本文へ移動
cccskills

「generative」の検索結果

441 件 ・ 関連度順

概要と使いどころ

Provider-independent workflow for producing SaaS and software product demo videos, including app walkthroughs, feature launches, sales demos, onboarding clips, help-center explainers, website hero demos, and PLG assets. Use when an agent must plan, script, capture, synthesize, edit, localize, review, or QA privacy-safe software demo videos with substantiated claims, accessible captions, screen/cursor direction, CTA variants, and stakeholder approval.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent real estate media production for listing photos, virtual staging, property videos, walkthrough reels, floor-plan explainers, neighborhood clips, renovation concepts, agent ads, and generated or retouched property visuals. Use when creating, editing, reviewing, prompting, packaging, or approving real estate marketing content where property truthfulness, listing/MLS compliance, fair-housing risk, staging disclosure, privacy, accessibility, platform variants, or real-estate QA matter.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Diagnose, design, script, produce, adapt, and quality-control product video advertisements from evidence-backed briefs. Use for physical-product, software, app, service, ecommerce, direct-response, brand-response, demonstration, testimonial, launch, and variant ad work where product truth, legibility, claims, platform delivery, and measurable iteration matter.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent editing and montage direction for AI agents producing generated videos, ads, trailers, social clips, explainers, product videos, documentary-style pieces, and music- or beat-driven cuts. Use when planning, revising, QAing, or handing off an edit: story structure, shot selection, continuity, montage theory, rhythm and pacing, J/L cuts, match cuts, cutaways, transitions, beat sync, platform timing, source/generated asset management, revision workflow, and composition handoff.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent motion graphics direction for AI agents producing title sequences, lower thirds, explainer graphics, product UI overlays, social ads, kinetic typography, diagrams, data callouts, brand films, and video post. Use when planning, prompting, storyboarding, specifying, implementing, reviewing, or QAing motion graphics across live footage, generated video, UI capture, data visualization, brand systems, typography, accessibility, claim integrity, runtime handoff, and iteration.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent asset continuity and version management for generated-media production. Use when an agent must track generated or reference assets, prompts, seeds, model/tool versions, manifests, approvals, edit decisions, derivatives, localization variants, metadata/provenance, and continuity QA across image, video, audio, avatar, product-ad, social, explainer, or film-style pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent storyboard and previsualization direction for AI agents turning briefs, scripts, treatments, ads, films, social videos, and generated-media concepts into shot-by-shot boards, animatics, previs plans, camera/blocking/movement direction, reference packs, AI image/video prompt plans, review workflows, continuity checks, and production handoffs.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent production workflow for AI agents creating brand launch films, product reveal videos, manifesto films, campaign hero films, website hero videos, investor/customer launch assets, and social cutdowns. Use when planning, scripting, generating, editing, reviewing, or delivering launch films that must align strategy, claims, brand voice, visual direction, product proof, accessibility, compliance, and multi-platform delivery.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent sound design and Foley direction for generated media. Use when an agent must plan, prompt, source, generate, edit, mix, hand off, repair, or QA sound effects, Foley, ambience, impacts, transitions, UI/product audio, emotional sound design, or accessibility-safe captions for videos, ads, trailers, animation, avatar clips, explainers, games/trailers, product films, and social edits.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use this skill for provider-independent reality capture that turns photographed or video-derived real places, objects, aerial sites, interiors, or people into photogrammetric meshes, NeRFs, or 3D Gaussian splats. It guides representation choice, capture planning, calibration and scale, reconstruction or training, cleanup, compression and LOD, coordinate and interchange handoff, visual/geometric QA, archival records, and property, location, people, and cultural rights checks. Do not use it for text-to-3D generation, synthetic asset invention, guaranteed metrology, or broad downstream finishing after handoff.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent quality assurance for AI-generated and AI-assisted media. Use when reviewing, accepting, revising, or reporting on images, video, audio, avatars, ads, product content, social clips, explainers, localization, mixed-source edits, captions, accessibility, provenance, model metadata, safety/policy, and delivery readiness.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent production workflow for AI agents creating music videos, lyric videos, visualizers, performance/narrative/dance videos, social cutdowns, album or single launch assets, and generated-media clips synchronized to songs. Use when planning, directing, prompting, editing, reviewing, or delivering video content built around a recorded song, artist performance, lyrics, beat timing, choreography, platform variants, music rights, likeness consent, accessibility, or synthetic-media disclosure.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent production design direction for AI-generated media. Use when translating narrative, brand, advertising, product, social, film, or worldbuilding intent into sets, locations, props, color and material palettes, era research, graphic and environmental design, continuity bibles, image/video prompt planning, reference strategy, production constraints, iteration notes, handoff specs, and QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use this skill to plan, direct, troubleshoot, and hand off provider-independent live or hybrid livestream event productions, including run of show, crew, capture, audio, graphics, switching, guests, encoding, ingest, transport choices, latency, redundancy, accessibility, moderation, monitoring, incidents, recording, and delivery.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Generate protein backbones using RFdiffusion, a diffusion-based generative model for de novo protein structure generation. Use this skill when: (1) Designing binder scaffolds for a target protein, (2) Generating novel protein backbones from scratch, (3) Scaffolding functional motifs into new proteins, (4) Specifying hotspot residues for interface design, (5) Creating symmetric oligomers. For sequence design after backbone generation, use proteinmpnn. For structure validation, use alphafold or chai. For QC thresholds, use protein-qc.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Add fast, local, typed decisions to any project with Laya, an open-source non-generative decision model (pip install laya). It classifies, routes, scores and answers yes/no questions about a piece of text, returning calibrated probabilities in roughly 20-35 ms on a laptop GPU, with no LLM call and no data leaving the machine. Use this skill whenever the user wants to classify or route text, triage tickets or emails, detect spam, phishing, toxicity or intent, put a guardrail in front of an agent or LLM, score something against a rubric, or replace an LLM-based classifier to cut latency or cost. Also use it when they mention Laya, Jev, a "System 1 model", "typed decisions" or a "decision model", even if they never name Laya.

