한 세션에서 장기 목표를 향해 여러 하위 에이전트의 작업을 조율합니다. 사용자와 대화를 이어가면서 다음 작업에도 도움이 될 환경과 공통 규칙을 개선합니다.
- 장기 목표를 위한 작업 담당을 조율할 때
- 백그라운드 작업 중에도 대화를 이어갈 때
- 공통 규칙과 작업 환경을 개선할 때
아이디어 정리, 구현, 오류 조사에 맞는 관련 스킬과 사용 순서를 안내합니다. 작업의 규모와 단계에 따라 다음 절차를 선택하도록 돕습니다.
Ask which skill or flow fits your situation. A router over the skills in this repo.
ask-matt는 작업 상황에 맞는 관련 스킬과 사용 순서를 안내합니다. 질문으로 아이디어를 정리하고, 필요하면 시제품을 거쳐 명세서, 작업 티켓, 구현, 검토로 이어지는 흐름을 제시합니다. 오류 조사, 외부에서 받은 요청 정리, 큰 계획 검토처럼 출발점이 다른 작업의 경로도 다룹니다.
사용할 수 있는 스킬이 많아 무엇부터 시작할지 고민할 때 유용합니다. 짧은 작업과 여러 세션에 걸친 개발을 구분하고, 티켓을 하나씩 처리하거나 병렬로 구현하는 방법을 안내합니다. 작업을 마칠 때 대화를 계속할지, 인계 문서나 요약을 사용할지도 판단하도록 돕습니다.
안내 범위는 자료에 나열된 관련 스킬입니다. 기능이나 생략할 절차를 판단하기 전에 해당 SKILL.md를 확인합니다. 개발 흐름을 처음 사용하기 전에는 /setup-matt-pocock-skills로 작업 관리와 문서 위치를 설정해야 합니다.
이 소개문은 공개된 SKILL.md를 바탕으로 AI(OpenAI Codex)가 작성했습니다. 정확한 사양은 아래 원문을 확인하세요.
AI가 SKILL.md의 내용만을 근거로 4가지 관점에서 판정했습니다. 스타 수나 인기도는 판정에 넣지 않았습니다.
총점은 각 항목을 A=25점, B=15점, C=5점으로 더한 값입니다. 2026년 10월 19일 기준으로 AI(OpenAI Codex)가 판정했습니다. 참고용이므로 설치 전에 원문도 확인해 주세요.
설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
You don't remember every skill, so ask.
Before stating what a skill does or recommending a step be skipped, read that skill's SKILL.md: the summaries here are for orientation only.
A flow is a path through the skills. Most paths run along one main flow, and two on-ramps merge onto it. Everything else is standalone, or a vocabulary layer that runs underneath.
The route most work travels. You have an idea and want it built.
/grill-with-docs sharpens the idea by interview. Start here whenever you are working in a working directory: it's stateful, retaining what it learns in GLOSSARY.md and ADRs. (No working directory? Use /grill-me instead, covered under Standalone. Both run the same /grilling primitive; grill-with-docs is the one that leaves a paper trail, which makes it the better of the two whenever a repo is there to leave it in.)
Branch: can you settle every question in conversation? If a question needs a runnable answer (state, business logic, a UI you have to see), detour through a prototype, bridged by /handoff in both directions (a prototype lives in its own directory, which is exactly what /handoff is for; see Phase boundaries):
/handoff out, then open a fresh session against that file,/prototype to answer the question with throwaway code,/handoff back what you learned, and reference it from the original idea thread.Branch: is this a multi-session build?
/to-spec (turn the thread into a spec), then /to-tickets to split it into tracer-bullet tickets, each declaring its blocking edges. Then work the tickets one of two ways:
/implement per ticket, /clearing context between each one. On a local tracker that's one file per ticket under .scratch/<feature>/issues/, worked blockers-first by hand; on a real tracker the edges become native blocking links, so any ticket whose blockers are done can be grabbed. Each ticket is self-contained, so the last one's context is disposable./implement-spec for the whole spec in one run. It reads the tickets as a task graph, runs implementer subagents across the ready frontier in parallel, and lands everything on one integration branch. Reach for it when you'd rather orchestrate the build than drive each ticket yourself./implement right here, in the same context window.Either way, the code gets built by driving /tdd (one red-green slice at a time) and closes out with /code-review, a two-axis review (Standards + Spec) of the diff. /implement runs both per ticket; /implement-spec's implementers each drive /tdd, and it runs one /code-review over the integration branch. Reach for /tdd on its own when you just want to build a concrete behaviour test-first without a full spec, and /code-review on its own whenever you want to review a branch or PR against a fixed point.
