본문으로 건너뛰기
cccskills
무료GitHub에 공개

writing-beats

Turn collected Markdown material into an article by choosing one narrative step at a time. Compare possible directions, introduce concepts before relying on them, and build the article while preserving the user's edits.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Writing, exploit; assemble raw material into a journey of beats, grounding each term before a beat leans on it.

설치 방법 보기

이럴 때 유용합니다

  • Turning collected notes into an article
  • Comparing possible article openings
  • Ordering explanations for unfamiliar readers
  • Choosing the next direction while drafting

포함된 파일(2)

  • SKILL.md4.7 KB
  • agents/openai.yaml142 B

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

<what-to-do>

The user has passed (or will pass) a markdown file of raw material. This is exploit: the exploring is done, the pile is fixed. Commit to a path through it and mine the pile to fill each beat.

If the user did not say where to save the article, ask once and remember the path.

Then run a beat-by-beat journey, choose-your-own-adventure style:

  1. Establish the prerequisites. Before any beats, settle with the user what the audience already knows walking in: the concepts that are grounded from the start. Everything else must be grounded by a beat before a later beat can use it. See Grounding.
  2. Write 2–3 candidate starting beats, drawn from the raw material. Each is a different entry point into the article. Each may only lean on grounded concepts; note what new concepts each one grounds. Show the user the beats before writing to the article file. The user picks one. Preview what beats that pick unlocks, as if the user is seeing a little way down the path.
  3. Once the user picks a starting beat, write only that beat to the article file. A beat may be one sentence or several paragraphs, whatever that beat naturally is. Stop there.
  4. Re-read the article file from disk. Then offer 2–3 candidate next beats: different directions the journey could pivot to from where the article now stands. Each must be reachable from the current grounded set; note what each one grounds.
  5. Loop steps 3–5 until the article reaches a natural end.
</what-to-do> <supporting-info>

Grounding

Every concept has to be grounded before a beat can lean on it: the audience either walked in knowing it or met it in an earlier beat. A beat that reaches for an ungrounded concept loses the reader; that is the one move the journey can't make. The unit is the concept, not the word for it: a beat can lean on an idea the reader lacks even with no jargon in sight. Where a concept has a name (a term), grounding it means landing the idea and the term together.

A concept gets grounded one of two ways:

  • Prerequisite: grounded before the first beat. The audience brings it. Fixed at the start.
  • Introduced: a beat establishes it, and from then on it's grounded for every later beat.

So each beat does two jobs: it requires concepts that are already grounded, and it grounds new ones. Keep a running list of what's grounded so far, and update it each time a beat lands.

This is what shapes the choose-your-own-adventure. A candidate beat is only reachable if everything it requires is already grounded; picking a beat that grounds concept X unlocks every beat that was waiting on X. When you offer next beats, they must all be reachable from the current grounded set, and say what each one grounds, so the user can see which paths it opens.

The big lever is what you make a prerequisite versus what you ground inside the piece. Demand too much up front and you shut out readers who don't have it; ground too much inside and the early beats drown in definitions. Settle this with the user when you establish prerequisites, and revisit it whenever a tempting beat turns out to require a concept nothing has grounded yet: the fix is either a grounding beat before it, or promoting the concept to a prerequisite.

What is a beat

A beat is one move in the journey. It does one thing: sets a scene, lands a point, asks a question, drops an aside, twists the angle. Then it stops, leaving the reader at a place where the next beat can pivot.

A beat is sized by what it needs:

  • A single sentence if that's all the move is ("And then nothing happened for three weeks.").
  • A short paragraph if the move needs setup.
  • Multiple paragraphs if the beat is a self-contained vignette, argument, or example.

If a "beat" needs five paragraphs and three subheadings, it's not a beat; it's two beats glued together. Split it.

Pulling from the pile

Pull material from the raw pile to populate each beat. You can paraphrase, split, recombine, or quote. The pile is a quarry.

Ending the journey

The article ends when the journey is complete, not when the pile is empty. Most piles will have leftover fragments that don't make it in. That is fine; that is the point of having more raw material than you need.

Writing rhythm

  • Append one beat at a time. Never write ahead.
  • Re-read the article file from disk before every write. Preserve user edits absolutely.
  • If the user edits a previous beat substantially, let it change what comes next.
  • If the user says "rewrite that beat" or "go back and try a different beat 3", do it: edit in place, leave the rest alone.
</supporting-info>

리뷰

아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.

댓글

로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.

아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.

보내면 바로 공개됩니다. 이메일 주소나 전화번호 같은 개인 정보는 쓰지 마세요. URL은 2개까지입니다.

0 / 1,000자

이 양식은 reCAPTCHA로 보호되며 Google 개인정보처리방침 및 서비스 약관이 적용됩니다.

같은 저장소의 스킬

ask-matt

무료

Choose which related skill to use and in what order for planning, building, debugging, or maintaining software. It explains routes through the available workflows and helps select the next step based on your situation and project size.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Choosing a workflow from idea to implementation
  • Finding the right starting point for bug investigation
  • Planning a build that spans multiple sessions
mattpocock/skills29.6만2026년 10월 13일 업데이트

Coordinate subagents, separate agents assigned tasks, to pursue a long-running goal in one session. Maintain dialogue with the user while improving working conditions, shared rules, and access to information needed for future tasks.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Coordinating agents around a long-term goal
  • Continuing user dialogue during background work
  • Improving shared rules and working conditions
mattpocock/skills29.6만2026년 10월 13일 업데이트

Summarize an ongoing conversation and launch a fresh background agent to continue the work. The handoff includes the next focus, references to existing documents, and suggested skills, with sensitive information removed.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Continue ongoing work with a fresh agent
  • Hand off work with a specific next focus
  • Organize document references for the next session
mattpocock/skills29.6만2026년 10월 13일 업데이트

Review code changes from a chosen Git reference against two separate criteria: documented coding standards and the original requirements. Independent reviewers check each criterion, then present findings separately so convention problems and requirement gaps remain visible.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Reviewing changes on a branch or pull request
  • Checking changes since a chosen commit or tag
  • Checking compliance with documented coding standards
mattpocock/skills29.6만2026년 10월 13일 업데이트

Design modules that offer substantial behavior through a small interface, the rules callers must understand. Use shared design terms to simplify usage, contain complexity, choose where implementations can vary, and make behavior easier to test.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Simplifying a module's interface
  • Bringing scattered complexity into one module
  • Choosing where implementations can be swapped
mattpocock/skills29.6만2026년 10월 13일 업데이트

Investigate difficult bugs and performance slowdowns by building a repeatable test or script that detects the exact symptom. Reduce the failing case, compare possible causes, and verify the fix with checks that catch the bug if it returns.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Investigating an error that is hard to reproduce
  • Finding the cause of a performance slowdown
  • Testing an intermittent failure repeatedly
mattpocock/skills29.6만2026년 10월 13일 업데이트

mattpocock의 스킬 모두 보기

이 스킬의 문제 신고