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cccskills

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概要と使いどころ

Cooperative vibe coding across machines — real-time collaborative development with humans and AI agents. Covers current tools (Live Share, Code With Me, Zed, Cursor multiplayer, tmux), git-based async patterns, AI agent coordination, and the aspirational future of multi-human multi-agent development. Activate on: "pair programming", "vibe coding together", "collaborative coding", "mob programming", "remote pairing", "code together", "multiplayer coding", "Live Share", "Code With Me", "ensemble programming", "cooperative development". NOT for: building a real-time collaboration ENGINE (use real-time-collaboration-engine), git workflow mechanics (use git-best-practices), single-user AI coding assistance (use prompt-engineer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills142026年10月12日 更新

Capstone/orchestration skill — build an M-Agent + N-Human cooperative IDE in Rust gpui (the Harbor): many agents and humans co-editing the same files as co-equal CRDT replicas, governed by claims/guard/salvage, across LAN/shared/remote harbors. The INDEX that dispatches into the sibling rust skills. Use when building the collaborative editor, the agent-fleet console, multiplayer editing with agents-as-peers, or any slice of the Harbor. Trigger on: cooperative IDE, collaborative editor, multiplayer editor, agents and humans co-editing, gpui IDE, Loro CRDT editor, harbor editor, claims/salvage, "build the cooperative IDE". NOT for: a single non-collaborative gpui screen (compose the siblings directly), web editors, or non-editor apps.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills142026年10月12日 更新

Controls error rates across thousands of simultaneous tests in genomics discovery using false-discovery-rate methods (Benjamini-Hochberg 1995; Benjamini-Yekutieli 2001 for arbitrary dependence; Storey q-value with pi0 estimation; local FDR; independent filtering Bourgon 2010; covariate-weighted FDR via IHW Ignatiadis 2016), plus family-wise error control (Bonferroni, Holm) and the GWAS genome-wide threshold. Covers the FDR-versus-FWER choice as the discovery-versus-confirmatory distinction, the dependence assumptions behind BH (PRDS) versus BY, pi0 estimation, the independent-filtering and false-coverage-rate traps, and reproducibility ranking via IDR (Li 2011). Use when correcting p-values from genome-wide tests, choosing between BH/BY/q-value/Bonferroni, setting an FDR threshold, applying IHW or independent filtering, or interpreting q-values. For confirmatory trials with few pre-specified endpoints (closed testing, graphical/gatekeeping), see clinical-biostatistics/multiplicity-graphical.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Implements missing-data sensitivity analyses for confirmatory clinical trials including MMRM under MAR (with Kenward-Roger correction), reference-based multiple imputation (J2R, CR, CIR, LMCF per Carpenter-Roger 2013), Permutt delta-adjustment / tipping-point analysis, pattern-mixture identifying restrictions (CCMV, NCMV, ACMV), and the Cro vs Bartlett variance debate. Use when handling missing primary or secondary endpoint data in regulatory submissions following NRC 2010 and ICH E9(R1).

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Parse and analyze multiple sequence alignments using Biopython. Extract sequences, identify conserved regions, analyze gaps, work with annotations, and manipulate alignment data for downstream analysis. Use when parsing or manipulating multiple sequence alignments.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Perform multiple sequence alignment using MAFFT, MUSCLE5, ClustalOmega, or T-Coffee. Guides tool and algorithm selection based on dataset size, sequence divergence, and downstream application. Use when aligning three or more homologous sequences for phylogenetics, conservation analysis, or evolutionary studies.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

boris

無料

Codex workflow tips from Boris Cherny (creator of Codex) and the Codex team. Use when: setting up Codex, optimizing workflows, running parallel sessions, configuring AGENTS.md, using skills/commands, subagents, hooks, MCP integrations, or learning best practices. Covers: git worktrees, plan mode, verification, permissions, Slack MCP, BigQuery, prompting tips, plugins, custom agents, sandboxing, keybindings, status lines, output styles, customization, /simplify for code quality, /batch for parallel code migrations, /loop for scheduled tasks, code review agents, /btw for mid-task questions, /effort max reasoning, remote control sessions, voice mode, setup scripts, session naming, /color, PostCompact hook, auto mode, /schedule cloud jobs, iMessage plugin, auto-memory, and auto-dream, mobile app, session teleporting, Cowork Dispatch, Chrome extension, Desktop app, /branch forking, --bare SDK startup, --add-dir multi-repo, --agent custom agents, /voice input.

