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cccskills

'product concept' 검색 결과

168건 · 관련도순

Use when the user wants professional brand-quality product images via Higgsfield's mode-specific prompt enhancement pipeline. Entry point for any product visual with a specific format or platform target. Use whenever: "product photoshoot", "lifestyle product shots", "Pinterest pin", "hero banner", "ad pack", "virtual try-on", "studio shot", "carousel images", "Meta ads creative", "model wearing product", "levitating product", "splash shot", "CGI style product", "restyle product image", Shopify image, brand campaign visual. 10 modes: product_shot, lifestyle_scene, closeup_product_with_person, moodboard_pin, hero_banner, social_carousel, ad_creative_pack, virtual_model_tryout, conceptual_product, restyle. Backend assembles the prompt — never call gpt_image_2 directly for product shots. NOT for: one-off images without a product (use image-gen), branded video with avatars (use higgsfield-generate), Soul training (use higgsfield-soul-id). Requires Higgsfield CLI and authed account.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

MoizIbnYousaf/marketing-cli322026년 9월 12일 업데이트

Generate paid-ad product photography variants from an authorized image and a validated brand profile. Preserve product appearance, explore studio or lifestyle concepts, and check visual quality while recording generation details, costs, and asset information for required human review.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating studio-style product photo variants
  • Exploring lifestyle and contextual product scenes
  • Planning ingredient, scale, or detail-focused images
AgriciDaniel/claude-ads1만2026년 10월 17일 업데이트

Turn real product reference photos into three ecommerce images: a clean main shot, a feature highlight, and a lifestyle scene. The workflow prioritizes product consistency and also creates an image manifest and a preview gallery.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating a main product image from a reference photo
  • Showing one product feature in a dedicated image
  • Creating a realistic product usage scene
nexu-io/open-design10.2만2026년 10월 19일 업데이트

Expert in entertainment industry concept art workflows, from initial ideation through final production-ready deliverables. Combines traditional art fundamentals with modern digital workflows used at AAA studios and film production houses. Draws from methodologies of industry masters: Feng Zhu's efficient design process, Scott Robertson's perspective and vehicle design systems, Sparth's graphic shape language, and Syd Mead's industrial design thinking. Use when "concept art, visual development, vis dev, keyframe, color script, production design, mood board, thumbnail sketch, environment concept, character concept, prop design, callout sheet, orthographic views, design exploration, photobash, speedpaint, concept-art, visual-development, game-art, film-art, pre-production, ideation, design" mentioned.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

omer-metin/skills-for-antigravity1682026년 1월 22일 업데이트

Create distinct paid advertising concepts, headlines, copy, and production briefs from validated brand information and campaign goals. Each concept connects its message to evidence, audience needs, platform requirements, and a hypothesis to test.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Develop campaign concepts with distinct strategic angles
  • Draft ad headlines and descriptions
  • Prepare creative briefs and production plans
AgriciDaniel/claude-ads1만2026년 10월 17일 업데이트

Create a six-frame storyboard showing a user's journey from a difficult situation to a better outcome. Develop the narrative, emotions, and visual descriptions to make product concepts concrete for pitches, concept reviews, and team discussions.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Pitching a new product or feature concept
  • Aligning a team on the intended user experience
  • Exploring whether a concept resonates before development
deanpeters/Product-Manager-Skills7.5천2026년 10월 16일 업데이트

Test a product idea by writing its launch press release before building it, then answering customer and internal questions. Research informs a complete PRFAQ, a press release with frequently asked questions, plus a product requirements summary.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Test a new product concept before development
  • Clarify the target customer and their problem
  • Organize customer value, feasibility, and risks
bmad-code-org/BMAD-METHOD5.4만2026년 10월 19일 업데이트

Build a Gumroad-ready digital product from scratch — ebook, card deck, playbook, Notion template, or flipbook. Walks from concept → content outline → design brief → per-item markdown → images → multi-format build (PDF, HTML flipbook, Notion, card deck) → Gumroad sales page + email blast + launch assets. Use when "make a digital product", "build an ebook", "create a playbook", "card deck", "notion template product", "gumroad product", "make a pdf to sell", or any request to ship a sellable information product.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

cgallic/kai-cmo-harness572026년 10월 19일 업데이트

Define product photography standards for e-commerce — shot types, composition, lighting, consistency rules, AI-assisted generation, and platform-specific variants. Covers the full product imagery pipeline from concept to published asset. Use when you need to plan product photoshoots, create photography briefs, set image standards for an e-commerce catalog, generate AI product lifestyle shots, or ensure visual consistency across hundreds of products.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nvdigitalsolutions/mcp-ai-wpoos72026년 10월 19일 업데이트

manim-video

무료요약 있음AI 평가 80점

Manim 애니메이션으로 기술 원리, 그래프, 시스템 구성과 제품 흐름을 설명합니다. 스토리보드와 장면 계획을 세우고 짧은 영상과 썸네일을 만듭니다.

