Define analysis steps and procedures. Use when user mentions static analysis, dynamic step, frequency analysis, heat transfer step, or asks about analysis type, time increments, or nlgeom.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Define analysis steps and procedures. Use when user mentions static analysis, dynamic step, frequency analysis, heat transfer step, or asks about analysis type, time increments, or nlgeom.
日本語の概要は準備中です。原文の説明を表示しています。
Complete workflow for coupled thermomechanical analysis. Use when user mentions thermal stress, thermal expansion, or temperature causing deformation.
日本語の概要は準備中です。原文の説明を表示しています。
Define boundary conditions - fixed supports, displacements, symmetry. Use when user mentions fixed, pinned, clamped, supported, or constrained. Does NOT handle loads or forces.
日本語の概要は準備中です。原文の説明を表示しています。
Optimize fillet/notch geometry. Use when user mentions stress concentration, fillet optimization, reshaping surfaces, or reducing peak stress. Moves surfaces only.
日本語の概要は準備中です。原文の説明を表示しています。
Define time-varying amplitudes. Use when user mentions ramp, time-varying, cyclic, pulse, or gradually increasing loads. Does NOT handle static constant loads.
日本語の概要は準備中です。原文の説明を表示しています。
Apply forces and pressures to structures. Use when user asks to apply a force, add pressure, put a load on, or mentions gravity, point loads, or distributed forces.
日本語の概要は準備中です。原文の説明を表示しています。
Agent-to-Agent (A2A) protocol implementation patterns for Google ADK - exposing agents via A2A, consuming external agents, multi-agent communication, and protocol configuration. Use when building multi-agent systems, implementing A2A protocol, exposing agents as services, consuming remote agents, configuring agent cards, or when user mentions A2A, agent-to-agent, multi-agent collaboration, remote agents, or agent orchestration.
日本語の概要は準備中です。原文の説明を表示しています。
Define material properties for FEA models. Use when user mentions steel, aluminum, Young's modulus, elastic, plastic, density, or asks about material properties.
日本語の概要は準備中です。原文の説明を表示しています。
SDK installation and setup patterns for Agent-to-Agent Protocol across Python, TypeScript, Java, C#, and Go. Use when implementing A2A protocol, setting up SDKs, configuring authentication, or when user mentions SDK installation, language-specific setup, or A2A integration.
日本語の概要は準備中です。原文の説明を表示しています。
Define initial conditions and predefined fields. Use when user mentions initial temperature, pre-stress, residual stress, or import from previous analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Export Abaqus geometry and results. Use when user mentions exporting to STL, STEP, CSV, or generating input files for external use.
日本語の概要は準備中です。原文の説明を表示しています。
Define contact and interactions - contact pairs, tie constraints, connectors. Use when user mentions contact, friction, tie, parts touching, or bonded surfaces.
日本語の概要は準備中です。原文の説明を表示しています。
Agent-to-Agent (A2A) executor implementation patterns for task handling, execution management, and agent coordination. Use when building A2A executors, implementing task handlers, creating agent execution flows, or when user mentions A2A protocol, task execution, agent executors, task handlers, or agent coordination.
日本語の概要は準備中です。原文の説明を表示しています。
Complete workflow for dynamic analysis. Use when user mentions impact, crash, drop test, transient, or time-varying response. Handles explicit and implicit dynamics.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze multi-body contact. Use when user mentions parts touching, friction between surfaces, bolt-plate contact, press fit, or assembly with contact.
日本語の概要は準備中です。原文の説明を表示しています。
Agent-to-Agent (A2A) server configuration patterns for HTTP, STDIO, SSE, and WebSocket transports. Use when building A2A servers, configuring MCP transports, setting up server endpoints, or when user mentions A2A configuration, server transport, MCP server setup, or agent communication protocols.
日本語の概要は準備中です。原文の説明を表示しています。
Configure Tosca optimization. Use when user mentions design response, objective function, optimization constraint, or SIMP penalty. Base module for topology/shape optimization.
日本語の概要は準備中です。原文の説明を表示しています。
Generate finite element meshes. Use when user mentions mesh, elements, nodes, refine mesh, mesh size, or asks about element types like C3D8R, C3D10, S4R.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to pack 3D boxes into containers, optimize 3D space utilization, or solve container loading problems. Also use when the user mentions "3D packing," "container packing," "box packing," "3D bin packing problem," "cube packing," "three-dimensional packing," "cargo loading," or "space optimization." For pallet-specific loading, see pallet-loading. For container logistics, see container-loading-optimization.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to pack 2D rectangular items into bins, optimize 2D cutting patterns, or minimize material waste in 2D packing. Also use when the user mentions "2D packing," "rectangular packing," "sheet packing," "2D bin packing problem," "guillotine cutting," "two-dimensional packing," or "rectangle packing optimization." For 1D problems, see 1d-cutting-stock. For 3D problems, see 3d-bin-packing.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to cut 2D sheets optimally, minimize waste in rectangular sheet cutting, or solve two-dimensional cutting stock problems. Also use when the user mentions "2D cutting," "sheet cutting optimization," "panel cutting," "glass cutting," "steel plate cutting," "guillotine cutting patterns," "two-stage cutting," or "2D trim loss." For 1D problems, see 1d-cutting-stock. For bin packing, see 2d-bin-packing. For irregular shapes, see nesting-optimization.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to cut 1D materials optimally, minimize waste in linear cutting, or solve one-dimensional cutting stock problems. Also use when the user mentions "1D cutting," "linear cutting optimization," "rod cutting," "pipe cutting," "beam cutting," "trim loss," "cutting stock problem," "pattern generation," or "column generation for cutting." For 2D problems, see 2d-cutting-stock. For general trim loss, see trim-loss-minimization.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "model agent mental states", "implement BDI architecture", "create belief-desire-intention models", "transform RDF to beliefs", "build cognitive agent", or mentions BDI ontology, mental state modeling, rational agency, or neuro-symbolic AI integration.
日本語の概要は準備中です。原文の説明を表示しています。
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
日本語の概要は準備中です。原文の説明を表示しています。