日本語の概要は準備中です。原文の説明を表示しています。

phatblat/dotfiles122026年10月14日 更新

boris

無料

Claude Code workflow tips from Boris Cherny (creator of Claude Code) and the Claude Code team. Use when: setting up Claude Code, optimizing workflows, running parallel sessions, configuring CLAUDE.md, using skills/commands, subagents, hooks, MCP integrations, or learning best practices. Covers: git worktrees, plan mode, verification, permissions, Slack MCP, BigQuery, prompting tips, plugins, custom agents, sandboxing, keybindings, status lines, output styles, customization, /simplify for code quality, /batch for parallel code migrations, /loop for scheduled tasks, code review agents, /btw for mid-task questions, /effort max reasoning, remote control sessions, voice mode, setup scripts, session naming, /color, PostCompact hook, auto mode, /schedule cloud jobs, iMessage plugin, auto-memory, and auto-dream, mobile app, session teleporting, Cowork Dispatch, Chrome extension, Desktop app, /branch forking, --bare SDK startup, --add-dir multi-repo, --agent custom agents, /voice input.

日本語の概要は準備中です。原文の説明を表示しています。

phatblat/dotfiles122026年10月14日 更新

Aplica as cores de marca oficiais e tipografia da Anthropic a qualquer tipo de artefato que possa se beneficiar de um visual e sentimento do padrão Anthropic. Use quando diretrizes de cores de marca, guias de estilo, normas de design visual ou padrões de design corporativo se aplicarem.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Aplica as cores oficiais da marca Anthropic e tipografia a qualquer tipo de artefato que possa se beneficiar da identidade visual da Anthropic. Use quando diretrizes de cores da marca ou padrões de design, formatação visual ou padrões de design corporativo se aplicarem.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Padrões de orquestração multi-agente. Use quando múltiplas tarefas independentes podem rodar com diferentes especialidades de domínio ou quando uma análise abrangente requer múltiplas perspectivas.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

langchain

無料

Framework para construir aplicações com LLM usando agentes, chains e RAG. Suporta múltiplos provedores (OpenAI, Anthropic, Google), 500+ integrações, agentes ReAct, tool calling, gerenciamento de memória e recuperação de vector stores. Use para construir chatbots, sistemas de perguntas e respostas, agentes autônomos ou aplicações RAG. Ideal para prototipagem rápida e deployments em produção.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Avalia modelos de geração de código em HumanEval, MBPP, MultiPL-E e 15+ benchmarks com métricas pass@k. Use ao comparar modelos de código, avaliar capacidades de codificação, testar suporte multilíngue ou medir qualidade de geração de código. Padrão da indústria do BigCode Project usado pelos leaderboards do HuggingFace.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Building a Threat Intelligence Platform (TIP) involves deploying and integrating multiple CTI tools into a unified system for collecting, analyzing, enriching, and disseminating threat intelligence. T

日本語の概要は準備中です。原文の説明を表示しています。

andycungkrinx91/konoha92026年10月9日 更新

critical-code-reviewer

無料日本語概要

4人の異なる専門家ペルソナ(20年ベテランエンジニア、TDDエキスパート、Clean Codeエキスパート、バグハンター)で ソースコードを批判的にレビューするスキル。設計判断、テスト容易性、可読性、バグ検出の観点から コードの問題を検出し、改善提案を行う。Python/JavaScriptに対しては追加のチェックポイントを適用。 バグハンターは状態遷移、例外パス、依存関係、非同期競合に特化し、本番環境での問題を事前に検出する。 Use when reviewing source code from multiple expert perspectives to find design flaws, testability issues, code quality problems, and runtime bugs. Triggers: "critical code review", "multi-persona code review", "expert code review", "code quality assessment", "find bugs".

