本文へ移動
cccskills

「style」の検索結果

2,572 件 ・ 関連度順

概要と使いどころ

Creates sashimi-style plots showing RNA-seq read coverage and splice junction counts using ggsashimi (general-purpose, condition-grouped overlays), rmats2sashimiplot (rMATS-output-aware), MAJIQ-VOILA (LSV posteriors interactive HTML), leafviz (leafcutter clusters Shiny), Jutils (tool-agnostic heatmaps and sashimi for rMATS/leafcutter/SUPPA2/MAJIQ output), or pyGenomeTracks (multi-track publication figures). Tool choice depends on the upstream differential-splicing tool's output format and the publication vs interactive use case. Use when visualizing specific splicing events, validating differential splicing calls, or producing publication-quality figures.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/HPClaw32026年10月11日 更新

Assesses RNA-seq data quality specifically for alternative splicing analysis. QC layers include experimental design audit (library prep, read length, depth, replicates), STAR 2-pass cohort-style alignment, junction saturation curves and discovery plateau detection, novel-vs-known junction ratio diagnostics, junction-overhang distribution, splice-site strength scoring (MaxEntScan intrinsic + SpliceAI context-aware), strandedness verification, GENCODE basic vs comprehensive choice, and rRNA contamination screening. Splicing analysis is more demanding than DGE on read length, depth, library prep, alignment strategy, and annotation choice — failures silently bias PSI estimates and inflate novel-junction false positives. Use when evaluating data suitability for splicing analysis, troubleshooting low event detection, or designing sequencing experiments where AS is a primary endpoint.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/HPClaw32026年10月11日 更新

Use this skill when the user asks about the financial differences between being an owner-operator vs company driver — gross pay, expenses, net pay, capital requirements, risk tolerance, lifestyle, and how to evaluate the path. Reference industry pay surveys.

日本語の概要は準備中です。原文の説明を表示しています。

x3allamerican/skills32026年5月17日 更新

Use this skill when the user asks about CMV operation types — Dedicated, OTR (Over-the-Road), Regional, Local, and the differences in driver lifestyle, pay, equipment, home time, hours, and customer mix. Reference industry segmentation conventions.

日本語の概要は準備中です。原文の説明を表示しています。

x3allamerican/skills32026年5月17日 更新

Analyze a Coval audio-quality testing report from runs across different voice, speaking-style, volume, interruption, and background-noise scenarios. Use when a user provides a Coval report URL, report export, run IDs, screenshots, or metric summary and wants evidence-backed next steps such as prompt changes, tool handling fixes, STT/TTS adjustments, trace setup, or expanded audio-scenario coverage.

日本語の概要は準備中です。原文の説明を表示しています。

coval-ai/coval-external-skills32026年9月16日 更新

Migrating custom icon buttons to TapButtons. Use when replacing a raw <button>, IconButton, or className-styled icon; migrating header, toolbar, or footer icons; lazy-splitting a button's highlight decoration; or on 'tap targets', 'efficiency update', 'lazy split', or making a small component production-ready.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月13日 更新

Find and identify the CCSPlayerPawn_SnapEyeAngles function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the non-virtual SnapEyeAngles method. It is the one caller of the shared apply helper (CCSPlayerPawn_ApplyEyeAngleNetworkChange) that is NOT CCSPlayerPawn_SnapViewAngles. Emits a unique IDA-style byte signature and a func YAML. Mirrors the find-CCSPlayerPawn_SnapEyeAngles.py preprocessor (xref_funcs apply-helper, exclude_funcs SnapViewAngles). Trigger: CCSPlayerPawn_SnapEyeAngles, SnapEyeAngles

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CCSPlayerPawn_SnapViewAngles function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the non-virtual SnapViewAngles method, anchored on the "setang" console-command usage string and its non-teleport call branch. Emits a unique IDA-style byte signature and a func YAML. Trigger: CCSPlayerPawn_SnapViewAngles, SnapViewAngles

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CDecoyProjectile_Create factory in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the decoy projectile spawn factory. It is a non-virtual, direct-call static factory found via the entity classname string "decoy_projectile" it references (excluding the RTTI class string "CDecoyProjectile"). Emits a unique IDA-style byte signature and a func YAML. Mirrors the find-CDecoyProjectile_Create.py preprocessor (xref_strings FULLMATCH:decoy_projectile). Trigger: CDecoyProjectile_Create, CDecoyProjectile::Create, decoy projectile Create

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CCSGameRules_PostCleanUp function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the post-round entity-cleanup routine. It is non-virtual and has no unique string of its own, so it is found via the CCSGameRules_ResetRound predecessor: PostCleanUp is the entity-cleanup call ResetRound makes. Emits a unique IDA-style byte signature and a func YAML. Mirrors the find-CCSGameRules_PostCleanUp.py preprocessor (LLM_DECOMPILE CCSGameRules_ResetRound). Trigger: CCSGameRules_PostCleanUp, PostCleanUp, CGameRules::PostCleanUp

