Add a viewer, configure a viewer, change viewer options, find viewer, close viewer, view a scatter plot, bar chart, histogram, line chart, box plot, pie chart, heat map, correlation plot, 3D scatter, trellis, density plot, statistics, on a Datagrok TableView via the datagrok_exec tool. Use whenever the user asks to plot, chart, visualize, show a graph, draw a distribution, color by a column, swap a viewer's axis, toggle a legend / regression line / log scale, replace one viewer with another, close every chart, reset the view to just the grid, or find an existing viewer by type. Plugin viewers like "Chem space", "sequence space", "activity cliffs" are NOT viewer types — they're registered functions — route those to `grok.functions.call`. Does NOT cover filtering (separate skill `datagrok-filtering`), selection (`datagrok-selection`), grid cell rendering (`datagrok-grid-customization`), layout save/restore, or custom-viewer authoring.
日本語の概要は準備中です。原文の説明を表示しています。
datagrok-ai/public☆ 742026年10月13日 更新
Bria.ai image API — generate from text prompts, edit with natural language, remove backgrounds for transparent PNGs, and create product lifestyle shots. Authenticates via OAuth device flow, caches credentials in ~/.bria/credentials, calls 20+ endpoints. Commercially safe, royalty-free. Triggers on: remove background, transparent PNG, cutout, generate image, create banner, edit photo, product photography, upscale, restyle, inpainting, outpainting, lifestyle shot, background replacement, object removal, photo restoration.
日本語の概要は準備中です。原文の説明を表示しています。
Bria-AI/bria-skill☆ 692026年10月12日 更新
Turn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Build and query architecture-aware code search, dependency graphs, call flows, impact analysis, and belief maps for Python, TypeScript, TSX, Rust, C#, Java, Go, Ruby, and Ruby on Rails repositories. Use before non-trivial code changes to find module boundaries, blast radius, architecture violations, and the minimal source files to read.
日本語の概要は準備中です。原文の説明を表示しています。
diskd-ai/codespaces☆ 542026年8月12日 更新
Biome is a high-performance Rust-based toolchain for JavaScript, TypeScript, JSX, JSON, CSS, and GraphQL that unifies formatting and linting in a single tool. With 97% Prettier compatibility and over 450 lint rules, Biome replaces ESLint and Prettier with dramatically faster execution.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 512026年10月12日 更新
Generates social media graphics and OG images dynamically via Bannerbear REST API. Manages template modifications, font layers, and signed URL generation for on-the-fly image personalization.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 512026年10月12日 更新
Use Zep as an external context layer for agents that need to store events, assemble temporal graph context, and retrieve relevant memory before model calls.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 512026年10月12日 更新
Plan and implement native RayTK (t3kt/raytk) raymarching/SDF toolkit integration into tdmcp — beyond the existing package-manager staging, into AI-driven RayTK operator (ROP) node graphs. Use whenever the user wants to build, plan, design, implement, continue, fix, QA, or ship RayTK support: create/wire RayTK ROPs, a RayTK operator knowledge catalog, a RayTK-native raymarch/SDF scene tool, RayTK recipes, or the RayTK setup/doctor flow — including follow-ups (re-run, continue, refresh after a new RayTK release, re-QA, docs). Also triggers on 'raytk', 'raymarching toolkit', 'SDF toolkit', 't3kt', 'montar um build para o raytk', 'integrar o raytk'. This owns RayTK integration specifically; use it before the generic tdmcp-pipeline for this feature. Simple questions about RayTK can be answered directly.
日本語の概要は準備中です。原文の説明を表示しています。
Pantani/tdmcp☆ 502026年8月16日 更新
Use when the user has a meeting, call, 1:1, a person to meet, or a decision coming up and needs to walk in prepared. Assembles a one-page brief from context/, wiki/, connections, open loops, and the knowledge graph — who · what · goal · history · open loops · the ask · risks. Trigger on "/prep", "prep me for", "brief me on <person/meeting>", "what do I need to know before", "get me ready for".
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/gaios☆ 492026年6月7日 更新
Translates a user request or PRD document into a structured Design Spec JSON — theme, color, typography, density, and device type. Call this before building Stitch generation prompts.
日本語の概要は準備中です。原文の説明を表示しています。
gabelul/stitch-kit☆ 452026年7月21日 更新
Use when asking whether something in imp is actually finished - hunting stubs, placeholders, request fields that are parsed and then ignored, code paths or kernels that never run, gate-based features that silently no-op, tests that assert nothing. Triggers on "is this implemented", "unfinished", "stub", "placeholder", "dead path", "does this flag do anything", "accepted but ignored", "kernel never launched", "test asserts nothing", "neutral A/B on a gated feature". Do NOT use for structural debt / god files / duplication (codebase-audit) or for who-calls-what (code-graph).