takusaotome/claude-skills-library92026年10月5日 更新

変更が波及する全モジュール・全フローを特定し、集計ルール、状態遷移、符号反転、 コピペ差分、表示/帳票/APIの整合性を監査するスキル。Impact Mapで変更核から 影響範囲を可視化し、Consistency Matrixで横断整合を検証し、Copy Propagation Review戦略でコピペ実装を効率的にレビューする。 Use when one change affects multiple modules, reports, flows, or copied implementations. Audits aggregation totals, state transitions, sign inversion, and cross-module consistency.

takusaotome/claude-skills-library92026年10月5日 更新

Compare standardized metrics across multiple ego-benchmark-harness runs by recalculating them from tasks.jsonl and session JSONL, never from HTML reports. Covers overall aggregates (success rate/average score), Odysseys per-rubric pass rates, duration distributions (avg/p50/p90/max), turns/tools/cost, error and exception counts, per-task success matrices, helper distributions, and the share of DOM operations. Use whenever users ask to compare data or metrics across runs, calculate aggregate/Odysseys/duration/turn/error/helper metrics, inspect differences among runs, or compare multiple rwb/real-world-bench runs. Use pi-session-analyzer instead for deep forensic analysis of why an individual task was slow or failed.

日本語の概要は準備中です。原文の説明を表示しています。

citrolabs/ego-browser-benchmark-framework92026年8月10日 更新

Provider (v6.x) state management for Flutter using ChangeNotifier and InheritedWidget with MVVM architecture pattern. Use this skill when implementing Provider-based state management, using Consumer/Consumer2 widgets for targeted rebuilds, accessing state with context.read/context.watch/context.select, setting up ChangeNotifierProvider or StateNotifierProvider, configuring MultiProvider for multiple providers, implementing ProxyProvider for dependent state, using Selector for optimized rebuilds, migrating from StatefulWidget to reactive state, maintaining legacy Provider codebases, debugging provider not found errors, preventing memory leaks with proper ChangeNotifier disposal, fixing context access issues in initState, or resolving .value constructor anti-patterns. Essential for apps with shared state across widgets (shopping carts, authentication, global settings, form state, theme management), when teaching state management fundamentals, or when debugging memory leaks and resource cleanup in Provider-based applications.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Bu template'in konvansiyonlarina gore degisen dosyalari denetler — Cubit+Freezed state kullanimi, servis/locator yerlesimi, view tipi secimi, dort-durum ele alinisi, tasarim token'lari (renk/tipografi/padding/radius), LocaleKeys, TypedGoRoute, zorunlu <feature>.md ve very_good_analysis kurallari. Kullanici "degisiklikleri incele", "bu PR'i review et", "projeye uygun mu", "mimari kontrol", "review my changes" dediginde kullan.

日本語の概要は準備中です。原文の説明を表示しています。

akillisletme/flutter-starter-template62026年8月11日 更新

Design de produto nivel Apple — sistemas visuais, UX flows, acessibilidade, linguagem visual proprietaria, design tokens, prototipagem e handoff. Cobre Figma, design systems, tipografia, cor, espacamento, motion design e principios de design cognitivo.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

tmux

無料

Expert tmux session, window, and pane management for terminal multiplexing, persistent remote workflows, and shell scripting automation.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

Transform transcripts, conversations, or raw notes into shareable content — either multiple social posts OR a single long-form article. Learns style from user's published content. Handles transcripts of any length (tested up to 5500+ lines / 90+ min). Use when user: (1) provides transcript/conversation/recording and wants social content, (2) asks to "turn recording/notes into posts", (3) mentions generating content from recordings/notes, (4) needs multiple publishable pieces from single source, (5) asks to write an article from a transcript — e.g. "write an article/long-form", "organize into an article", "write up this session", "turn this talk into a blog post", "deep dive". Social mode outputs 2-15 ready-to-publish pieces. Article mode outputs a structured long-form piece (3000-10000+ chars) written section-by-section.

日本語の概要は準備中です。原文の説明を表示しています。

CherryHQ/skills62026年6月29日 更新

Multiplayer game development principles. Architecture, networking, synchronization.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Multi-agent orchestration patterns. Use when multiple independent tasks can run with different domain expertise or when comprehensive analysis requires multiple perspectives.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新