting, use environment images to illuminate materials, and tune shadow settings to balance appearance with rendering performance.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Create sunlight and sky lighting outdoors
- Set up studio or three-point lighting
- Use HDR images for environment lighting
calesthio/OpenMontage☆ 7만2026년 10월 17일 업데이트
Organize PyTorch models and data pipelines with PyTorch Lightning, automate training, save checkpoints, and track experiments. Includes templates and guidance for configuring training across multiple GPUs or TPUs.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Restructure PyTorch training code into LightningModules
- Build reusable data preparation and loading pipelines
- Configure checkpoints, early stopping, and experiment logs
K-Dense-AI/scientific-agent-skills☆ 5.3만2026년 10월 19일 업데이트
Look up a flight by number and date to check its status, delays, departure and arrival times, terminal, and gate. Reports distinguish scheduled and actual times and include the timezone for every time shown.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Checking a flight's current status
- Checking delays before heading to the airport
- Checking arrival times for an airport pickup
codewhale-hq/Codewhale☆ 4.1만2026년 10월 20일 업데이트
Run Lighthouse audits locally across multiple site pages using Unlighthouse, without an API key or API quota usage. Receive median scores for performance, accessibility, best practices, and SEO, alongside individual page results and reports.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Audit many site pages without using API quota
- Check for site-wide regressions after deployment
- Compare mobile and desktop audit results
AgriciDaniel/claude-seo☆ 1.9만2026년 10월 5일 업데이트
Check departure and arrival times, delays, cancellations, and aircraft locations for a specific dated flight. When requested, monitor an upcoming booked trip and report significant operational changes while avoiding repeated alerts.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Confirm departure and arrival times for a booked flight
- Monitor delays, cancellations, and gate changes
- Check an aircraft's current location and recent route
asgeirtj/system_prompts_leaks☆ 7만2026년 10월 20일 업데이트
Find studies in MetaboLights, a database for research on metabolites, and retrieve study metadata by accession number. Receive concise Markdown summaries by default, with raw JSON available when you need machine-readable results.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Browse studies registered in MetaboLights
- Look up a study by its MTBLS accession
- Get a concise summary of study metadata
openai/plugins☆ 7.5천2026년 10월 8일 업데이트
Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D, OmniLight3D, SpotLight3D, shadow_enabled, directional_shadow_mode, directional_shadow_split, omni_range, omni_attenuation, spot_range, spot_angle, VoxelGI, SDFGI, LightmapGI, ReflectionProbe, Environment, WorldEnvironment.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
thedivergentai/Game-Dev-Agentic-Skills☆ 8732026년 10월 17일 업데이트
Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D, OmniLight3D, SpotLight3D, shadow_enabled, directional_shadow_mode, directional_shadow_split, omni_range, omni_attenuation, spot_range, spot_angle, VoxelGI, SDFGI, LightmapGI, ReflectionProbe, Environment, WorldEnvironment.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
thedivergentai/Game-Design-Agentic-Skills☆ 8502026년 10월 13일 업데이트
Inspect and manage Tencent Cloud resources with tccli, its command line tool. Covers servers, networking, DNS, certificates, permissions, monitoring, and application deployment, with supporting scripts for login and identifying the current cloud instance.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Checking Lighthouse and CVM server status
- Reviewing domain expiry dates and SSL certificates
- Inspecting security groups and access permissions
TencentCloud/Octop☆ 1.1만2026년 10월 20일 업데이트
Light Blender scenes professionally — three-point setups, HDRI environments, studio/cinematic/dramatic configurations, light groups, color temperature, soft vs hard shadows. Use whenever the user asks to "light the scene", "set up lighting", "make it look cinematic / dramatic / studio / outdoor / sunset", "add a key light", "use HDRI", or any lighting-related request. Make sure to use this skill even if the user does not say "light" — also covers "make it look professional", "studio shot", "moody atmosphere", "golden hour", "rim light". Pairs with blender-materials (lighting reveals materials) and blender-cameras (lighting + composition together = shot).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
RobLe3/cc-blender-skill☆ 1092026년 10월 13일 업데이트
Controls the map's light sources through the CARLA LightManager — turn street lamps, building/facade lights, vehicle lights or all of them on/off, set their colour and intensity, and toggle the automatic lights-at-night cycle. Use when the user asks to "turn on the street lights", "light up the city at night", "turn off building lights", "change the street-light colour", or "make lights come on automatically at night". Distinct from hiding lamp meshes (toggle-env-objects) and the sun (set-weather).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
carla-simulator/carla-agentic-tools☆ 42026년 9월 12일 업데이트
Controls the traffic-light actors on a running CARLA server — set a light green/red/yellow/off, freeze all lights (optionally all-green), set phase timing (green/yellow/red durations), and reset to the normal cycle. Target all lights, one by id, all in a junction, or the nearest. Use when the user asks to "make the light red", "freeze all lights green", "change the light timing", "turn the traffic lights off", or "reset the lights". This is the light actors, not the Traffic Manager (that's control-traffic).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
carla-simulator/carla-agentic-tools☆ 42026년 9월 12일 업데이트
PyTorch 학습 코드를 LightningModule과 Trainer로 정리하고 검증, 로그 기록, 모델 저장부터 여러 GPU의 분산 학습까지 설정합니다.
