Pull latest origin/main into the current local branch and resolve merge conflicts (aka update-branch). Use when Codex needs to sync a feature branch with origin, perform a merge-based update (not rebase), and guide conflict resolution best practices.
日本語の概要は準備中です。原文の説明を表示しています。
karanhudia/borg-ui☆ 1,6682026年10月13日 更新
Analyze, recreate, align, and verify reference-video motion. Use when the user asks to recreate, copy, match, align, pixel-align, or compare a video; when a HyperFrames or Remotion remake is judged not aligned; when fixed reference playback and reusable motion components must be separated; or when delivery needs full-frame runtime, render, decode, boundary, timing, and archive evidence instead of sampled screenshots alone.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6472026年9月21日 更新
End-to-end video production orchestration for the content-creation workspace. Use when the user asks to make, recreate, package, render, QC, or archive a video; when the user says 制作待制作队列, 按交接稿制作, 制作队列视频, or points at a handoff project folder under 01-内容生产/视频工作台/待制作/ (contract file 交接稿.md inside) or an image-card handoff under 01-内容生产/图文工作台/待制作/ (its frontmatter is the binding production contract); when a request could route to HyperFrames, Remotion, captions, TTS, download/transcription, website/product videos, motion graphics, or reference replication; or when the user needs production planning before editing.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6472026年9月21日 更新
将参考图或简要描述解码为可编辑的半色调纸张拼贴规范,默认使用 Codex 内置 image_gen 生成品牌一致的静帧和透明图层,再用本地 FFmpeg 或 HyperFrames 制作“从空背景逐件组装”的确定性动态视频。用户提到半色调拼贴、纸张拼贴、剪纸拼贴、编辑式拼贴、杂志拼贴、复古印刷拼贴、拼贴动效、拼贴动画、剪纸动画、纸片组装、逐层组装、从无到有、元素飞入拼装、定格拼贴、定格动画、Arcads 风格、参考图拆解、风格拆解、反向拆解视觉、照这个风格做、做类似的、生成拼贴静帧、让这张图动起来、让这些元素组装起来、制作拼贴广告或拼贴解释视频时使用。英文触发语义包括 editorial collage、halftone collage、paper collage、paper-cut motion、stop-motion graphic、assemble from empty、build-on motion、analyze this、break this down、reverse-engineer this look、generate the stills、animate this、make these move。默认不调用 Arcads、Nano Banana、Seedance 或 Kling;只有用户明确要求且对应连接器可用时才进入外部生成路径。
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6472026年9月21日 更新
Create deterministic editorial-style cover images with a warm paper-gray background, oversized black slab-serif/Chinese display typography, generous whitespace, and a dotted vector analysis icon. Use when the user asks for a “点阵编辑风封面”, “暖灰杂志风封面”, “Codex + Hyperframes 同款封面”, or wants to reproduce/adapt the specific minimal left-text/right-icon banner style. Produce editable SVG and a rendered PNG; do not use this skill for generic covers without this visual direction.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6472026年9月21日 更新
Create reusable black-background white-text opening animations for new videos. Use when the user asks for "黑底白字开场", "纯黑加白字", "白色文字逐渐出来", "一个个字出来", "打字效果", "打字音效", "字体变化开头", "opening title animation", "kinetic text opener", or a short black-and-white intro before a HyperFrames, Remotion, ffmpeg, SaaS/product, tutorial, commentary, or course video. This is for original opener creation, not pixel-level reference matching.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6472026年9月21日 更新
Motion-first AI video director for topic-to-video creation. Use when the user gives a theme, idea, article, script, or brief and wants AI to freely create a real animated video instead of a PPT/slideshow-style explainer; when deciding visual metaphors, motion grammar, scene beats, component choices, generated image needs, HyperFrames/Remotion implementation strategy, and anti-PPT QC.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6472026年9月21日 更新
Publish finished creatives as live Meta (Facebook/Instagram) ads via the Meta Marketing API, plus research and ad-copy support. Uploads an image or video, builds a multi-variant TEXT_LIQUIDITY creative, and creates a PAUSED ad in an existing ad set. Also pulls top-performing ads (ranked by ROAS) and competitor ads from the Ad Library to inform copy. Use when the user asks to deploy / publish / launch a creative as a Meta or Facebook ad, build a Meta ad, push a video or image into an ad set, pull their top ads, or research competitor ads. Not for generating creative (use the image/video skills) and not for writing AdTable/Airtable rows (use adtable-light).
日本語の概要は準備中です。原文の説明を表示しています。
krusemediallc/arcads-claude-code☆ 1,6082026年9月23日 更新
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,5702026年10月9日 更新
Self-coaching analysis of your own behavior across meetings — talk-time ratio, filler words, hedging language, monologue length, energy patterns, and (when meetings are tagged via /minutes-tag) what your behavior in winning meetings looks like vs losing ones. Use this whenever the user says "how did I do", "review my last meeting", "mirror", "self-review", "show my patterns", "coach me", "where am I weak", "talk time", "am I improving", "what do I do in meetings I win", "feedback on me", or asks for any kind of personal feedback on their own meeting behavior. This is the rare skill that gives the user a mirror to their own habits — surface it whenever they show curiosity about their own performance, even if they don't use the word "mirror".