日本語の概要は準備中です。原文の説明を表示しています。

wdobry/laya-playground1862026年9月21日 更新

Audit how AI search engines (ChatGPT, Perplexity, Google AI Overviews, Claude) describe and recommend your product, then propose fixes. Triggers on requests to audit AI search visibility, improve AEO/GEO, check ChatGPT/Perplexity coverage, or when user asks "do we show up in AI search?", "AEO audit", "generative engine optimization", "AI discoverability", "how does ChatGPT describe us?", "Perplexity ranking". Outputs GTM-AEO-* entries and a Coverage Matrix.

日本語の概要は準備中です。原文の説明を表示しています。

mattgierhart/PRD-driven-context-engineering1812026年8月31日 更新

Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type, black/cream/lime palette, three.js generative layers (particle terrain, liquid marble, chrome knot, particle clouds), shape-continuity transitions and a synthesized, beat-locked score. Canvas 2D + WebGL rendered frame by frame in headless Chrome, encoded with ffmpeg. Use when the user asks for a reel, showreel, motion-graphics / kinetic-type video, a "Work Reel" in this style, or to extend/re-cut the Work Reel ’26.

日本語の概要は準備中です。原文の説明を表示しています。

tuzhechen2005/opus-video-skills1662026年9月27日 更新

Expert in NFT development - minting infrastructure, metadata standards, marketplaces, royalties, and collection management across EVM and SolanaUse when "nft, erc721, erc1155, mint, collection, metadata, opensea, metaplex, pfp, generative art, nft, erc721, erc1155, metaplex, opensea, royalties, metadata, ipfs" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

algorithmic-art workflow skill. Use this skill when the user needs Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms) and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

algorithmic-art workflow skill. Use this skill when the user needs Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms) and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

algorithmic-art workflow skill. Use this skill when the user needs Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms) and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

algorithmic-art workflow skill. Use this skill when the user needs Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms) and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