- 기존 PyTorch 학습 코드 이전
- 검증 지표 기록과 모델 저장 추가
- 여러 GPU를 사용하는 학습 설정
NousResearch/hermes-agent☆ 25.6만2026년 10월 20일 업데이트
Add a lightweight iOS App Clip to an Expo app so people can launch it from a website URL. Covers domain association, website launch cards, permissions, TestFlight submission, and App Clip metadata.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Add a URL-launched App Clip to an Expo app
- Configure domain association and website launch cards
- Prepare an App Clip for TestFlight submission
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 21일 업데이트
摄影 (摄影 (Photography) — 以静态影像为产出的视觉创作 + 服务行业:从看见 → 用光 → 构图 → 拍摄 → 后期 → 交付的认知操作系统,覆盖商业摄影 (commercial: 产品/广告/电商/美食)、人像摄影 (portrait: 影楼/写真/婚礼/时尚/环境人像)、纪实与街头摄影 (documentary/photojournalism/street),以及与之贯通的风光、新闻、艺术摄影。面向职业摄影师 / 助理 / 修图师 / 想转职业的资深爱好者 / 服务这行的人 (器材厂商、图库、后期外包、影楼运营)。覆盖: (a) 第一性张力 — **光 (light is the craft — 看光、控光、塑光:硬光/柔光、方向、色温、光比、布光是摄影第一性) ⇄ 器材 (gear — 相机/镜头/灯具迷信, 'GAS' gear-acquisition-syndrome, 'the best camera is the one you have with you' — 器材不是摄影)**; **决定性瞬间/抓取 (decisive moment, Cartier-Bresson, 等待与预判, 纪实/街头不可重来) ⇄ 构建/导演 (constructed/directed, 商业与人像是布光摆姿造光的'制造'而非'捕获')**; **前期/拍对 (get it right in camera, 曝光/白平衡/构图当场拍对) ⇄ 后期/暗房 (post/darkroom, Ansel Adams 'negative is the score, print is the performance' — RAW 冲洗/调色/修图是创作一半)**; **作者性/艺术表达 (vision, personal voice, 'photograph what you feel not what you see') ⇄ 服务性/商业交付 (client brief, 影楼标准化出片, 'shoot the brief not your ego', 摄影是生意)**; **真实/未操纵 (truth, photojournalism ethics, 不过度 PS, 新闻摄影伦理) ⇄ 修饰/理想化 (retouch, 商业人像液化磨皮, 广告的'谎言')**; **决定性技术参数 (曝光三角 aperture/shutter/ISO, 景深, 互易律) ⇄ 看见/眼力 (seeing, 'photography is about seeing not cameras', 构图/光感是 tacit 眼力)**; **胶片/慢/不可见 (film, 慢工, 不可即时回看, 暗房) ⇄ 数码/即时/海量 (digital, chimping, 连拍, 后期无限)**; AI 对摄影的冲击 ('是不是摄影'、生成式填充/换天/AI 修图、真实性危机); (b) 核心工作流 / pipeline (最标准、最易蒸高质量+CLI 化) — 通用链: 看光选光 → 曝光三角决策 (光圈定景深/快门定动静/ISO 兜底) → 测光与曝光 (评价/点测光, 向右曝光 ETTR, 直方图, 区域系统) → 构图 (三分法/引导线/框架/负空间/前景) → 对焦 → 拍摄 → 选片 culling → RAW 后期 (Lightroom/Capture One: 曝光/白平衡/色调曲线/HSL/局部) → 精修 retouch (Photoshop: 频率分离/液化/D&B) → 调色 grading → 输出交付 (色彩管理/sRGB/打印/图库上传); 子流派 SOP: 影棚商业布光 (主光/辅光/轮廓光/背景光, 三点布光, 光质修饰器 softbox/beauty-dish/grid)、婚礼/纪实一天流程、街头扫街、产品/电商台面、人像引导摆姿 posing & direction; (c) 工具栈 — 相机系统 (无反主导: Sony A 系 / Canon R / Nikon Z / 富士 X&GFX / 徕卡 M; 中画幅 Phase One/Hasselblad/GFX 商业; 残幅 vs 全幅 vs 中幅)、镜头 (大三元, 定焦 vs 变焦, 35/50/85 人像三剑客, 微距, 移轴)、灯具 (机顶闪 Godox/Profoto, 影室灯, 常亮 LED, 持续光 vs 闪光)、修饰器 (柔光箱/反光伞/束光筒/雷达罩/旗板)、测光/附件 (测光表, 灰卡, 三脚架, 滤镜 ND/CPL/渐变)、后期软件 (Adobe Lightroom Classic/CC 主导, Capture One 