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cccskills

「loops」の検索結果

495 件 ・ 関連度順

概要と使いどころ

Activepieces is an open-source workflow automation platform with a visual builder, 400+ integrations ("pieces"), code steps, branching, loops, and webhooks. Use when a user asks to self-host a Zapier or n8n alternative, automate workflows with a no-code builder, build a custom integration piece, or set up open-source business automation.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

Expert in gamification mechanics - points, badges, streaks, progress bars, and the psychology that makes them work. Covers variable reward systems, progress mechanics, social competition, and ethical considerations. Knows how to create engagement without manipulation. Use when "gamification, points, badges, streaks, leaderboard, achievements, engagement, retention loop, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

The foundational theory of interactive experience design - loops, motivation, feel, and the art of meaningful playUse when "game design, core loop, game feel, player motivation, game mechanics, meaningful choice, progression system, game economy, game balance, playtesting, GDD, game document, fun factor, engagement, flow state, risk reward, player agency, juice, game polish, 8 kinds of fun, bartle types, MDA framework, game-design, player-experience, core-loop, motivation, game-feel, MDA, playtesting, GDD, systems-thinking, player-psychology, engagement, flow-state" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Autonomous agents are AI systems that can independently decompose goals, plan actions, execute tools, and self-correct without constant human guidance. The challenge isn't making them capable - it's making them reliable. Every extra decision multiplies failure probability. This skill covers agent loops (ReAct, Plan-Execute), goal decomposition, reflection patterns, and production reliability. Key insight: compounding error rates kill autonomous agents. A 95% success rate per step drops to 60% by step 10. Build for reliability first, autonomy second. 2025 lesson: The winners are constrained, domain-specific agents with clear boundaries, not "autonomous everything." Treat AI outputs as proposals, not truth. Use when "autonomous agent, autogpt, babyagi, self-prompting, goal decomposition, react pattern, agent loop, self-correcting agent, reflection agent, langgraph, agentic ai, agent planning, autonomous, agents, langgraph, react, planning, reflection, guardrails, reliability, checkpointing" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Closes a large backlog of findings (a gap analysis, an audit, or 10+ bugs) in prioritized waves. Loops through triage, dependency analysis, parallel fix streams, a test gate, and re-audit until the target is met. Use after a gap analysis, audit, or review produces 10+ findings, or to burn down a large bug or tech-debt backlog.

日本語の概要は準備中です。原文の説明を表示しています。

ash1794/vibe-engineering1642026年10月8日 更新

Transparent, itemized impressions of AI-generated WRITING STYLE — the repo's ONLY non-integrity track. Two passes: a deterministic defensive-hedge density screen (tools/check_ai_style.py, AIS-DEFENSIVE-HEDGE) plus a fresh cross-model GROSS-cases-only semantic pass over the 13 AIS-* style tells (broken narrative arc, LLM phrase tics, jargon-stuffing, invented codenames, clause/formula walls, gratuitous pseudocode, bullet overuse, bold-module spam, restatement loops, focus drift, single-style figures, appendix dumping). Every finding is named, LOCATED, span-anchored to the evidence ledger (claims.json), carries not_integrity_finding:true + false_positive_risk:high + an fp_case, and gets ZERO verdict weight: the adjudicator forces it to info, excludes it from overall_verdict, and renders it in a SEPARATE report section. NOT an AI-text classifier — no scores, no "this is AI-written", no authorship probability; a paper can be CLEAN_GIVEN_EVIDENCE and still list many. Emits ai-style-impressions.findings.json; computes NO verdict; if a tell is actually substantive it routes to the integrity auditor. Triggers: "AI style", "vibe check", "writing fingerprint", "AI 文风", "vibe paper".

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Anti-Autoresearch1612026年10月7日 更新

Decide which model, effort level, and cascade shape each subagent gets, and how to keep improvement loops safe (evaluator-as-selector, stop on regression). Routes on measured cost-per-completed-task rather than per-token price, because a tier's token count varies more by task shape than price varies across tiers. Covers per-model effort semantics, the concision lever, cascade preconditions, context handoff, and watching a subagent fan-out live. Use when choosing a subagent's model or effort, when choosing how to escalate a failed attempt, or when asked which model or effort a task should get. Grounded in a 2026-07 calibration, a 2026-08 coding-cost study, a 2026-09 seeded-bug repair battery, a 2026-10 Haiku 5.5 ladder priced per spawn, and a 2026-10 retry-versus-escalation ladder on 295 SWE-bench Verified tasks; Managed Agents API specifics are operational, not calibrated.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1512026年10月13日 更新

looper

無料

Use when installing, bootstrapping, configuring, starting, verifying, operating, or troubleshooting Looper, looperd, the looper CLI, ~/.looper config, or runtime paths; when setting up Looper with opencode, claude-code, codex, cursor-cli, Grok Build, Pi, or Oh My Pi (omp); when registering repos or configuring planner/reviewer/fixer/worker loops; or when diagnosing status, logs, osascript, git, gh, LOOPER_TOKEN, writable path, or daemon startup issues.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/looper1342026年10月6日 更新

Run Herdr loops for one open GitHub issue (resolve→review→fix) or an existing PR (review→lazy fixer) until CLEAN. Don't use for plain resolution without review, review-only/no-fix requests, backlog automation, or merging.