摄影 (摄影 (Photography) — 以静态影像为产出的视觉创作 + 服务行业:从看见 → 用光 → 构图 → 拍摄 → 后期 → 交付的认知操作系统,覆盖商业摄影 (commercial: 产品/广告/电商/美食)、人像摄影 (portrait: 影楼/写真/婚礼/时尚/环境人像)、纪实与街头摄影 (documentary/photojournalism/street),以及与之贯通的风光、新闻、艺术摄影。面向职业摄影师 / 助理 / 修图师 / 想转职业的资深爱好者 / 服务这行的人 (器材厂商、图库、后期外包、影楼运营)。覆盖: (a) 第一性张力 — **光 (light is the craft — 看光、控光、塑光:硬光/柔光、方向、色温、光比、布光是摄影第一性) ⇄ 器材 (gear — 相机/镜头/灯具迷信, 'GAS' gear-acquisition-syndrome, 'the best camera is the one you have with you' — 器材不是摄影)**; **决定性瞬间/抓取 (decisive moment, Cartier-Bresson, 等待与预判, 纪实/街头不可重来) ⇄ 构建/导演 (constructed/directed, 商业与人像是布光摆姿造光的'制造'而非'捕获')**; **前期/拍对 (get it right in camera, 曝光/白平衡/构图当场拍对) ⇄ 后期/暗房 (post/darkroom, Ansel Adams 'negative is the score, print is the performance' — RAW 冲洗/调色/修图是创作一半)**; **作者性/艺术表达 (vision, personal voice, 'photograph what you feel not what you see') ⇄ 服务性/商业交付 (client brief, 影楼标准化出片, 'shoot the brief not your ego', 摄影是生意)**; **真实/未操纵 (truth, photojournalism ethics, 不过度 PS, 新闻摄影伦理) ⇄ 修饰/理想化 (retouch, 商业人像液化磨皮, 广告的'谎言')**; **决定性技术参数 (曝光三角 aperture/shutter/ISO, 景深, 互易律) ⇄ 看见/眼力 (seeing, 'photography is about seeing not cameras', 构图/光感是 tacit 眼力)**; **胶片/慢/不可见 (film, 慢工, 不可即时回看, 暗房) ⇄ 数码/即时/海量 (digital, chimping, 连拍, 后期无限)**; AI 对摄影的冲击 ('是不是摄影'、生成式填充/换天/AI 修图、真实性危机); (b) 核心工作流 / pipeline (最标准、最易蒸高质量+CLI 化) — 通用链: 看光选光 → 曝光三角决策 (光圈定景深/快门定动静/ISO 兜底) → 测光与曝光 (评价/点测光, 向右曝光 ETTR, 直方图, 区域系统) → 构图 (三分法/引导线/框架/负空间/前景) → 对焦 → 拍摄 → 选片 culling → RAW 后期 (Lightroom/Capture One: 曝光/白平衡/色调曲线/HSL/局部) → 精修 retouch (Photoshop: 频率分离/液化/D&B) → 调色 grading → 输出交付 (色彩管理/sRGB/打印/图库上传); 子流派 SOP: 影棚商业布光 (主光/辅光/轮廓光/背景光, 三点布光, 光质修饰器 softbox/beauty-dish/grid)、婚礼/纪实一天流程、街头扫街、产品/电商台面、人像引导摆姿 posing & direction; (c) 工具栈 — 相机系统 (无反主导: Sony A 系 / Canon R / Nikon Z / 富士 X&GFX / 徕卡 M; 中画幅 Phase One/Hasselblad/GFX 商业; 残幅 vs 全幅 vs 中幅)、镜头 (大三元, 定焦 vs 变焦, 35/50/85 人像三剑客, 微距, 移轴)、灯具 (机顶闪 Godox/Profoto, 影室灯, 常亮 LED, 持续光 vs 闪光)、修饰器 (柔光箱/反光伞/束光筒/雷达罩/旗板)、测光/附件 (测光表, 灰卡, 三脚架, 滤镜 ND/CPL/渐变)、后期软件 (Adobe Lightroom Classic/CC 主导, Capture One 商业/影室, Photoshop 精修, DxO PhotoLab/PureRAW 