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CCSNavArea_IsValidNavMesh function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the nav-mesh validity predicate. It is a tiny non-virtual-looking helper that returns `g_pNavMesh != nullptr` (15 bytes), referenced only from a vtable slot, with no debug string of its own. Emits a unique IDA-style byte signature and a func YAML. Mirrors the find-CCSNavArea_IsValidNavMesh.py preprocessor (xref_gvs g_pNavMesh intersected with the tail signature `48 83 38 ? 0F 95 C0 C3`). Trigger: CCSNavArea_IsValidNavMesh, IsValidNavMesh, g_pNavMesh predicate

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CCSGameRules_ResetRound function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the round-reset routine. It is the only function that references the "GMR_ResetRound\n" debug log string, and is the predecessor anchor for find-CCSGameRules_PostCleanUp (which it calls). Emits a unique IDA-style byte signature and a func YAML. Mirrors the find-CCSGameRules_ResetRound.py preprocessor (xref_strings "GMR_ResetRound\n"). Trigger: CCSGameRules_ResetRound, ResetRound, GMR_ResetRound

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Find and identify the CAttributeList_SetOrAddAttributeValueByName function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the econ attribute-list workhorse that sets an existing float attribute by name or appends a new one. Resolved via a durable caller anchor: the weapon paint-kit/wear/seed/kill-eater applier function, which is itself located by the literal econ keyvalue-system strings "set item texture prefab" / "set item texture wear" / "set item texture seed". This function backs weaponpaints-style plugins that programmatically set an econ item's paint kit / wear / seed / stickers. Trigger: CAttributeList_SetOrAddAttributeValueByName, SetOrAddAttributeValueByName

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

deslop

無料

Perform a diff-scoped, behavior-neutral cleanup of AI-generated slop on the current branch before code review. Use for removing trivial comment, defensive-check, type-laundering, redundant-intermediate, compatibility-shim, or local style drift from the branch diff. Do not use for full correctness or safety review, documentation work handled by technical-documentation or docs-refactor, or repo-wide refactors.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/openclaw-windows-packaging32026年10月11日 更新

Applies Anthropic brand colors and typography to artifacts that need a consistent look-and-feel. Use when brand colors, style guidelines, visual formatting, or company design standards apply.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Rebuild a degraded AI image to remove crunchy textures and repeated-edit artifacts while preserving identity, style, and composition. Use for clean remakes, not ordinary retouching or upscaling.

日本語の概要は準備中です。原文の説明を表示しています。

ryryo/dot-claude-dev32026年10月11日 更新

当用户明确要求模仿 sunyuchen、这篇《我的女友景甜》样本或同类“数字冷开场、后勤细节、短对话、情绪留白、物件回环”风格写作时调用;也用于把故事、人物稿、产品案例、创业复盘、告别文或长社交帖改成克制而有叙事张力的版本。 可处理整篇创作、素材改写,也可只修开场、场景细节、转折、节奏或结尾。 不适用于单纯总结、普通文案润色、需要严格中性表达的事实报道;不得编造现实人物私生活、违法行为、医疗、生育或金钱往来。 Triggers: sunyuchen/小作文/冷叙事/数字反差/后勤细节/留白/回环/仿写/style imitation/cold narrative/callback

日本語の概要は準備中です。原文の説明を表示しています。

kangarooking/sunyuchen-skill32026年8月28日 更新

Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

normalize

無料

Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Convex UI component patterns from the live Storybook preview. Use when building React components, forms, modals, navigation, feedback states, or app layouts that should match the current Convex design system. Applies to both shared primitives and dashboard style product UI.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

write

無料

Writing style guide for technical content, social media, blog posts, READMEs, git commits, and developer documentation. Optimized to avoid AI detection patterns. Use when writing any content beyond code.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Generates Chain of Responsibility pattern for PHP 8.5. Creates handler chains for request processing with middleware-style composition. Includes unit tests.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Expert knowledge of academic writing standards for peer-reviewed papers, including citation integrity, style compliance, clarity, and scientific writing best practices. Use when reviewing or editing academic manuscripts, papers, or research documentation.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Personalized academic writing assistant for university assignments in Chinese and English. Use when users need help writing/revising academic reports, project docs, technical analyses, research reviews, or case studies. Produces natural prose avoiding AI markers. Triggers: academic writing, assignment, report, technical analysis, research review, case study. | 个性化学术写作助手,适用于中英文大学作业。触发词:学术写作、作业、报告、技术分析、研究综述、案例研究、项目文档。

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新