본문으로 건너뛰기
cccskills
무료GitHub에 공개

control-lights

Control street, building, and vehicle light sources in CARLA. Switch groups on or off, adjust their color and brightness, and enable automatic nighttime lighting to prepare illuminated city scenes or blackouts.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Controls the map's light sources through the CARLA LightManager — turn street lamps, building/facade lights, vehicle lights or all of them on/off, set their colour and intensity, and toggle the automatic lights-at-night cycle. Use when the user asks to "turn on the street lights", "light up the city at night", "turn off building lights", "change the street-light colour", or "make lights come on automatically at night". Distinct from hiding lamp meshes (toggle-env-objects) and the sun (set-weather).

설치 방법 보기

이럴 때 유용합니다

  • Preparing an illuminated nighttime city
  • Adjusting streetlight colors and brightness
  • Creating a citywide blackout
  • Enabling automatic lighting at dusk

포함된 파일(5)

  • SKILL.md3.6 KB
  • references/lights.md1.9 KB
  • scripts/check_env.sh2.1 KB
  • scripts/env.sh1.1 KB
  • scripts/lights.py6.0 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Control light sources

Paths. scripts/… and references/… below are relative to the directory holding this SKILL.md. Your working directory is the user's project, not that directory, so prefix them with its absolute path or the command is not found.

Switch and tune the world's illumination — street lamps, building lights, vehicle lights — via the LightManager. These are actual light sources (they cast light): different from toggle-env-objects (which hides the lamp geometry) and set-weather (the sun). Effects show on a rendered server.

Instructions

Progress:
- [ ] Step 1: Check prerequisites (bash scripts/check_env.sh), clear FAILs
- [ ] Step 2: list a group to see counts/states
- [ ] Step 3: on / off / set a group, or toggle the day-night cycle

Commands need CARLA_HOST/CARLA_PORT from scripts/env.sh.

Step 1: Check prerequisites

bash scripts/check_env.sh

Step 3: Control

source scripts/env.sh

python3 scripts/lights.py list --group street              # counts + a sample

# light up the streets, warm colour
python3 scripts/lights.py on --group street --color 255,220,150 --intensity 2000
# turn building lights on for a night-city look
python3 scripts/lights.py on --group building
# turn everything off
python3 scripts/lights.py off --group all

# recolour without toggling
python3 scripts/lights.py set --group street --color 150,200,255

# let lights switch on/off automatically with the sun
python3 scripts/lights.py day-night on

Groups: street, building, vehicle, other, all.

Examples

Example 1: night city

User says: "make it a lit-up city at night"

Set night with set-weather (sun_altitude_angle negative), then on --group street and on --group building.

Example 2: blackout

User says: "kill all the lights"

off --group all.

Example 3: automatic dusk lighting

User says: "have the street lights come on by themselves at dusk"

day-night on.

Troubleshooting

Problem: no visible change Cause: headless -nullrhi server (no rendering), or it's daytime so lights wash out. Solution: use a rendered server; set night (set-weather) to see them clearly.

Problem: list shows 0 lights Cause: this map has few/no light sources of that group, or wrong group. Solution: try --group all; some maps have sparse building lights.

Problem: lights won't stay on Cause: the day-night cycle is auto-switching them. Solution: day-night off, then set them manually.

Outputs

Illumination state on the server (on/off, colour, intensity, auto-cycle). No file. list reports per-group counts and a sample.

Detail (LightManager API, groups, colour/intensity units, day-night) in references/lights.md.

리뷰

아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.

댓글

로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.

아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.

보내면 바로 공개됩니다. 이메일 주소나 전화번호 같은 개인 정보는 쓰지 마세요. URL은 2개까지입니다.

0 / 1,000자

이 양식은 reCAPTCHA로 보호되며 Google 개인정보처리방침 및 서비스 약관이 적용됩니다.

같은 저장소의 스킬

Add a message type to CARLA's native ROS 2 interface. Create its C++ data structure, serialization code for transmission, type identity hash, registration, and tests, with Docker-based hash calculation and build checks.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Adding a standard ROS 2 message type missing from CARLA
  • Defining a custom carla_msgs message
  • Investigating type-hash warnings
carla-simulator/carla1.5만2026년 10월 22일 업데이트

Extend CARLA’s native ROS 2 interface to publish sensor data or receive vehicle commands. Covers topic implementation, registration, data connections, and verification, plus adding middleware, the communication layer used to exchange messages.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Publish obstacle sensor data to ROS 2
  • Add a topic for vehicle speed commands
  • Integrate another communication middleware
carla-simulator/carla1.5만2026년 10월 22일 업데이트

Summarize ScenarioRunner results to see which scenarios passed and which checks failed. Compare runs before and after changes, or analyze recorded driving to produce measurements and plots of vehicle distance and deviation from the lane center.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Checking scenario pass and fail results
  • Comparing results before and after controller changes
  • Plotting vehicle distances from a recorded run
carla-simulator/carla1.5만2026년 10월 22일 업데이트

Checks a local CARLA checkout for missing API documentation, outdated references, broken links, and pages absent from navigation. Produces a grouped Markdown report without building the project or running the simulator.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Reviewing documentation before a release
  • Finding missing or outdated API references
  • Checking broken links and navigation gaps
carla-simulator/carla1.5만2026년 10월 22일 업데이트

Read and display CARLA object bounding boxes, then project them onto a camera image as 2D rectangles. Export an annotated PNG and box coordinates in JSON for object detection annotation work.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Adding vehicle boxes to a camera image
  • Exporting box coordinates for detection annotations
  • Checking vehicle dimensions
carla-simulator/carla1.5만2026년 10월 22일 업데이트

Builds CARLA's ue4-dev branch on Linux, producing the Unreal Engine 4.26 editor, server modules, and an installed Python client package. Fetches required content, optionally compiles native ROS 2 support, and verifies the build against a source-built server.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Building CARLA ue4-dev from source
  • Compiling CARLA with native ROS 2 support
  • Building the Python client for an existing environment
carla-simulator/carla1.5만2026년 10월 22일 업데이트

carla-simulator의 스킬 모두 보기

이 스킬의 문제 신고