Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites — navigating pages, filling forms, clicking buttons, taking screenshots, sharing a live browser view, narrating browser actions, extracting structured data, running assertions, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", "visual regression test", "check for prompt injection", or any task requiring programmatic web interaction.
日本語の概要は準備中です。原文の説明を表示しています。
gsd-build/gsd-browser☆ 2682026年5月4日 更新
Creates visual representations of system structure including architecture diagrams, data flow diagrams, deployment diagrams, and sequence diagrams. Use when Claude needs to visualize system components, infrastructure, data flows, or interactions. Supports Mermaid (recommended for Markdown/GitHub), PlantUML (for detailed UML), and Graphviz/DOT (for complex networks). Trigger when users request diagrams, visualizations, or ask to "show", "diagram", "visualize", or "map out" system architecture, infrastructure, data flows, or component interactions.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Generate integration tests for multiple interacting components in Python. Use when testing interactions between: (1) Multiple services or APIs (REST/GraphQL endpoints, microservices), (2) Database operations with repositories/ORMs (SQLAlchemy, Django ORM), (3) External services (payment gateways, email services, third-party APIs), (4) Message queues and event-driven systems, (5) Full stack workflows (API + database + business logic). Provides test structure templates, fixtures, test data builders, and patterns for pytest-based integration testing.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
CLI-based browser automation with persistent page state using ref-based element interaction. Use when users ask to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Click, hover, drag, and interact with located UI elements
日本語の概要は準備中です。原文の説明を表示しています。
testdriverai/testdriverai☆ 2432026年9月21日 更新
Verify app behavior on device or simulator via screenshots, UI hierarchy, and touch interactions.
日本語の概要は準備中です。原文の説明を表示しています。
CamilleScholtz/swmpc☆ 2392026年10月6日 更新
Drive a live browser on a scraped page: click, fill forms, log in, paginate, infinite-scroll. Use when content requires interaction or a scrape failed or returned incomplete content.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/firecrawl-claude-plugin☆ 2382026年10月9日 更新
Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction. Use when building 3D web experiences, creating WebGL visualizations, working with GLTF models, implementing custom shaders, or adding interactive 3D elements to web applications.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2292026年9月28日 更新
Analyze a software repository at the latest remote main commit and turn its implemented architecture into a citation-backed interactive isometric system map with a legend, selectable infrastructure buildings, dependency and payload flows, and plain-language learner explanations. For eligible public GitHub repositories, also contribute the verified map to tamdogood/CodeTerrain with a pull request. Use when a user provides a repository URL or asks to visualize, explore, learn, explain, or map a repo's architecture, infrastructure, runtime control flow, data flow, services, queues, stores, external systems, or deployment topology in an interactive UI.
日本語の概要は準備中です。原文の説明を表示しています。
tamdogood/builder-essential-skills☆ 2222026年8月17日 更新
Build circular genome visualizations using circlize (R), pyCirclize (Python), or Circos (Perl CLI) with ideogram tracks, multi-data tracks (scatter, histogram, heatmap), chord/link arcs for interactions, and explicit circos.clear() between plots. Covers when circular is appropriate vs when Cartesian wins (Cleveland-McGill 1984), karyograms, and chromosome adjacency in chord diagrams. Use when adjacency on the circle conveys meaning — chromosome-level overview, structural variants, Hi-C interactions, cross-genome comparisons.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Infer cell-cell communication networks from scRNA-seq data using CellChat, NicheNet, and LIANA for ligand-receptor interaction analysis. Use when inferring ligand-receptor interactions between cell types.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
UE (user experience engineering) skill for defining end-to-end user experience behavior and interaction logic. Use for tasks like flow design, interaction models, state machines, error recovery, input validation, usability heuristics, accessibility, and turning UX intent into testable acceptance criteria for implementation.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites — navigating pages, filling forms, clicking buttons, taking screenshots, sharing a live browser view, narrating browser actions, extracting structured data, running assertions, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", "visual regression test", "check for prompt injection", or any task requiring programmatic web interaction.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.
日本語の概要は準備中です。原文の説明を表示しています。
yusifeng/formax☆ 1942026年7月25日 更新
Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", or any task requiring programmatic web interaction.