降噪, Capture One vs Lightroom 之争, 国产: 醒图/泼辣 Polarr/Snapseed 移动端, RawTherapee/Darktable 开源, AI: Lightroom 生成式/Photoshop Generative Fill/Topaz Photo AI/Gigapixel/Luminar Neo)、色彩管理 (X-Rite/Calibrite 校色仪, ICC, 显示器)、图库/交付 (Pixieset/图虫/500px/视觉中国/Getty/Adobe Stock, 客片在线选片); (d) 知识正典 — Ansel Adams 'The Camera / The Negative / The Print' 三部曲 + 区域系统 (Zone System)、Henri Cartier-Bresson 'The Decisive Moment'、Michael Freeman 'The Photographer's Eye' (构图) 'The Photographer's Mind'、Bryan Peterson 'Understanding Exposure' (曝光入门圣经)、Scott Kelby 'Digital Photography Book' 系列 + Lightroom/Photoshop 书、Joe McNally 'The Hot Shoe Diaries / Sketching Light' (闪光灯)、Light Science & Magic (布光科学经典教材)、Roland Barthes 'Camera Lucida' (摄影哲学)、Susan Sontag 'On Photography'、John Szarkowski 'The Photographer's Eye'、National Geographic 摄影指南、Robert Capa / Sebastião Salgado / Steve McCurry (纪实)、Annie Leibovitz / Richard Avedon / Peter Lindbergh (人像/时尚)、Galen Rowell / Ansel Adams (风光); (e) figures/流派 — 风光/系统派 (Ansel Adams 区域系统奠基、Galen Rowell 探险风光、Marc Adamus); 决定性瞬间/纪实街头派 (Henri Cartier-Bresson 奠基、Robert Capa 战地、Sebastião Salgado 社会纪实、Steve McCurry、Vivian Maier、Daido Moriyama、森山大道/荒木经惟 日本派、Vivian Maier); 人像/时尚派 (Richard Avedon、Annie Leibovitz、Peter Lindbergh、Platon、Joey L、Lindsay Adler 时尚布光); 布光/教育派 (Joe McNally、Zack Arias 'one light'、Profoto/strobist David Hobby 'Strobist' 闪光灯启蒙博客、Karl Taylor 商业布光教学); 商业/广告派 (Chase Jarvis 'CreativeLive'创办+'best camera'、Joel Grimes、Tim Wallace 汽车); 后期/修图派 (Pratik Naik、Aaron Nace 'Phlearn'); 街头当代派 (Eric Kim 街头博客、Joel Meyerowitz、Saul Leiter 色彩街头); 中文圈 (李涛 'photoshop教学'、宁思潇潇 器材评测、thomas 'Thomas看看世界' 风光后期、阿刘 风光、668 人像); 哲学/批评 (Susan Sontag、Roland Barthes、John Szarkowski MoMA); (f) 行业话术/黑话 — 曝光三角 exposure triangle / 光圈 aperture f-stop / 快门 shutter speed / 感光度 ISO / 景深 DoF depth of field / 焦段 focal length / 等效 / 全画幅 full-frame vs 残幅 crop / 大三元 / 定焦 prime / 互易律 reciprocity / 向右曝光 ETTR / 直方图 histogram / 高光溢出 clipping / 动态范围 dynamic range / 宽容度 / 白平衡 WB

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1552026年9月6日 更新