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概要と使いどころ

Use this skill to configure a Salesforce B2B Commerce storefront: creating the WebStore, linking BuyerGroups, assigning CommerceEntitlementPolicies, and granting buyer contacts transactional access. Trigger keywords: B2B Commerce, WebStore, BuyerGroup, entitlement policy, buyer account, storefront access. NOT for building the product catalog, categories, or variants — use admin/commerce-product-catalog. NOT for a B2C Commerce (SFCC) storefront — use admin/b2c-commerce-store-setup.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Apply or audit the approved Quiet Signal core visual language when the user explicitly asks for Quiet Signal styling on a defined website, interface, poster, social graphic, report, presentation, or other design artifact. This skill supplies visual identity and rule checks; it does not plan content, invent platform requirements, or run a production pipeline.

日本語の概要は準備中です。原文の説明を表示しています。

oyorf/quiet-signal192026年8月24日 更新

aesthetic

無料

Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.

日本語の概要は準備中です。原文の説明を表示しています。

kettleofketchup/DraftForge152026年9月14日 更新

Schema design, normalization decisions, indexing strategies, and migration safety for relational databases. Use when designing tables, choosing between normalize vs denormalize, selecting index types, planning zero-downtime migrations, or setting up connection pooling. Activate on "schema design", "normalization", "denormalization", "foreign key", "index strategy", "migration", "connection pooling", "composite key", "surrogate key", "soft delete", "polymorphic association". NOT for PostgreSQL-specific query tuning or EXPLAIN analysis (use postgresql-optimization), NoSQL or document database design, or cloud database provisioning.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills142026年10月12日 更新

iterative-design-assistant

無料日本語概要

Track design iteration history and apply consistent styling decisions across revision cycles. Use when handling follow-up change requests that reference previous design decisions (e.g., '前回も色で良いんだけど', 'same style as before', 'like we discussed').

takusaotome/claude-skills-library92026年10月5日 更新

Reviews a set of knowledge files or a knowledge base listing and returns a draft hygiene table, one row per file: duplication signals with the matching file, staleness signals, conflicts between files on the same topic with both passages quoted, missing or unverified owners, and one proposed action per file (Keep, Update, Merge into, Retire, Assign owner, Confirm with owner) for the owner to decide. Never edits, merges, moves or deletes a file. Use when the user asks to "review our knowledge base for duplicates", "which KB articles are stale", "find conflicting articles", "which articles have no owner" or "run a hygiene check on these files". Do not use for review-date sweeps of a document library with owner reminders, use sharepoint-review-sweeper instead; for writing one article, use knowledge-article-drafter. Drafts for human review; never approves, authorises or signs off.

日本語の概要は準備中です。原文の説明を表示しています。

kesslernity/awesome-copilot-agent-skills82026年9月19日 更新

Compatibility skill for signup flow cro. Use when a user or upstream workflow invokes this name; route the task to `signup` while preserving the requested scope and source-specific intent.

日本語の概要は準備中です。原文の説明を表示しています。

unempyd/revenueos72026年9月14日 更新

Use when working with Azure Management Groups — azure Management Groups hierarchy and governance management. Covers management group tree structure, subscription placement, policy assignments, RBAC inheritance, compliance status, and governance auditing. Use when managing Azure tenant hierarchy, assigning policies to management groups, reviewing subscription organization, or auditing inherited access controls.

日本語の概要は準備中です。原文の説明を表示しています。

cloudthinker-ai/CloudSkills62026年4月5日 更新

Add authentication and user management to a Netlify site with @netlify/identity — signup/login/logout, OAuth social login (Google/GitHub/GitLab/Bitbucket), server-side user verification in Functions, role-based access control (RBAC), admin user management, and Identity event hooks. Use when adding a login/signup flow, "add social login", gating content by user role, protecting a function or page behind auth, assigning roles at signup, customizing auth emails, or handling OAuth/confirmation/recovery callbacks. Not for locking an entire site to a company/team — that is netlify-access-control.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Solves UI lock-in. Reverse engineers your existing UI, strips all layout/token decisions, preserves every hook, handler, and API call untouched, then rebuilds the UI from scratch with a fresh design system. Use /ui-restructure to fully redesign, --style apple|linear|minimal|dashboard for named styles, --mode layout|theme|grid for partial rebuilds, --god-mode to redesign from the user's perspective using 100-user mindset simulation and 6 UX principles, --keep-tokens to preserve your token system, --prompt for custom redesigns. Applies mandatory world-class polish: spring motion, 5-state micro-interactions, 8pt spacing grid, WCAG accessibility. Supports Next.js, React, Vue 3, Tailwind, CSS Modules, styled-components, shadcn.

日本語の概要は準備中です。原文の説明を表示しています。

vamsivarma27/ui-restructure62026年8月24日 更新

Sign and verify container image provenance using Sigstore Cosign with keyless OIDC-based signing, attestations, and Kubernetes admission enforcement.

