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概要と使いどころ

Configure reverse proxy patterns across multiple tools including Nginx, Traefik, and ShinyProxy. Covers WebSocket proxying, path-based and host-based routing, SSL termination, and Docker label auto-discovery. Use when routing multiple services behind a single entry point, proxying WebSocket connections (Shiny, Socket.IO), auto-discovering Docker services with Traefik labels, or adding SSL termination to services that don't handle TLS natively.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月13日 更新

Compose or analyze sacred music in Hildegard von Bingen's distinctive modal style. Covers modal selection, melodic contour (wide-range melodies), text-setting (syllabic and melismatic), neumatic notation, and liturgical context for antiphons, sequences, and responsories. Use when composing a new piece in Hildegardian style, analyzing an existing chant for structure and mode, researching medieval modal music, preparing to perform or teach Hildegard's music, or setting Latin sacred texts.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月13日 更新

adaptic

無料

Master skill composing the 5-step synoptic cycle for panoramic synthesis across multiple domains. Orchestrates meditate, expand-awareness, observe, awareness, integrate-gestalt, and express-insight into a coherent process that produces unified understanding rather than sequential compromise. Use when a problem genuinely spans 3+ domains and the interactions between domains matter more than depth in any one, when sequential analysis feels like compromise rather than integration, or before major architectural decisions affecting multiple stakeholders.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月13日 更新

compose

無料

Plan the skills an ask needs, invoke each as its condition arrives. Use when the ask has multiple aspects that different skills carry, or the user named multiple skills.

日本語の概要は準備中です。原文の説明を表示しています。

saadshahd/moo.md372026年10月1日 更新

Compute a unified outer hull around a group of hex tiles that includes multiple disconnected sub-clusters separated by 1-tile gaps. Use when: (1) rendering nested hierarchy hulls (e.g. "package" hull wrapping multiple "sub-region" hex islands), (2) the naive boundary trace outlines each island separately instead of as one bag, (3) flood-fill from outside walks THROUGH the 1-hex gaps and marks them exterior, (4) heuristic "non-adjacent same-group neighbours" over-fills L-shape concavities, (5) axial-only opposite-pair filling misses non-axial bridges between islands. Solution: morphological close (dilate + erode) on the hex grid — fills exactly the interior 1-hex gaps without affecting exterior corners, then trace boundary on the closed shape.

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Use when writing, reviewing, refactoring, or modernizing CSS/Tailwind. Apply a policy-first approach: semantic tokens, explicit cascade order, static CSS, intrinsic component layouts, accessible state, measured performance, and progressive enhancement backed by current sources.

日本語の概要は準備中です。原文の説明を表示しています。

PyModel/css-pro-tips342026年9月27日 更新

Gathers information from multiple sources in parallel, compares what they say, flags where they agree or conflict, and delivers a clean synthesis with a confidence rating for each finding. Useful for making evidence-backed decisions, when evaluating competing claims, during due diligence on a vendor or market, and for building research briefs before strategy sessions. Use when the user says "research this", "synthesize multiple sources", "compare sources", "research report", "what does the evidence say", "gather information on", or "deep dive into".

日本語の概要は準備中です。原文の説明を表示しています。

EAIconsulting/cowork-skills-library272026年4月9日 更新

ach

無料

Analysis of Competing Hypotheses — structured technique for evaluating multiple explanations against evidence. Use when facing ambiguous attribution or multiple plausible scenarios. Prefers graded evidence items from /quality-of-information-check and runs that skill first when handed raw URLs or text. Runs on ungraded evidence when asked, labelled as such, unweighted, and capped at Moderate confidence.

日本語の概要は準備中です。原文の説明を表示しています。

Liberty91LTD/cti-skills272026年9月30日 更新

Multi-agent orchestration patterns. Use when multiple independent tasks can run with different domain expertise or when comprehensive analysis requires multiple perspectives.

日本語の概要は準備中です。原文の説明を表示しています。

VoDaiLocz/kilo-kit-mcp272026年9月13日 更新

Multiplayer game development principles. Architecture, networking, synchronization.

日本語の概要は準備中です。原文の説明を表示しています。

VoDaiLocz/kilo-kit-mcp272026年9月13日 更新

AudioMind

無料

Tired of juggling multiple audio APIs? This skill gives you one-command access to TTS, music generation, sound effects, and voice cloning. Use when you want to generate any audio without managing multiple API keys.

日本語の概要は準備中です。原文の説明を表示しています。

wells1137/media-skills262026年3月4日 更新

Headless rich text editor framework built on ProseMirror. Use when building an editor with TipTap — setup, extensions, custom nodes and marks, menus, node views, serialization.