  • 기술 원리를 영상으로 설명할 때
  • 그래프나 네트워크의 변화를 시각화할 때
  • 업무 흐름이나 시스템 구성을 설명할 때
affaan-m/ECC28.4만2026년 10월 16일 업데이트

fal-3d

무료

Generate 3D models from text descriptions or images through fal.ai for game assets, augmented reality previews, product mockups, and concept sculpting. This catalog entry points agents toward the upstream bundle needed for the full workflow.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Generating 3D assets for a game
  • Creating models for augmented reality previews
  • Making product mockups
nexu-io/open-design10.2만2026년 10월 19일 업데이트

Plan user research by matching methods to study goals and explaining participant numbers and confidence. Synthesize tagged observations into recurring findings, distinguish isolated anecdotes, and organize evidence so research results can be found and reused.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Choose a research method for a study goal
  • Explain participant numbers and confidence
  • Find recurring patterns across participants
alirezarezvani/claude-skills2.8만2026년 8월 30일 업데이트

Review proposal responses for missing requirements, compare competing products, and plan proof-of-concept trials that test customer needs. Supports technical sales work from requirement discovery and demo preparation through evaluation scorecards and technical proposals.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Checking proposal responses for missing requirements
  • Comparing product features against competitors
  • Preparing a demo around customer priorities
alirezarezvani/claude-skills2.8만2026년 8월 30일 업데이트

Turn a new product idea into a canvas covering nine strategy areas plus costs and revenue. Clarify target customers, value, priorities, and growth, then identify assumptions and simple experiments to test them.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Structuring a new product idea
  • Comparing customer value with competing options
  • Organizing costs, revenue, and pricing
phuryn/pm-skills2.7만2026년 10월 16일 업데이트

Explore features for a new product through product management, design, and engineering perspectives. Generate five ideas from each viewpoint, then select five priorities with reasoning and assumptions to test before developing the concept further.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Exploring features for a startup idea
  • Comparing ideas from three professional perspectives
  • Choosing five ideas to validate first
phuryn/pm-skills2.7만2026년 10월 16일 업데이트

Identify untested assumptions behind a new product idea across eight areas, including customer value, usability, business viability, technology, ethics, market launch, strategy, and team. Rate confidence in each assumption and suggest a test, producing a Markdown analysis.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Checking assumptions behind a new product concept
  • Reviewing launch channels and messaging assumptions
  • Examining technical and team risks together
phuryn/pm-skills2.7만2026년 10월 16일 업데이트

Build a short, playable game sequence before full production to check whether the complete gameplay loop works at the intended quality. Use playtest observations and daily progress records to assess feasibility and decide the next direction.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Checking production feasibility after game design is complete
  • Testing a complete gameplay loop with players
  • Estimating production speed from actual build progress
Donchitos/Claude-Code-Game-Studios2.7만2026년 10월 8일 업데이트

Answer Viking AI Search product questions, CLI usage questions, API/auth questions, configuration questions, and troubleshooting questions by grounding every claim in either the installed `vs` CLI's own output or official Volcengine documentation. Never fabricate.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

volcengine/SearchCLI1.2천2026년 10월 16일 업데이트

YC Office Hours — product validation for a new product, feature, or side-project concept. Startup mode tests demand; Builder mode develops an unvalidated product idea. Use when the user asks whether something is worth building or has an idea whose problem/value is not yet validated. Proactively suggest when the user describes a new product idea or is exploring whether something is worth building — before any code is written. Use BEFORE a plan exists. For reviewing an existing plan, use /mk:plan-ceo-review.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

ngocsangyem/MeowKit152026년 7월 28일 업데이트

Generate mobile app screen concepts and connected screen flows for iOS, Android, or cross-platform products. The skill emphasizes readable text, consistent colors and navigation, and clean phone mockups. It produces images rather than implementation code.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Visualizing an app concept across several screens
  • Designing a first-time user introduction flow
  • Exploring sign-in and account recovery screens
nexu-io/open-design10.2만2026년 10월 19일 업데이트

Plan an AI music album from its concept through lyric drafts, track order, and export. Intended for independent album experiments and brand soundtracks, with the full production workflow provided through a separately installed upstream bundle.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Planning an experimental independent album
  • Drafting lyrics around an album concept
  • Deciding the running order of tracks
nexu-io/open-design10.2만2026년 10월 19일 업데이트

bmad-prd

무료

Create, update, or review a product requirements document, or PRD. Organize product goals, features, and quality requirements through guided discussion or a faster draft, with detail matched to the project's needs and stakes.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Turn a product concept and source materials into a PRD
  • Choose suitable detail for an internal tool or product launch
  • Update a PRD while checking earlier decisions
bmad-code-org/BMAD-METHOD5.4만2026년 10월 19일 업데이트

art-bible

무료

Create a game's art direction document, defining its visual rules, mood, shapes, colors, and production standards. Review and approve sections individually, with guidance that connects character, environment, and interface design to the game's concept and technical constraints.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Defining a game's core visual identity before asset production
  • Documenting character, environment, and interface design rules
  • Aligning asset standards with engine and performance limits
Donchitos/Claude-Code-Game-Studios2.7만2026년 10월 8일 업데이트

ideate

무료

Turn a product design brief and visual references into three distinct design images. Compare layouts, information priorities, and interaction approaches, then refine or combine ideas to choose a visual direction before implementation begins.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Compare alternative layouts for an existing screen
  • Explore three directions for a new product idea
  • Refine a design using screenshots or Figma references
openai/plugins7.5천2026년 10월 8일 업데이트