商业/影室, Photoshop 精修, DxO PhotoLab/PureRAW 降噪, Capture One vs Lightroom 之争, 国产: 醒图/泼辣 Polarr/Snapseed 移动端, RawTherapee/Darktable 开源, AI: Lightroom 生成式/Photoshop Generative Fill/Topaz Photo AI/Gigapixel/Luminar Neo)、色彩管理 (X-Rite/Calibrite 校色仪, ICC, 显示器)、图库/交付 (Pixieset/图虫/500px/视觉中国/Getty/Adobe Stock, 客片在线选片); (d) 知识正典 — Ansel Adams 'The Camera / The Negative / The Print' 三部曲 + 区域系统 (Zone System)、Henri Cartier-Bresson 'The Decisive Moment'、Michael Freeman 'The Photographer's Eye' (构图) 'The Photographer's Mind'、Bryan Peterson 'Understanding Exposure' (曝光入门圣经)、Scott Kelby 'Digital Photography Book' 系列 + Lightroom/Photoshop 书、Joe McNally 'The Hot Shoe Diaries / Sketching Light' (闪光灯)、Light Science & Magic (布光科学经典教材)、Roland Barthes 'Camera Lucida' (摄影哲学)、Susan Sontag 'On Photography'、John Szarkowski 'The Photographer's Eye'、National Geographic 摄影指南、Robert Capa / Sebastião Salgado / Steve McCurry (纪实)、Annie Leibovitz / Richard Avedon / Peter Lindbergh (人像/时尚)、Galen Rowell / Ansel Adams (风光); (e) figures/流派 — 风光/系统派 (Ansel Adams 区域系统奠基、Galen Rowell 探险风光、Marc Adamus); 决定性瞬间/纪实街头派 (Henri Cartier-Bresson 奠基、Robert Capa 战地、Sebastião Salgado 社会纪实、Steve McCurry、Vivian Maier、Daido Moriyama、森山大道/荒木经惟 日本派、Vivian Maier); 人像/时尚派 (Richard Avedon、Annie Leibovitz、Peter Lindbergh、Platon、Joey L、Lindsay Adler 时尚布光); 布光/教育派 (Joe McNally、Zack Arias 'one light'、Profoto/strobist David Hobby 'Strobist' 闪光灯启蒙博客、Karl Taylor 商业布光教学); 商业/广告派 (Chase Jarvis 'CreativeLive'创办+'best camera'、Joel Grimes、Tim Wallace 汽车); 后期/修图派 (Pratik Naik、Aaron Nace 'Phlearn'); 街头当代派 (Eric Kim 街头博客、Joel Meyerowitz、Saul Leiter 色彩街头); 中文圈 (李涛 'photoshop教学'、宁思潇潇 器材评测、thomas 'Thomas看看世界' 风光后期、阿刘 风光、668 人像); 哲学/批评 (Susan Sontag、Roland Barthes、John Szarkowski MoMA); (f) 行业话术/黑话 — 曝光三角 exposure triangle / 光圈 aperture f-stop / 快门 shutter speed / 感光度 ISO / 景深 DoF depth of field / 焦段 focal length / 等效 / 全画幅 full-frame vs 残幅 crop / 大三元 / 定焦 prime / 互易律 reciprocity / 向右曝光 ETTR / 直方图 histogram / 高光溢出 clipping / 动态范围 dynamic range / 宽容度 / 白平衡 WB
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
swaylq/master-skill☆ 1632026년 9월 6일 업데이트
Use when a Lightning record page, home page, or app page is slow to load or render — covers Experienced Page Time (EPT) analysis, component count reduction, progressive disclosure via tabs and conditional rendering, Lightning Experience Insights diagnostics, and DOM/XHR minimization strategies. Triggers: 'Lightning page is slow', 'EPT is high', 'record page takes too long to load', 'too many components on page', 'Lightning Experience Insights shows slow page', 'how to optimize Lightning page performance'. NOT for Visualforce page performance (separate concern). NOT for Apex or SOQL query optimization (use apex/apex-cpu-and-heap-optimization or data/soql-query-optimization). NOT for report or dashboard performance (use admin/report-performance-tuning).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