日本語の概要は準備中です。原文の説明を表示しています。
thedaviddias/skill-check☆ 1912026年5月19日 更新
Build interactive web applications using HTML/JavaScript interfaces with MATLAB computational backends via the uihtml component. Use when creating HTML-based MATLAB apps, JavaScript MATLAB interfaces, web UIs with MATLAB, interactive MATLAB GUIs, or when user mentions uihtml, HTML, JavaScript, web apps, or web interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/agent-skills-playground☆ 1852026年10月10日 更新
Core agent-browser usage guide. Read this before running any agent-browser commands. Covers the snapshot-and-ref workflow, navigating pages, interacting with elements (click, fill, type, select), extracting text and data, taking screenshots, managing tabs, handling forms and auth, waiting for content, running multiple browser sessions in parallel, and troubleshooting common failures. Use when the user asks to interact with a website, fill a form, click something, extract data, take a screenshot, log into a site, test a web app, or automate any browser task.
日本語の概要は準備中です。原文の説明を表示しています。
molefrog/moi☆ 1832026年10月13日 更新
Symfony UX Map for interactive maps with Leaflet or Google Maps in Symfony. Covers markers, polygons, polylines, circles, info windows, and LiveComponent integration. Use when displaying maps, placing markers, drawing shapes or routes, handling map events, building store locators, using custom tile layers, or making maps reactive with LiveComponent. Code triggers: <twig:ux:map />, Map(), Point(), Marker(), Polygon(), Polyline(), Circle(), InfoWindow(), MapOptionsInterface, ComponentWithMapTrait, fitBoundsToMarkers, ux:map:marker:before-create, ux:map:connect, SYMFONY_UX_MAP_DSN. Also trigger when the user asks "how to display a map", "how to add markers", "how to draw a polygon on a map", "how to handle map click events", "how to make a reactive map", "how to use Leaflet in Symfony", "how to use Google Maps in Symfony", "map not showing", "map has zero height". Do NOT trigger for SVG icons (use ux-icons) or general frontend interactivity (use stimulus).
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
Systematically QA test any application — web apps, native macOS apps, Electron apps, CLI tools, interactive REPLs, or anything on screen. Three modes: browser (chromux/CDP, fast, DOM-level), computer (MCP computer-use, screenshot + pixel clicks, any app), and cli (tmux, send-keys + capture-pane for interactive terminals). Auto-selects mode or accepts --browser / --computer / --cli override. Use when asked to "qa", "QA", "test this site", "test this app", "find bugs", "test and fix", "fix what's broken", "dogfood", "exploratory test", "bug hunt", "QA this app", "사이트 테스트", "앱 테스트", "브라우저 QA", "화면 보고 테스트해줘", "네이티브 앱 테스트", "screen test". Three tiers: Quick (critical/high only), Standard (+ medium), Exhaustive (+ cosmetic). Produces before/after health scores, fix evidence, and a ship-readiness summary.
日本語の概要は準備中です。原文の説明を表示しています。
team-attention/hoyeon☆ 1732026年5月21日 更新
Creates interactive data visualizations with Apache ECharts, the open-source JavaScript charting library. Use when a user asks to build charts, dashboards, or data-driven graphics using ECharts in React, Vue, or vanilla JavaScript applications, render a chart to SVG on the server, or upgrade from ECharts 5 to 6.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Interact with Ethereum and EVM blockchains using ethers.js. Use when a user asks to connect to Ethereum, read blockchain data, send transactions, interact with smart contracts, or build a dApp frontend.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Assists with building custom interactive data visualizations using D3.js. Use when creating charts, graphs, maps, force layouts, or hierarchical diagrams that require fine-grained control beyond what charting libraries provide. Trigger words: d3, data visualization, chart, svg, scales, force graph, treemap, choropleth.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
World-class motion design expertise combining Disney's 12 principles of animation, Material Design's motion system, and the performance-first philosophy of production interfaces. Motion design is the craft of bringing interfaces to life - not through decoration, but through clarity, continuity, and communication. Great motion design is invisible. Users don't notice the animations - they notice that the interface feels natural, responsive, and alive. Every transition tells a story: where did this come from? Where is it going? What just happened? Motion is the language of cause and effect in digital interfaces. Use when "animation, motion, transition, microinteraction, easing, timing, choreography, loading animation, skeleton loader, page transition, hover effect, scroll animation, spring animation, keyframes, framer motion, gsap, lottie, animation, motion, transitions, microinteractions, easing, timing, accessibility, performance, frontend, design" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in designing engaging learning experiences - completion optimization, multimedia learning, interactivity, gamification, and retention strategies. Covers the science of how people learn and practical techniques to make courses that students actually finish. Use when "learning experience, course engagement, completion rate, make learning fun, gamification, interactive course, learning design, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新