日本語の概要は準備中です。原文の説明を表示しています。

agents-inc/skills242026年9月8日 更新

Generates networking boilerplate adapted to the project's chosen networking package (NGO, Mirror, Photon). Use when setting up multiplayer systems, syncing state, writing RPCs, building lobbies, or designing an authority matrix. Triggers on requests like "add multiplayer", "sync player health", "create an RPC", "set up lobbies", "make this networked", "add co-op", "replicate this across clients", "spawn networked objects", "handle player disconnect", "create a matchmaking system", or any task involving network state synchronization, remote procedure calls, or client-server architecture. Always reads ProjectConfig.yaml -> networking before generating code. If networking is "none", do NOT generate networking code.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Build comprehensive histone mark maps by aggregating narrowPeak data across multiple ENCODE experiments, donors, and labs. Use when the user wants to answer "where is this histone mark present in my tissue?" by combining peak calls from multiple studies into a union peak set with confidence annotations. Handles cross-lab batch effects, broad vs narrow marks, and ENCODE blocklist filtering.

日本語の概要は準備中です。原文の説明を表示しています。

ammawla/encode-toolkit212026年9月27日 更新

Detect keyword cannibalization by identifying queries where multiple pages are competing for the same ranking. Uses Google Search Console data to find queries appearing across 2 or more pages. Use when user says "keyword cannibalization", "same keyword multiple pages", "cannibalizing keywords", or "duplicate rankings".

日本語の概要は準備中です。原文の説明を表示しています。

lionkiii/claude-seo-skills212026年6月11日 更新

Assess whether your leadership behaviors amplify or diminish your team using Liz Wiseman's Multipliers framework. Use when a leader asks "am I a good manager", "why isn't my team performing at their potential", "I feel like I'm doing all the thinking for my team", "my team seems dependent on me", "I want to be a better leader", "how do I empower my people", or "my team is smart but underperforming". Also trigger when someone describes always having the best ideas in the room, team members not taking initiative, reports waiting for direction before acting, or a leader who feels exhausted from carrying the team. Diminisher patterns are often invisible to the leader exhibiting them.

日本語の概要は準備中です。原文の説明を表示しています。

qa-aman/claude-skills202026年10月13日 更新

Multiplayer game development principles. Architecture, networking, synchronization.

日本語の概要は準備中です。原文の説明を表示しています。

umairinayat/Specter-AI182026年9月29日 更新

Multi-agent orchestration patterns. Use when multiple independent tasks can run with different domain expertise or when comprehensive analysis requires multiple perspectives.

日本語の概要は準備中です。原文の説明を表示しています。

umairinayat/Specter-AI182026年9月29日 更新

Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Use when building games or interactive software in Godot 4 with C# — designing scenes and nodes, writing gameplay code, handling input, physics, animation, UI, rendering, save systems, performance work, WebSocket-based multiplayer, or exporting to platforms. Triggers on "Godot", "GDScript", "C# Godot", "scene tree", Godot node types (Node2D, Node3D, Control, CharacterBody), "_Process", "_PhysicsProcess", "signal", "autoload", "RPC", "WebSocketMultiplayerPeer", "shader", "export preset", or any Godot 4 project files. For game design see game-systems-designer; for balance see game-balancer; for game-specific intake see game-design-shaper.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Add a text watermark to one or multiple PDFs by uploading them to the Solutions API, polling until completion, then returning download URL(s) for the watermarked PDF(s) (or a ZIP if multiple).

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp162026年9月28日 更新

identidad

無料

Define la identidad visual de un producto — propone dos o tres direcciones de color y tipografía justificadas por lo que el producto es, las escribe en design/tokens.css y las deja listas para verlas aplicadas en preview.html antes de decidir. Úsalo tras definir el producto y ANTES de prototipar (p. ej. "define la identidad", "qué paleta usamos", "elige los colores del producto"). No construye vistas.

日本語の概要は準備中です。原文の説明を表示しています。

brayandiazc/project-starter-template-es-ai152026年9月23日 更新

mk:scout

無料

Fast parallel codebase scouting. Spawns multiple Explore subagents to search directories simultaneously, returning a consolidated file map with architecture fingerprint, complexity estimates, and routing suggestions. Use before planning, debugging, or any task spanning multiple directories. NOT for reading a single known file in depth (use Read directly); NOT for semantic find-usages or go-to-definition.

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

S3, multipart uploads, CDN integration, and presigned URLs for file storage. Activate on: file upload, S3, presigned URL, multipart upload, CDN, blob storage, image upload, media storage. NOT for: data warehouse storage (use lakehouse-architect), database design (use dimensional-modeler).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills142026年10月12日 更新