日本語の概要は準備中です。原文の説明を表示しています。

MustafaKemal0146/fetih52026年10月11日 更新

experience-design

無料日本語概要

Fix the psychologically significant moment, not the logically significant metric — Rory Sutherland on experience. Use when the outcome is fine but the journey feels bad: complaints about waiting, anxiety, uncertainty, or 'it's technically fast/cheap/correct but people still hate it'; when the user asks 'how do we reduce complaints', 'how do we make waiting/onboarding/checkout feel better', 'people are anxious during X', or is about to spend big to shave a number (wait time, load time, steps) when the real pain is how the moment feels. Covers uncertainty reduction, idle vs occupied waiting, and the peak-end rule. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic. 日本語の相談(「待ち時間のクレームが多い」「手続きの途中で離脱される」「お客様を不安にさせている」)にも使う。中文咨询(“等待时间投诉多”“办理中途流失”“让客户感到不安”)也适用。

meikocho1/alchemy-marketing-skills42026年9月25日 更新

Create or update the Pencil (`.pen`) design for a UI implementation Issue before any code is written, then open a design-only PR. Takes the Issue number as argument, delegates `.pen` edits to the pencil-design-updater agent, pushes `.pen` and snapshot PNGs on the fixed `cc-ui-design-<Issue number>` branch, and opens a PR referencing the Issue with `Refs #<N>` (never a closing keyword).

日本語の概要は準備中です。原文の説明を表示しています。

getty104/claude-task-worker42026年10月13日 更新

Implements SwiftUI Views from Figma designs using Figma MCP tools (figma:get_design_context, figma:get_screenshot, figma:get_variable_defs, figma:get_metadata). Splits large designs into appropriately-sized components, respects existing codebase conventions, and adds previews for each component. Use when implementing SwiftUI from Figma design URLs (e.g., figma.com/design/...), converting designs to code, or building iOS UI from Figma mockups. Do NOT call Figma MCP tools directly without reading this skill first.

日本語の概要は準備中です。原文の説明を表示しています。

xtone/ai_development_tools32026年10月13日 更新

Agent fallback for CEngineServer_UnloadSpawnGroup (auto-generated, category: vfunc). Locate CEngineServer::UnloadSpawnGroup in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_UnloadSpawnGroup, CEngineServer::UnloadSpawnGroup

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CDelayedCall2_CServerSideClientBase_UpdateAcknowledgedFramecountCall_vtable (auto-generated, category: func). Locate CDelayedCall2_CServerSideClientBase_UpdateAcknowledgedFramecountCall_vtable in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CDelayedCall2_CServerSideClientBase_UpdateAcknowledgedFramecountCall_vtable, CDelayedCall2_CServerSideClientBase_UpdateAcknowledgedFramecountCall_vtable

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CDemoRecorder_WriteSpawnGroups (auto-generated, category: func). Locate CDemoRecorder::WriteSpawnGroups in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CDemoRecorder_WriteSpawnGroups, CDemoRecorder::WriteSpawnGroups

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CDedicatedServerWorkshopManager_SwitchToWorkshopMapGroup (auto-generated, category: func). Locate CDedicatedServerWorkshopManager::SwitchToWorkshopMapGroup in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CDedicatedServerWorkshopManager_SwitchToWorkshopMapGroup, CDedicatedServerWorkshopManager::SwitchToWorkshopMapGroup

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CDedicatedServerWorkshopManager_SwitchToWorkshopMapGroup-decompiles (auto-generated, category: func). Locate CDedicatedServerWorkshopManager::SwitchToWorkshopMapGroup in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CDedicatedServerWorkshopManager_SwitchToWorkshopMapGroup-decompiles, CDedicatedServerWorkshopManager::SwitchToWorkshopMapGroup

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CCSPlayer_WeaponServices_PickupItem (auto-generated, category: vfunc). Locate CCSPlayer_WeaponServices::PickupItem in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_WeaponServices_PickupItem, CCSPlayer_WeaponServices::PickupItem

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CCSPlayer_WeaponServices_PickupItem-decompiles (auto-generated, category: vfunc). Locate CCSPlayer_WeaponServices::PickupItem in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_WeaponServices_PickupItem-decompiles, CCSPlayer_WeaponServices::PickupItem

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CCSBot_UpdatePathMovement (auto-generated, category: func). Locate CCSBot::UpdatePathMovement in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSBot_UpdatePathMovement, CCSBot::UpdatePathMovement

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CCSBot_Upkeep-decompiles (auto-generated, category: func). Locate CCSBot::Upkeep in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSBot_Upkeep-decompiles, CCSBot::Upkeep

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Agent fallback for CBtActionCoordinatedBuy_Update (auto-generated, category: vfunc). Locate CBtActionCoordinatedBuy::Update in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CBtActionCoordinatedBuy_Update, CBtActionCoordinatedBuy::Update

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新