When the work goes up as a pull request, /pr shapes the body: the smallest visual that shows the change, before/after evidence that it works, and a one-way or two-way door call. It's model-invoked, so the agent reaches for it whenever it writes a PR.
/retro closes the loop. After a build, and especially one that went sideways, it looks back over the session and suggests changes to the agent's environment, not the code: navigation pointers, automated checks, the coding standards /code-review enforces, steering files, tooling. Mechanical mistakes become deterministic checks; judgement calls become coding standards. The next build then starts from a better environment.
Keep steps 1–3 in one unbroken context window (don't compact or clear until after /to-tickets) so the grilling, spec, and tickets all build on the same thinking. Each /implement then starts fresh, working from the ticket. Run /retro in the session it's looking back on, before you clear; after clearing, point it at that session's log instead.
The limit on this is the smart zone: the window (~150k tokens on state-of-the-art models) within which the model still reasons sharply. If a session approaches it before /to-tickets, don't push on degraded; /compact at the nearest phase boundary and carry on (see Phase boundaries).
A starting situation that generates work, then merges onto the main flow.
Bugs and requests piling up → /triage. It moves issues through triage roles and produces agent-ready issues, which /implement later picks up.
Triage is only for issues you didn't create: bug reports, incoming feature requests, anything that arrives raw. Tickets that /to-tickets produced are already agent-ready, so don't triage them.
Something's broken → /diagnosing-bugs. For the hard ones: the bug that resists a first glance, the intermittent flake, the regression that crept in between two known-good states. It refuses to theorise until it has a tight feedback loop (one command that already goes red on this bug), then fixes with a regression test. Once the fix is in, run /retro in the same session to ask what would have prevented the bug; where the real finding is that there's no good seam to lock it down, that's a job for /improve-codebase-architecture.
A huge, foggy effort: a greenfield project or a huge feature build, too big for one session → /wayfinder, the most cognitively demanding flow here. When the way from here to the destination isn't visible yet, it charts a shared map of decision tickets on the issue tracker and resolves them one at a time, producing decisions, not deliverables, until the fog is pushed back and the way is clear. Where /grill-with-docs sharpens an idea you can hold in one session, wayfinder is for the idea you can't, and it's slower and denser, so save it for exactly that, never a well-scoped feature.
When the map clears, it hands off, it doesn't build: merge onto the main flow at /to-spec, which collapses the map's linked decisions into a buildable plan, then /to-tickets and /implement as usual. Looping the map straight into /implement skips that collapse and throws the linked detail away, so go straight to /implement only when the effort turned out genuinely small.
Not feature work, just upkeep.
/improve-codebase-architecture runs whenever you have a spare moment to keep the codebase good for agents to operate in. It surfaces deepening opportunities; picking one generates an idea you can take into the main flow at /grill-with-docs. It's the survey that finds the candidates; /codebase-design (below) is the bench you design the chosen one on.Two model-invoked references that run beneath the other skills, each the single source of truth for its vocabulary. Reach for them directly when the words, not the process, are the problem; or let the skills above pull them in.
/domain-modeling: sharpen the project's domain language: challenge a fuzzy term, resolve an overloaded word ("account" doing three jobs), record a hard-to-reverse decision as an ADR. It's the active discipline /grill-with-docs drives to keep GLOSSARY.md a clean glossary./codebase-design is the deep-module vocabulary (module, interface, depth, seam, adapter, leverage, locality) for designing a module's shape: a lot of behaviour behind a small interface at a clean seam. /tdd and /improve-codebase-architecture both speak it.A phase is a chunk of work inside a session: the grilling, the implementation, the QA. At the boundary between two of them you have five options, and picking between them is the fuzziest decision in this whole map:
/clear: empty the window, when nothing here matters to what's next./handoff writes a portable markdown file. Narrow: only for a new harness, a new directory, a colleague, or forking a side task mid-phase. What it buys is portability./compact compresses this context and seeds a fresh session with it. The default, at the bottom of the tree rather than the first reach.Read PHASE-BOUNDARIES.md for the ordered tree: the five questions, the reasoning behind each branch, and why the primary-source cost makes Continue the one to rule out first. Make the decision at a boundary; mid-phase, continue or split the rest into subagents.