日本語の概要は準備中です。原文の説明を表示しています。
silverstein/minutes☆ 1,5572026年10月17日 更新
Performs systematic root cause analysis to identify the true source of bugs, errors, and unexpected behavior through structured investigation phases — not just treating symptoms. Use when a user reports a bug, crash, error, or broken behavior and needs to debug, troubleshoot, or investigate why something is not working; especially for complex or intermittent issues across multiple components. Applies the Five Whys method, hypothesis-driven testing, stack trace analysis, git blame/log evidence gathering, and causal chain documentation to isolate and confirm root causes before applying any fix.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/skillkit☆ 1,5562026年6月2日 更新
Coordinates parallel investigation threads to simultaneously explore multiple hypotheses or root causes across different system areas. Use when debugging production incidents, slow API performance, multi-system integration failures, or complex bugs where the root cause is unclear and multiple plausible theories exist; when serial troubleshooting is too slow; or when multiple investigators can divide root-cause analysis work. Provides structured phases for problem decomposition, thread assignment, sync points with Continue/Pivot/Converge decisions, and final report synthesis.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/skillkit☆ 1,5562026年6月2日 更新
Experiment design reference for problem-class framing, Minimum Viable Experiment coaching, hypothesis formation, vetting and red flags, and experiment readiness. Use when translating a stated business outcome into candidate data-science problem classes, or when framing, vetting, scoping, or evaluating an experiment of any kind, including data feasibility, architecture, LLM, performance, use-case, UX, prototyping, and hardware experiments.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5312026年10月17日 更新
Cut a brooks-lint release: set the version in package.json, propagate it across all four plugin manifests and every version-bearing text file (README badges, docs site metadata), write the CHANGELOG entry, validate, then commit, push, tag, and publish the GitHub release. Triggers when the maintainer asks to "release", "cut a release", "ship a new version", or "bump and publish" brooks-lint. Do NOT trigger for: propagating an already-decided version without releasing (use `npm run bump` directly), CHANGELOG edits alone, or questions about the release process that don't ask to perform it.
日本語の概要は準備中です。原文の説明を表示しています。
hyhmrright/brooks-lint☆ 1,5302026年10月16日 更新
Maintain the existing May Shorts teaching compositions using their legacy face-mode, scene-overlay, and karaoke-caption patterns. Use only when working on those examples or explicitly requesting this legacy scaffold. For new reels, Shorts, or short advertisements, use short-form-edit.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,5072026年10月13日 更新
Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening. Use when asked for a showreel, sizzle reel, brand reel, motion reel, "a reel like the Opus one", "show off motion design for <brand>", a 15-second brand film cut to music, or to study why a reference reel works and rebuild that energy for another brand.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,5072026年10月13日 更新
Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,5072026年10月13日 更新
Design and build the visual layer of a long-form talking-head video as one persistent world the camera moves through, instead of a sequence of separate graphics. Use when asked to edit a video, add motion graphics, design the visuals for a script, plan an edit, or fix an edit judged confusing, text-heavy, hard to follow, or "clearly made by an AI". Covers the persistent world, camera grammar, the spotlight rule, spatial open loops, ornament and token discipline, transcript timing, and the verification gates.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,5072026年10月13日 更新
Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,5072026年10月13日 更新
Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,5072026年10月13日 更新
Fetches real, citable Bilibili (B站) video data — stats, metadata, tags, and full danmaku text — via login-free API calls, never hand-typed or estimated. Use when citing view/like/favorite counts, analyzing why a video performed, or archiving a Bilibili source into a knowledge base. Accepts BVID, av numbers, b23.tv links, or full URLs; subtitles and 收藏夹 (favorites) enumeration need the user's Bilibili login.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4712026年10月17日 更新
Write a Chinese annual self-review (述职报告 / 年终总结) for a performance cycle: results against OKR or KPI with evidence, the two or three things that mattered most, honest lessons, and next year's plan, in the form Chinese employers expect. Use when asked 帮我写年终总结, 写述职报告, 年度绩效自评, 半年总结, or a year-end review in Chinese. Produces the review in Chinese, a one-page summary for the presentation, a data appendix, and likely questions from the reviewer.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4662026年10月17日 更新
Write the band agreement before the money or the breakup arrives — who owns the songs, how money splits (writing vs performing distinguished), who owns the name, what happens when someone quits, and the decision rules for offers — decided while everyone still shares a van. Use when a band asks 'how should we split money', 'who owns our songs', 'our drummer quit, what happens', or is about to record/release/sign anything. Produces a plain-language band agreement and the meeting script to agree it. Not legal advice — it's the conversation that makes the lawyer cheap later.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4662026年10月17日 更新
Audit a content library, docs site, or blog for AI-generated filler that's eroding trust and search performance — and triage what to fix, rewrite, or delete. Use when asked to find slop in a content library, audit AI-written content quality, explain why content engagement or rankings dropped after scaling with AI, or set a quality bar for AI-assisted publishing. Produces an audited inventory with per-piece verdicts, the detection signals used, a triage plan, and a publishing quality gate that prevents recurrence. For a single article's AI-citability use aeo-optimizer; for the strategy itself use content-calendar or seo-content-brief.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4662026年10月17日 更新