PranavNagrecha/AwesomeSalesforceSkills☆ 202026년 10월 21일 업데이트
Use when planning, sequencing, or troubleshooting an org-wide migration from Salesforce Classic to Lightning Experience. Covers the LEX Transition Assistant Readiness Check, asset triage matrix (Visualforce, JavaScript buttons, page layouts, Knowledge, email templates, list views, AppExchange), pilot/wave rollout sequencing, end-user adoption telemetry, and cutover criteria. Triggers: 'lightning experience transition', 'classic to lightning migration plan', 'LEX readiness check', 'why are some users still on Classic', 'turning on Lightning for everyone'. NOT for individual asset migrations like a single VF page (use lwc/visualforce-to-lwc-migration), a single JavaScript button (use admin/custom-button-to-action-migration), or Knowledge article migration (use admin/knowledge-classic-to-lightning) — this skill orchestrates the program. NOT for Lightning App Builder page design (use admin/lightning-app-builder-advanced).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
PranavNagrecha/AwesomeSalesforceSkills☆ 202026년 10월 21일 업데이트
OpenHue CLI로 Philips Hue의 개별 전구나 방 전체를 제어합니다. 조명을 켜고 끄거나 밝기와 색상을 조절하고 저장된 장면을 적용합니다.
- 영화를 보기 전에 조명을 어둡게 조절합니다
- 침실을 은은한 따뜻한 빛으로 설정합니다
- 작업실 조명을 밝게 조절합니다
NousResearch/hermes-agent☆ 25.6만2026년 10월 20일 업데이트
Build Lightweight Charts™ plugins that add custom chart types, annotations, or overlays. The skill guides plugin selection, project setup, implementation with official helpers, testing of drawing and interactions, and preparation for publishing.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Add a custom chart type
- Draw annotations or watermarks on a chart
- Investigate drawing or hover issues
tradingview/lightweight-charts☆ 1.8만2026년 10월 20일 업데이트
Build development clients for Expo apps that use custom native code. Covers local and cloud builds, device installation, TestFlight distribution, and connecting installed clients to a local development server.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Test custom native modules on physical devices
- Distribute an iOS development build through TestFlight
- Build iOS or Android development clients locally
openai/plugins☆ 7.5천2026년 10월 8일 업데이트