日本語の概要は準備中です。原文の説明を表示しています。
kekzl/imp☆ 442026年10月14日 更新
Fix nodes silently disappearing from RFDB when an enricher or post-resolution pass writes new nodes via BatchHandle. Use when: (1) writing a TypeScript enricher that should ADD nodes/edges to existing files, (2) after calling `client.createBatch()` + `batch.addNode({file: 'X', ...})` + `batch.commit()` the original nodes in file X have vanished, (3) tests that load a graph fixture, run an enricher, then query original nodes get empty results, (4) a verification step shows expected nodes pre-enrichment but 0 post-enrichment. Root cause: `BatchHandle.commit()` invokes RFDB's `commit_batch` which AUTO-POPULATES `changed_files` from each added node's `file` field, then the server DELETES all existing nodes whose `file` matches before inserting new ones — file-level upsert semantics. This is correct for the JS/Haskell analyzers (which fully re-emit a file's contents) but catastrophic for enrichers that only ADD to existing files.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 362026年8月24日 更新
Migrate workloads from Google Cloud Platform to AWS — including AI and agentic workloads regardless of cloud provider. Triggers on: migrate from GCP, GCP to AWS, move off Google Cloud, migrate Terraform to AWS, migrate Cloud SQL to RDS, migrate GKE to EKS, migrate Cloud Run to Fargate, Google Cloud migration, migrate from OpenAI to Bedrock, move off OpenAI, switch from ChatGPT API to AWS, migrate from Gemini to Bedrock, migrate LangChain to Bedrock, migrate LangGraph to AWS, migrate agentic workloads to AWS, move AI workloads to AWS, migrate my AI app to AWS. Runs a 6-phase process: discover GCP resources from Terraform files, app code, or billing exports, clarify migration requirements, design AWS architecture, estimate costs, generate migration artifacts, and collect optional feedback. Clarify must finish before Design, Estimate, or Generate. Includes AI provider migration guidance (for example, OpenAI to Amazon Bedrock) by selecting closest-fit Bedrock model families for required modality, latency/quality targets, context windows, and cost constraints. Model mapping is compatibility-guided, not 1:1 parity; validate prompts, tool-calling behavior, and eval metrics before cutover. Do not use for: Azure or on-premises migrations to AWS, AWS-to-GCP reverse migration, general AWS architecture advice without migration intent, GCP-to-GCP refactoring, or multi-cloud deployments that do not involve migrating off GCP.
日本語の概要は準備中です。原文の説明を表示しています。
cline/skills☆ 352026年7月21日 更新
Provides a complete workflow for implementing verified email retrieval on Android Credential Manager API. Use this skill to integrate a secure, OTP-less email verification flow into an Android app. This skill solves the problem of high-friction sign-up processes by leveraging cryptographically verified credentials from trusted providers like Google.
日本語の概要は準備中です。原文の説明を表示しています。
kabirnayeem99/Ktor2Curl☆ 302026年8月31日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
ShipfoxHQ/shipfox☆ 272026年10月13日 更新
Structure presentations, pitch decks, and internal slide decks from rough ideas into clear outlines with slide-by-slide content guidance, key messages, and data callouts. Use when the work is organizing thoughts into a presentation structure. Do not use for visual design, slide layout, or graphic creation.
日本語の概要は準備中です。原文の説明を表示しています。
hoavdc/CodexKit☆ 252026年10月11日 更新
Systematically discover hidden Application Programming Interfaces (APIs), uncover undocumented endpoints (Shadow APIs), and fuzz parameters. Use this skill as the pivotal first step in API Bug Hunting, transforming a basic frontend application into a vast mapped attack surface.
日本語の概要は準備中です。原文の説明を表示しています。
ShulkwiSEC/bb-huge☆ 242026年7月11日 更新
Use when developing GIMP 3.0+ plugins in Python 3 - procedure registration, image and layer operations, GEGL operations, PDB calls, dialogs and progress bars, file export, or batch processing plugins
日本語の概要は準備中です。原文の説明を表示しています。
CodeAtCode/oss-ai-skills☆ 242026年10月9日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
gaia-research/gaia-skill-tree☆ 232026年10月13日 更新
Structured 6-phase debugging. Build feedback loop first, reproduce deterministically, hypothesize with ranked falsifiable theories, instrument one variable at a time, fix with regression test, cleanup. Use when a bug exists, tests fail unexpectedly, or behavior is wrong and cause is unknown.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月13日 更新
Detect AI-generated content using pure text analysis (no external API calls). Analyzes sentence uniformity, vocabulary diversity, repetition patterns, hedging language, paragraph uniformity, and personal experience signals. Returns a 0-100 confidence score plus flagged passages. Use when user says "AI content check", "AI detection", "AI written", "content authenticity", "AI content", "detect AI".
日本語の概要は準備中です。原文の説明を表示しています。
lionkiii/claude-seo-skills☆ 212026年6月11日 更新
Audit emergency and crisis triage systems for call prioritization accuracy, resource dispatching algorithm quality, severity classification model evaluation, response time optimization, geographic coverage analysis, mutual aid protocol readiness, and post-incident review workflows..
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新
Cold-start brownfield reconnaissance — reconstruct the WHOLE game design from an existing codebase when there is no GDD yet. Optionally accepts a free-text game description, notes, or reference links to guide and enrich the scan. Use when the user wants to build the game design from the code, e.g. "create a GDD from this codebase", "reconstruct the design from our code — it's a roguelike deck-builder", "build a design doc from the existing project, here are some refs". Scans the project (engine auto-detected), extracts a system roster + dependency graph and content-type schemas / resources / entities into one passive .unikit/gamedesign/RECON.md, tags every fact provenance:extracted-from-code, and writes a mandatory Intent Gap for what code cannot know (pillars, fantasy, the "why"). Writes nothing else and calls no skill. STRICTLY whole-project cold-start — if a GDD already exists and the user wants a specific part investigated, use /unikit-gd-explore (code lens); to author the GDD use /unikit-gd-spec.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 182026年10月10日 更新
Unified cqs CLI dispatcher — semantic code search, call graph navigation, impact analysis, quality tools, notes, and infrastructure. Use `/cqs <command> [args]` for any cqs operation.
日本語の概要は準備中です。原文の説明を表示しています。
jamie8johnson/cqs☆ 172026年7月14日 更新