Data architecture patterns (warehouse, lake, lakehouse, mesh), ETL/ELT pipelines, streaming architectures, scaling strategies, and schema design patterns
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Data architecture patterns (warehouse, lake, lakehouse, mesh), ETL/ELT pipelines, streaming architectures, scaling strategies, and schema design patterns
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Strategic guidance for designing modern data platforms, covering storage paradigms (data lake, warehouse, lakehouse), modeling approaches (dimensional, normalized, data vault, wide tables), data mesh principles, and medallion architecture patterns. Use when architecting data platforms, choosing between centralized vs decentralized patterns, selecting table formats (Iceberg, Delta Lake), or designing data governance frameworks.
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Designs, sanity-checks and reads out product experiments (A/B tests, holdouts, pre/post, geo and incrementality tests) and produces an experiment brief plus a readout with a ship / hold / replicate call. Use when you ask 'should we A/B test this', 'how long should the test run', 'is this result real', 'sample size', 'stat sig', 'SRM', 'holdout', 'our win rate is low', or need to grade an existing test plan or readout. Draws on 191 insights from 71 Lenny's Podcast guests, led by Ronny Kohavi, Ramesh Johari and Archie Abrams.
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Execute Python code in a safe sandboxed environment via [inference.sh](https://inference.sh). Pre-installed: NumPy, Pandas, Matplotlib, requests, BeautifulSoup, Selenium, Playwright, MoviePy, Pillow, OpenCV, trimesh, and 100+ more libraries. Use for: data processing, web scraping, image manipulation, video creation, 3D model processing, PDF generation, API calls, automation scripts. Triggers: python, execute code, run script, web scraping, data analysis, image processing, video editing, 3D models, automation, pandas, matplotlib
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Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review.
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Use when the target has a non-Wi-Fi radio attack surface — Bluetooth/BLE (GATT, pairing, KNOB/BIAS/BleedingTooth), Zigbee/Thread/Matter & Z-Wave mesh (Touchlink, S0 downgrade), LoRaWAN/Sub-GHz LPWAN, SDR capture/replay/rolljam, smart locks/medical/IoT radios. For Wi-Fi/WPA/evil-twin see network-attack.
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15-agent hierarchical mesh coordination for v3 implementation. Orchestrates parallel execution across security, core, and integration domains following 10 ADRs with 14-week timeline.
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Systematic strategies for searching scientific literature across PubMed, arXiv, Google Scholar, and AI-assisted tools. Covers PICO framework for clinical questions, three-tiered search (database-specific, AI-assisted, content extraction), PubMed field tags and MeSH, boolean query construction, and full-text extraction. Use when planning a literature search or choosing a search tier.
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Programmatic PubMed access via NCBI E-utilities REST API. Covers Boolean/MeSH queries, field-tagged search, endpoints (ESearch, EFetch, ESummary, EPost, ELink), history server for batches, citation matching, systematic review strategies. Use for biomedical literature search or automated pipelines.
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Conducting systematic, scoping, and narrative literature reviews. Covers PRISMA/PRISMA-ScR protocols, search strategy (Boolean, MeSH), database selection (PubMed, Scopus, Web of Science, Embase), screening, data extraction, evidence synthesis (narrative, meta-analysis, thematic), and reporting. Use when planning or executing a formal literature review.
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15-agent hierarchical mesh coordination for v3 implementation. Orchestrates parallel execution across security, core, and integration domains following 10 ADRs with 14-week timeline.
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Install a complete design-token theme into any project in one pass -- pulls a style from the Open Agent Stack design-styles collection (aurora-mesh, cirrus, liquid-glass, mono-brutalist, neo-terminal, sand-terra, tidal) or a local tokens.json, wires it into Tailwind/CSS, and repaints existing components to match.
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Use when users ask to 找文献、做文献检索、查论文、查临床试验、核验引用、去重文献、设计 PubMed/MeSH 检索式、追踪上下游引文、解析 DOI/PMID/PMCID/arXiv/OpenAlex/Semantic Scholar/NCT ID, 或导出 RIS、BibTeX、NBIB、ENW;also use for multi-source academic search, citation verification, citation graphs, trial registration search, research workflows, or DeepSeek Harness academic-search MCP setup.
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Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.
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Production UV unwrapping for seam placement, UV packing, texel density, UDIM, lightmap UVs, and modular UV layouts. Use when preparing meshes for texturing and engine export in Blender via MCP.
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Unreal Engine-specific Blender export for FBX scale, LODs, UCX collision, sockets, materials, and skeletal mesh workflows via MCP.
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Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow. Use after sculpting or high-poly modeling before rigging and UV work in Blender via MCP.
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AAA character modeling for human anatomy, stylization, facial topology, clothing, hair, and animation-ready meshes. Use for game characters, facial expressions, and production character assets in Blender via MCP.
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Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.
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Select, build, and validate Blender deformation and motion-control systems including Simple Deform, Curve, Lattice, Mesh Deform, Shrinkwrap, Surface Deform, Armature, shape keys, hooks, constraints, and drivers. Use when an object must bend, twist, taper, follow a path, conform to a surface, deform smoothly, articulate, or move through controlled mechanical relationships.
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Think and work like an expert Finite Element Analyst. Use when a task calls for Finite Element Analyst judgment. Reasons from discretization error, element technology, and constraint physics; runs mesh convergence and Richardson studies, Nastran/Abaqus/ANSYS workflows, RBE2/RBE3 and contact discipline, and ASME V&V 10 verification-before-validation reporting on governing QoIs.
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Think and work like an expert Fluid Dynamicist. Use when a task calls for Fluid Dynamicist judgment. Reasons from Navier–Stokes and dimensionless scaling through RANS/LES/DNS selection, mesh/y+ strategy, OpenFOAM/Fluent workflows, and MMS + ASME V&V 20 / PIV validation.
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Think and work like an expert Electromagnetics Engineer. Use when a task calls for Electromagnetics Engineer judgment. Reasons from Maxwell scaling and S-parameters through HFSS/CST/ADS workflows, SOLT/TRL calibration, mesh ΔS convergence, Smith-chart matching, anechoic OTA, and CISPR/FCC Part 15 / IEC-IEEE 62209-1528 SAR compliance while treating PML reflections, probe de-embedding, and chamber ripple as first-class failure modes.
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Generate persistent, explorable 3D worlds/environments with Marble by World Labs — from text, a single image, multiple images, video, or a 360 panorama, plus coarse-structure blocking with Chisel. Use this skill when a task needs a navigable 3D scene, VR/immersive backdrop, virtual-production environment, previz set, game-blockout, or web/engine-ready Gaussian splat or mesh, and you must choose an input mode, a Marble model, an export format, and a plan/API route, then review world quality. Covers the Marble web app and the World API, editing/expansion, output formats and what each supports downstream, import into Unity/Unreal/Blender/Houdini/web, pricing/credits, capability limits, and rights/licensing. Not for flat text-to-image, text-to-video clips, or real-time on-the-fly world models (Marble outputs are downloadable, static 3D environments).
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