日本語の概要は準備中です。原文の説明を表示しています。

luongnv89/skills1322026年10月14日 更新

Suede-owned organic social strategy and content discipline. Use when planning platform mix, posts, threads, cross-platform calendars, repurposing, listening, engagement, or cadence for a founder or brand account. NOT FOR: Instagram-specific account audits, Reels, carousels, Stories, or daily Instagram loops (use suede-instagram-growth), paid ad creative (use suede-ad-creative), broader editorial strategy (use suede-content-strategy), full video production (use suede-video), or publishing and engagement without approval.

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Suede-owned editorial pipeline for agent-run content: six roles with written contracts, one inspectable record that travels between them, and a distribution stage that gives every asset its own argument instead of a shorter draft. Use when content agents return generic, duplicated, or unsourced work, when one flagship piece has to carry a week of distribution, when someone asks to build an AI content team or one-person media company, or when a founder wants a weekly interview-led content system across personal and company accounts. NOT FOR: choosing which topics, pillars, or clusters to cover (use suede-content-strategy); platform mix, cadence, calendars, or listening (use suede-social); an Instagram-specific program (use suede-instagram-growth); running a stage on a schedule with state and stop conditions (use suede-marketing-loops); lane ownership for agents changing code (use suede-agent-teams); writing the flagship piece itself (use suede-ship-copy).

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Suede-affiliated marketing ideation using a structured tactic library scored for stage, audience fit, evidence, capacity, cost, and risk. Use when the user is stuck, wants options, or needs a shortlist of growth tactics before committing to a plan. NOT FOR: a comprehensive roadmap (use suede-marketing-plan), channel execution (use the relevant public Suede skill), or unattended recurring workflows (use suede-marketing-loops).

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Suede-owned Instagram growth operating system for account-specific audits, Reels, carousels, Stories, conversion mapping, calendars, and daily candidate-production loops. Use when the user names Instagram, IG, Reels, Stories, asks to analyze recent posts, grow a handle, run a daily workflow, create or repurpose Instagram content, or distinguish views from follows, leads, and sales. NOT FOR: multi-platform organic strategy (use suede-social), full video rendering or editing (use suede-video), paid Meta campaigns (use suede-ads or suede-ad-creative), analytics instrumentation (use suede-analytics), or any publish, comment, follow, like, or DM action without exact approval.

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Use this skill when implementing PID control loops for adaptive cruise control, vehicle speed regulation, throttle/brake management, or any feedback control system requiring proportional-integral-derivative control.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/PawBench1182026年8月3日 更新

This skill should be used when the user asks to "add an animated background", "build a mesh/gradient background", "make an aurora/shader background", "add constellation/particle background", "animated hero background", or "a subtle looping background behind content". Covers CSS mesh gradients, GLSL shader gradients (Three.js), canvas particle constellations, seamless loops, and reduced-motion/performance handling — fully self-contained.

日本語の概要は準備中です。原文の説明を表示しています。

iart-ai/motion-design-skills1172026年6月22日 更新

Use when working on any browser game (Phaser, PixiJS, three.js, Babylon.js, PlayCanvas, Excalibur, KAPLAY) - requestAnimationFrame with clamped delta and visibility pause, zero-allocation frame loops, measuring in DevTools, bundle and asset size budgets, Vitest with seeded RNG and injected time, and a seeded Playwright smoke test with console capture.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when writing or changing PyTorch code — model, Dataset/DataLoader, training and evaluation loops, determinism, mixed precision, torch.compile, checkpoints with safetensors, Hugging Face models, ONNX export, and tests that run on CPU

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when a criterion mentions speed or limits, or the change touches a list, query, endpoint or page that could get slower - timing loops, the N-vs-10N data check and Lighthouse on a production build

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when writing or changing a query against PostgreSQL from Go — avoiding N+1 loops, reading EXPLAIN output, indexing, and keyset pagination

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Design well-structured agent loops with best-practice coaching and cross-model review gates before you run them. Use when the user wants to design, build, or set up an agent loop, iterative agent workflow, self-review loop, LLM-as-judge loop, multi-model council, reviewer/judge gate, or goal-driven looping process. Guides goal refinement, typed verification criteria, reviewer/judge selection, privacy boundaries, termination guards, and observability, then emits a RUN_IN_SESSION.md handoff prompt plus portable loop.yaml, loop.resolved.json, LOOP.md, and run-loop.py.

日本語の概要は準備中です。原文の説明を表示しています。

fabricioctelles/skills1082026年10月12日 更新

Product marketing strategy, positioning, and competitive intelligence for B2B SaaS. Use when defining ICP, developing positioning (April Dunford method), creating messaging hierarchy, building competitive battlecards, planning sales enablement, sizing market opportunity (TAM/SAM/SOM), mapping PMF spectrum, designing growth loops, writing PR/FAQ working backwards docs, or creating a product marketing context document.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

Growth strategy for product-led and loop-driven growth systems. Use when building growth strategy, designing growth loops, planning acquisition channels, evaluating network effects, deciding when to scale, or coordinating product, engineering, data, and marketing around growth. For SEO audits use seo-and-aeo-strategy; for page/form CRO use conversion-rate-optimization; for A/B test design use ab-test-setup.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

Generate clean, playful low-density isometric voxel icon illustrations and explicitly requested four-frame physically credible loops built from large opaque face-lit acrylic blocks on an exact

日本語の概要は準備中です。原文の説明を表示しています。

BIAsia/voxel-icon1002026年8月18日 更新