Off the main flow entirely.
/grill-me: the same relentless interview as /grill-with-docs, but stateless: it saves nothing locally and builds no GLOSSARY.md. Reach for it when you are not working in a working directory (sharpening a plan, a design, a piece of writing, anything with no repo under it). If you are in a working directory, use /grill-with-docs instead: it runs the same interview and leaves a paper trail, so it is strictly the better one./grilling is the interview primitive itself: rounds, the frontier, facts are the agent's job and decisions are yours. /grill-me and /grill-with-docs are the two named ways in, and /triage, /wayfinder and /improve-codebase-architecture all run it internally. Reach for it directly only when you want the interview with no wrapper around it./prototype is a small, throwaway program that answers one design question: does this state model feel right, or what should this UI look like. Throwaway is a constraint on how the code is written, not a promise to destroy it: the answer folds into the real code, and the prototype itself is kept as a primary source on a prototype/<name> branch out of main, pointed at from the implementation issue. It's the detour in step 2 of the main flow, but reach for it any time a design question is hard to settle on paper./research: delegate reading legwork to a background agent: it investigates a question against primary sources, then leaves a cited Markdown file in the repo. Keep working while it reads. The file it produces is something to take into the main flow at /grill-with-docs, since research feeds the thinking rather than replacing it./to-questionnaire comes in when the thing blocking you isn't in your head or the codebase but in someone else's, and it writes them a questionnaire to fill in. It's the inverse of /grill-me: instead of interviewing you about the subject, it interviews you about the send (who it's going to, what you need back) and aims the questions at the gap. What comes back is material for /grill-with-docs or /to-spec./wizard is for the steps only a human can take: provisioning infrastructure, setting up credentials or CI secrets, clicking through an unfamiliar third-party dashboard, running a one-off migration or cutover. It generates an interactive bash script that opens each URL, captures each value, and writes it into .env and GitHub secrets, so the procedure stops being something you re-explain to an agent every time. Model-invoked, so the agent reaches for it the moment it hits a wall only you can pass. If the agent could just do it itself, it should; this is for where a human is genuinely in the loop./wait-what is the corrective for a message that didn't land. Use it mid-conversation, inside any other skill, and the agent re-pitches what it just said with the context you were missing, in plain English, using the GLOSSARY.md vocabulary. It works after the fact; /grill-with-docs is the upfront cure, because a shared language agreed early is what stops the jargon arriving at all./teach: learn a concept over multiple sessions, using the current directory as a stateful workspace./writing-for-agents is the reference for writing documents agents consume: skills, AGENTS.md, pointed-at docs./setup-matt-pocock-skills: run before your first engineering flow to configure the issue tracker, triage labels, and doc layout the other skills assume. Custom issue trackers also work.
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한 세션에서 장기 목표를 향해 여러 하위 에이전트의 작업을 조율합니다. 사용자와 대화를 이어가면서 다음 작업에도 도움이 될 환경과 공통 규칙을 개선합니다.
진행 중인 대화를 인계용으로 요약하고 민감한 정보를 제외한 뒤 새 백그라운드 에이전트에 전달합니다. 다음 작업의 초점과 참고 자료를 정리해 현재 작업 위치에서 이어 갑니다.
지정한 커밋이나 브랜치를 기준으로 코드 변경을 검토합니다. 문서화된 개발 규칙 준수와 요구 사항 구현을 별도로 확인하고 두 관점의 지적 사항을 나누어 보고합니다.
호출자가 익혀야 할 사용법은 줄이고 복잡한 처리는 내부에 모으는 모듈 설계를 돕습니다. 공통 용어와 판단 기준으로 사용 편의성과 테스트 용이성을 검토합니다.
재현하기 어려운 오류와 성능 저하를 증상 감지 테스트나 스크립트로 조사합니다. 원인 후보를 검증하고 수정한 뒤 재발 방지 테스트까지 확인합니다.
구체적인 사례와 코드 대조로 프로젝트의 업무 용어와 개념 경계를 명확히 합니다. 합의한 정의를 용어집에 기록하고 필요에 따라 중요한 설계 결정의 이유도 남깁니다.